mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-13 05:00:59 +00:00
Neeed to know where polygons are renderered
svn-id: r15152
This commit is contained in:
parent
a0312bd8cb
commit
81be679342
@ -1372,6 +1372,9 @@ void ScummEngine_v72he::o72_unknownC1() {
|
||||
}
|
||||
|
||||
void ScummEngine_v72he::drawWizImage(int restype, int resnum, int state, int x1, int y1, int flags) {
|
||||
if (flags & 64)
|
||||
error("Polygon Wiz image is unimplemented");
|
||||
|
||||
const uint8 *dataPtr = getResourceAddress(restype, resnum);
|
||||
if (dataPtr) {
|
||||
const uint8 *wizh = findWrappedBlock(MKID('WIZH'), dataPtr, state, 0);
|
||||
|
@ -604,6 +604,8 @@ void ScummEngine_v80he::o80_setState() {
|
||||
}
|
||||
|
||||
void ScummEngine_v80he::o80_drawWizPolygon() {
|
||||
error("o80_drawWizPolygon");
|
||||
|
||||
int xy1 = pop();
|
||||
int resnum = pop();
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user