AVALANCHE: Fix display of speed state.

This commit is contained in:
urukgit 2013-11-19 19:10:13 +01:00
parent 27d302cdb1
commit 838ec38b5f

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@ -643,6 +643,8 @@ void AvalancheEngine::enterRoom(Room roomId, byte ped) {
if ((_lastRoom == kRoomMap) && (_lastRoomNotMap != _room))
enterNewTown();
_animation->updateSpeed();
switch (roomId) {
case kRoomYours:
if (_avvyInBed) {