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Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Add initial support for loading EGA resource svn-id: r14671
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0574c35fa4
commit
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@ -2601,6 +2601,8 @@ uint16 newTag2Old(uint32 oldTag) {
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return (0x5842); // BX
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case (MKID('CYCL')):
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return (0x4343); // CC
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case (MKID('EPAL')):
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return (0x5053); // SP
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default:
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return (0);
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}
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@ -559,6 +559,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
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_ENCD_offs = 0;
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_EXCD_offs = 0;
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_CLUT_offs = 0;
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_EPAL_offs = 0;
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_IM00_offs = 0;
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_PALS_offs = 0;
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_fullRedraw = false;
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@ -1360,13 +1361,14 @@ void ScummEngine::initScummVars() {
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} else
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VAR(VAR_SOUNDCARD) = 3;
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}
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// Amiga version of MI2 and FM Towns versions use unique values
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if (_features & GF_FMTOWNS)
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VAR(VAR_VIDEOMODE) = 42;
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else if (_gameId == GID_INDY3 && (_features & GF_MACINTOSH))
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VAR(VAR_VIDEOMODE) = 50;
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else if (_gameId == GID_MONKEY2 && (_features & GF_AMIGA))
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VAR(VAR_VIDEOMODE) = 82;
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else
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VAR(VAR_VIDEOMODE) = 19;
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VAR(VAR_VIDEOMODE) = 14;
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if (_gameId == GID_LOOM && _features & GF_OLD_BUNDLE) {
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// Set number of sound resources
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if (!(_features & GF_MACINTOSH))
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@ -2306,6 +2308,7 @@ void ScummEngine::initRoomSubBlocks() {
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_ENCD_offs = 0;
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_EXCD_offs = 0;
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_EPAL_offs = 0;
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_CLUT_offs = 0;
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_PALS_offs = 0;
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@ -2605,6 +2608,17 @@ void ScummEngine::initRoomSubBlocks() {
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if (_features & GF_OLD_BUNDLE)
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ptr = 0;
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else if (_features & GF_SMALL_HEADER)
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ptr = findResourceSmall(MKID('EPAL'), roomptr);
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else
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ptr = findResourceData(MKID('EPAL'), roomptr);
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if (ptr) {
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_EPAL_offs = ptr - roomptr;
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}
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if (_features & GF_OLD_BUNDLE)
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ptr = 0; // TODO ? do 16 bit games use a palette?!?
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else if (_features & GF_SMALL_HEADER)
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ptr = findResourceSmall(MKID('CLUT'), roomptr);
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else
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@ -854,7 +854,7 @@ protected:
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ColorCycle _colorCycle[16]; // Palette cycles
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uint32 _ENCD_offs, _EXCD_offs;
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uint32 _CLUT_offs;
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uint32 _CLUT_offs, _EPAL_offs;
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uint32 _IM00_offs, _PALS_offs;
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StripTable *_roomStrips;
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