Don't change mouse pos. values.

svn-id: r17029
This commit is contained in:
Travis Howell 2005-03-07 14:08:08 +00:00
parent ef43877b6b
commit 82d347a99a

View File

@ -38,9 +38,9 @@ void ScummEngine_v90he::allocateArrays() {
//
// spriteInfoGet functions
//
int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, int d, int num, int *args) {
int code, classId;
debug(1, "findSprite: x %d, y %d, spriteGroup %d, d %d, num %d", x, y, spriteGroupId, d, num);
int ScummEngine_v90he::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGroupId, int d, int num, int *args) {
int code, classId, x, y;
debug(1, "findSprite: x %d, y %d, spriteGroup %d, d %d, num %d", x_pos, y_pos, spriteGroupId, d, num);
for (int i = 0; i < _numSpritesToProcess; ++i) {
SpriteInfo *spi = _activeSpritesTable[i];
@ -68,13 +68,13 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, in
continue;
if (spi->bbox.top > spi->bbox.bottom)
continue;
if (spi->bbox.left > x)
if (spi->bbox.left > x_pos)
continue;
if (spi->bbox.top > y)
if (spi->bbox.top > y_pos)
continue;
if (spi->bbox.right < x)
if (spi->bbox.right < x_pos)
continue;
if (spi->bbox.bottom < y)
if (spi->bbox.bottom < y_pos)
continue;
return spi->id;
} else {
@ -88,8 +88,8 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, in
state = getWizImageStates(spi->field_80);
state /= spi->cur_img_state;
x -= spi->pos.x;
y -= spi->pos.y;
x = x_pos - spi->pos.x;
y = y_pos - spi->pos.y;
loadImgSpot(spi->cur_res_id, state, x1, y1);
loadImgSpot(spi->field_80, state, x2, y2);
@ -101,17 +101,17 @@ int ScummEngine_v90he::findSpriteWithClassOf(int x, int y, int spriteGroupId, in
continue;
if (spi->bbox.top > spi->bbox.bottom)
continue;
if (spi->bbox.left > x)
if (spi->bbox.left > x_pos)
continue;
if (spi->bbox.top > y)
if (spi->bbox.top > y_pos)
continue;
if (spi->bbox.right < x)
if (spi->bbox.right < x_pos)
continue;
if (spi->bbox.bottom < y)
if (spi->bbox.bottom < y_pos)
continue;
x -= spi->pos.x;
y -= spi->pos.y;
x = x_pos - spi->pos.x;
y = y_pos - spi->pos.y;
state = spi->cur_img_state;
}