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- Put the new factories for MP3, Vorbis and FLAC in place.
- Marked the loop factories with loop related parameters as deprecated. svn-id: r47061
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79ee2b0895
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@ -704,15 +704,15 @@ int32 ImuseDigiSndMgr::getDataFromRegion(SoundDesc *soundDesc, int region, byte
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assert(tmp);
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#ifdef USE_FLAC
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if (soundMode == 3)
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soundDesc->compressedStream = Audio::makeFlacStream(tmp, true, offsetMs);
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soundDesc->compressedStream = Audio::makeFlacStream(tmp, true, offsetMs, 0, 1);
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#endif
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#ifdef USE_VORBIS
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if (soundMode == 2)
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soundDesc->compressedStream = Audio::makeVorbisStream(tmp, true, offsetMs);
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soundDesc->compressedStream = Audio::makeVorbisStream(tmp, true, offsetMs, 0, 1);
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#endif
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#ifdef USE_MAD
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if (soundMode == 1)
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soundDesc->compressedStream = Audio::makeMP3Stream(tmp, true, offsetMs);
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soundDesc->compressedStream = Audio::makeMP3Stream(tmp, true, offsetMs, 0, 1);
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#endif
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assert(soundDesc->compressedStream);
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}
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@ -793,6 +793,12 @@ SeekableAudioStream *makeFlacStream(
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return input;
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}
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SeekableAudioStream *makeFlacStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse) {
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return makeFlacStream(stream, disposeAfterUse, 0, 0, 1);
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}
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} // End of namespace Audio
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#endif // #ifdef USE_FLAC
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21
sound/flac.h
21
sound/flac.h
@ -54,6 +54,9 @@ namespace Audio {
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class SeekableAudioStream;
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/**
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* TODO: This is an deprecated interface, it is only for the transition to
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* SeekableAudioStream in the engines.
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*
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* Create a new AudioStream from the FLAC data in the given stream.
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* Allows for looping (which is why we require a SeekableReadStream),
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* and specifying only a portion of the data to be played, based
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@ -69,9 +72,21 @@ class SeekableAudioStream;
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SeekableAudioStream *makeFlacStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse,
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uint32 startTime = 0,
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uint32 duration = 0,
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uint numLoops = 1);
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uint32 startTime,
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uint32 duration,
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uint numLoops);
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/**
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* Create a new SeekableAudioStream from the FLAC data in the given stream.
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* Allows for seeking (which is why we require a SeekableReadStream).
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*
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* @param stream the SeekableReadStream from which to read the FLAC data
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* @param disposeAfterUse whether to delete the stream after use
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* @return a new SeekableAudioStream, or NULL, if an error occured
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*/
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SeekableAudioStream *makeFlacStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse);
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} // End of namespace Audio
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@ -425,6 +425,12 @@ SeekableAudioStream *makeMP3Stream(
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return new MP3InputStream(stream, disposeAfterUse, start, end, numLoops);
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}
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SeekableAudioStream *makeMP3Stream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse) {
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return makeMP3Stream(stream, disposeAfterUse, 0, 0, 1);
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}
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} // End of namespace Audio
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#endif // #ifdef USE_MAD
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25
sound/mp3.h
25
sound/mp3.h
@ -54,7 +54,10 @@ namespace Audio {
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class SeekableAudioStream;
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/**
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* Create a new AudioStream from the MP3 data in the given stream.
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* TODO: This is an deprecated interface, it is only for the transition to
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* SeekableAudioStream in the engines.
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*
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* Create a new SeekableAudioStream from the MP3 data in the given stream.
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* Allows for looping (which is why we require a SeekableReadStream),
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* and specifying only a portion of the data to be played, based
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* on time offsets.
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@ -64,14 +67,26 @@ class SeekableAudioStream;
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* @param startTime the (optional) time offset in milliseconds from which to start playback
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* @param duration the (optional) time in milliseconds specifying how long to play
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* @param numLoops how often the data shall be looped (0 = infinite)
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* @return a new AudioStream, or NULL, if an error occured
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* @return a new SeekableAudioStream, or NULL, if an error occured
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*/
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SeekableAudioStream *makeMP3Stream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse,
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uint32 startTime = 0,
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uint32 duration = 0,
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uint numLoops = 1);
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uint32 startTime,
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uint32 duration,
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uint numLoops);
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/**
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* Create a new SeekableAudioStream from the MP3 data in the given stream.
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* Allows for seeking (which is why we require a SeekableReadStream).
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*
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* @param stream the SeekableReadStream from which to read the MP3 data
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* @param disposeAfterUse whether to delete the stream after use
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* @return a new SeekableAudioStream, or NULL, if an error occured
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*/
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SeekableAudioStream *makeMP3Stream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse);
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} // End of namespace Audio
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@ -349,6 +349,11 @@ SeekableAudioStream *makeVorbisStream(
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return input;
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}
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SeekableAudioStream *makeVorbisStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse) {
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return makeVorbisStream(stream, disposeAfterUse, 0, 0, 1);
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}
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} // End of namespace Audio
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@ -54,6 +54,9 @@ namespace Audio {
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class SeekableAudioStream;
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/**
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* TODO: This is an deprecated interface, it is only for the transition to
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* SeekableAudioStream in the engines.
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*
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* Create a new AudioStream from the Ogg Vorbis data in the given stream.
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* Allows for looping (which is why we require a SeekableReadStream),
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* and specifying only a portion of the data to be played, based
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@ -64,14 +67,26 @@ class SeekableAudioStream;
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* @param startTime the (optional) time offset in milliseconds from which to start playback
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* @param duration the (optional) time in milliseconds specifying how long to play
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* @param numLoops how often the data shall be looped (0 = infinite)
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* @return a new AudioStream, or NULL, if an error occured
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* @return a new SeekableAudioStream, or NULL, if an error occured
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*/
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SeekableAudioStream *makeVorbisStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse,
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uint32 startTime = 0,
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uint32 duration = 0,
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uint numLoops = 1);
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uint32 startTime,
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uint32 duration,
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uint numLoops);
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/**
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* Create a new SeekableAudioStream from the Ogg Vorbis data in the given stream.
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* Allows for seeking (which is why we require a SeekableReadStream).
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*
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* @param stream the SeekableReadStream from which to read the Ogg Vorbis data
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* @param disposeAfterUse whether to delete the stream after use
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* @return a new SeekableAudioStream, or NULL, if an error occured
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*/
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SeekableAudioStream *makeVorbisStream(
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Common::SeekableReadStream *stream,
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bool disposeAfterUse);
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} // End of namespace Audio
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