TOOLS: Add short description for CREATE_TOON, standardize tabulation

svn-id: r53864
This commit is contained in:
Arnaud Boutonné 2010-10-26 22:00:44 +00:00
parent dfdf8f2e80
commit 83eb3b3654

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@ -6,28 +6,28 @@ been warned :-).
agi-palex.py (buddha)
------------
Tool for extracting palettes from Amiga AGI games' executables.
Tool for extracting palettes from Amiga AGI games' executables.
construct-pred-dict.pl, extract-words-tok.pl (sev)
--------------------------------------------
Tools related to predictive input for AGI engine.
Tools related to predictive input for AGI engine.
convbdf
-------
Tool which converts BDF fonts (BDF = Bitmap Distribution Format) to
C++ source. That source, after being slightly tweaked, can be used to
replace or add fonts for the ScummVM GUI.
Tool which converts BDF fonts (BDF = Bitmap Distribution Format) to
C++ source. That source, after being slightly tweaked, can be used to
replace or add fonts for the ScummVM GUI.
There is also a ttf2bdf tool which allows you to convert TrueType
fonts to BDF.
There is also a ttf2bdf tool which allows you to convert TrueType
fonts to BDF.
Hint from SumthinWicked: If you use ttf2bdf, it'll convert all glyphs
to bitmaps, but ScummVM only needs some of them. So you may want to
do your conversion like this:
ttf2bdf -p SIZE -l "32_160" -o FONT.bdf FONT.ttf
where SIZE is replaced by the desired font height.
Hint from SumthinWicked: If you use ttf2bdf, it'll convert all glyphs
to bitmaps, but ScummVM only needs some of them. So you may want to
do your conversion like this:
ttf2bdf -p SIZE -l "32_160" -o FONT.bdf FONT.ttf
where SIZE is replaced by the desired font height.
create_drascula (sev)
@ -39,11 +39,13 @@ create_drascula (sev)
(mostly the dialog subtitles) in English, Spanish, German, French
and Italian. This tool is used to create the drascula.dat file.
create_hugo (Strangerke)
-----------
Creates hugo.dat file which contains all kinds of static data contained
Creates hugo.dat file which contains all kinds of static data contained
in original game executable.
create_kyradat (LordHoto, athrxx)
--------------
Extracts various static data from the original game executables.
@ -70,6 +72,13 @@ create_msvc (LordHoto, Littleboy (contributor))
for further help.
create_toon (Strangerke)
-----------
This tool creates toon.dat, which contains all the game's texts
hardcoded in original game executable. This includes English, French,
German, Russian and Spanish texts.
create_translations (criezy)
-------------------
Creates the translations.dat file from po files given as arguments.
@ -78,10 +87,10 @@ create_translations (criezy)
credits.pl
----------
This perl script contains credits to the many people who helped with
ScummVM, and it is used to create the credits lists that occur in
various places, including the AUTHORS file, the about dialog, and our
web site.
This perl script contains credits to the many people who helped with
ScummVM, and it is used to create the credits lists that occur in
various places, including the AUTHORS file, the about dialog, and our
web site.
dist-scummvm.sh
@ -110,9 +119,9 @@ dist-scummvm.sh
make-scumm-fontdata (eriktorbjorn)
-------------------
Tool that generates compressed font data used in SCUMM: To get rid of
a few kilobytes of hard-coded font data, we only store how the
French, German, Italian and Spanish fonts differ from the English one.
Tool that generates compressed font data used in SCUMM: To get rid of
a few kilobytes of hard-coded font data, we only store how the
French, German, Italian and Spanish fonts differ from the English one.
md5table
@ -123,9 +132,9 @@ md5table
qtable (cyx)
-------
This tool generates the "queen.tbl" file.
This tool generates the "queen.tbl" file.
skycpt (lavosspawn)
-------
This tool generates the "SKY.CPT" file.
This tool generates the "SKY.CPT" file.