FREESCAPE: neo image loader to parse images in driller for amiga and atari

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neuromancer 2022-10-02 14:19:01 +02:00 committed by Eugene Sandulenko
parent 182f20dc3c
commit 81e93cff37
No known key found for this signature in database
GPG Key ID: 014D387312D34F08
6 changed files with 194 additions and 6 deletions

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@ -45,8 +45,8 @@ FreescapeEngine::FreescapeEngine(OSystem *syst, const ADGameDescription *gd)
_screenH = 200;
if (isAmiga()) {
_screenW = 640;
_screenH = 480;
//_screenW = 640;
//_screenH = 480;
_renderMode = "amiga";
} else if (isAtariST()) {
_renderMode = "atari";

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@ -25,14 +25,15 @@
#include "freescape/freescape.h"
#include "freescape/language/8bitDetokeniser.h"
#include "freescape/neo.h"
namespace Freescape {
DrillerEngine::DrillerEngine(OSystem *syst, const ADGameDescription *gd) : FreescapeEngine(syst, gd) {
if (isAmiga())
_viewArea = Common::Rect(72, 66, 567, 269);
else
_viewArea = Common::Rect(40, 16, 279, 116);
//if (isAmiga())
// _viewArea = Common::Rect(72, 66, 567, 269);
//else
_viewArea = Common::Rect(40, 16, 279, 116);
_playerHeightNumber = 1;
_playerHeights.push_back(16);
_playerHeights.push_back(48);

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@ -27,6 +27,7 @@
#include "freescape/freescape.h"
#include "freescape/language/8bitDetokeniser.h"
#include "freescape/objects/sensor.h"
#include "freescape/neo.h"
namespace Freescape {
@ -506,6 +507,17 @@ void FreescapeEngine::load8bitBinary(Common::SeekableReadStream *file, int offse
}
void FreescapeEngine::loadBorder() {
if (isAmiga() || isAtariST()) {
Image::NeoDecoder decoder;
Common::File borderFile;
borderFile.open("console.neo");
decoder.loadStream(borderFile);
_border = new Graphics::Surface();
_border->copyFrom(*decoder.getSurface());
_border->convertToInPlace(_gfx->_currentPixelFormat, decoder.getPalette());
return;
}
Image::BitmapDecoder decoder;
Common::String borderFilename;
if (isAmiga())

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@ -22,6 +22,7 @@ MODULE_OBJS := \
language/16bitDetokeniser.o \
language/instruction.o \
movement.o \
neo.o \
sound.o

116
engines/freescape/neo.cpp Normal file
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@ -0,0 +1,116 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "neo.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "graphics/pixelformat.h"
#include "graphics/surface.h"
/**
* Based on the PCX specs:
*
*/
namespace Image {
NeoDecoder::NeoDecoder() {
_surface = 0;
_palette = 0;
_paletteColorCount = 0;
}
NeoDecoder::~NeoDecoder() {
destroy();
}
void NeoDecoder::destroy() {
if (_surface) {
_surface->free();
delete _surface;
_surface = 0;
}
delete[] _palette;
_palette = 0;
_paletteColorCount = 0;
}
bool NeoDecoder::loadStream(Common::SeekableReadStream &stream) {
destroy();
if (stream.readUint16LE() != 0x00)
return false;
if (stream.readUint16LE() != 0x00)
return false;
_palette = new byte[16 * 3];
for (int i = 0; i < 16; ++i) {
byte v1 = stream.readByte();
byte v2 = stream.readByte();
_palette[i * 3 + 0] = floor((v1 & 0x07) * 255.0 / 7.0);
_palette[i * 3 + 1] = floor((v2 & 0x70) * 255.0 / 7.0 / 16.0);
_palette[i * 3 + 2] = floor((v2 & 0x07) * 255.0 / 7.0);
}
stream.seek(128);
int width = 320;
int height = 200;
_surface = new Graphics::Surface();
_surface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
_paletteColorCount = 16;
// 200 rows of image:
for (int y = 0; y < 200; y++) {
// 20 column blocks:
for (int x = 0; x < 20; x++) {
// Fetch the 4 words that make up the
// next 16 pixels across 4 bitplanes:
uint16 uW0 = stream.readUint16BE();
uint16 uW1 = stream.readUint16BE();
uint16 uW2 = stream.readUint16BE();
uint16 uW3 = stream.readUint16BE();
// The first pixel is found in the highest bit:
uint32 uBit = 0x8000;
// 16 pixels to process:
for (int z = 0; z < 16; z++) {
// Work out the colour index:
int idx = 0;
if (uW0 & uBit) idx += 1;
if (uW1 & uBit) idx += 2;
if (uW2 & uBit) idx += 4;
if (uW3 & uBit) idx += 8;
_surface->setPixel(x*16 + z, y, idx);
uBit >>= 1;
}
}
}
return true;
}
} // End of namespace Image

58
engines/freescape/neo.h Normal file
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@ -0,0 +1,58 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef IMAGE_NEO_H
#define IMAGE_NEO_H
#include "common/scummsys.h"
#include "common/str.h"
#include "image/image_decoder.h"
/*
Atari-ST Neochrome decoder based on NEOLoad by Jason "Joefish" Railton
*/
namespace Common{
class SeekableReadStream;
}
namespace Image {
class NeoDecoder : public ImageDecoder {
public:
NeoDecoder();
virtual ~NeoDecoder();
// ImageDecoder API
void destroy();
virtual bool loadStream(Common::SeekableReadStream &stream);
virtual const Graphics::Surface *getSurface() const { return _surface; }
const byte *getPalette() const { return _palette; }
uint16 getPaletteColorCount() const { return _paletteColorCount; }
private:
Graphics::Surface *_surface;
byte *_palette;
uint16 _paletteColorCount;
};
} // End of namespace Image
#endif