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NEVERHOOD: Add tables for Module2000
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@ -60,6 +60,9 @@ static const uint32 rectListOffsets[] = {
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// Scene1705
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1, 0x004B6B40,
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1, 0x004B6B30,
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// Scene2001
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1, 0x004B3680,
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1, 0x004B3670,
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0, 0
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};
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@ -150,6 +153,12 @@ static const uint32 messageListOffsets[] = {
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2, 0x004B6A18,
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1, 0x004B69F0,
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2, 0x004B6AC0,
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// Scene2001
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1, 0x004B3538,
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2, 0x004B3540,
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4, 0x004B35F0,
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2, 0x004B3550,
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1, 0x004B3530,
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0, 0
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};
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@ -169,5 +178,21 @@ static const uint32 navigationListOffsets[] = {
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2, 0x004B6878,
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3, 0x004B68F0,
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3, 0x004B68A8,
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// Module2000
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3, 0x004B7B48,
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3, 0x004B7B00,
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// Module3000
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2, 0x004B7C80,
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2, 0x004B7CE0,
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2, 0x004B7CB0,
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3, 0x004B7D58,
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3, 0x004B7D10,
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4, 0x004B7E60,
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4, 0x004B7DA0,
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4, 0x004B7E00,
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4, 0x004B7F20,
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4, 0x004B7EC0,
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2, 0x004B7F80,
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1, 0x004B7FB0,
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0, 0
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};
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