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minor cleanup.
svn-id: r21189
This commit is contained in:
parent
96e87cdfe7
commit
8476b7a94f
@ -48,7 +48,7 @@ uint8 loadCt(const char *ctName) {
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currentPtr = ptr = readBundleFile(findFileInBundle(ctName));
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if (gameType == Cine::GID_OS) {
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if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
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if (READ_BE_UINT16(currentPtr) == 8) { // detect 256 color background
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loadCtHigh(currentPtr + 2);
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return 0;
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}
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@ -97,7 +97,7 @@ uint8 loadBg(const char *bgName) {
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currentPtr = ptr = readBundleFile(fileIdx);
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if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
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if (READ_BE_UINT16(currentPtr) == 8) { // detect 256 color background
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loadBgHigh((char *)currentPtr + 2);
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return 0;
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}
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@ -139,7 +139,7 @@ void addBackground(char *bgName, uint16 bgIdx) {
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additionalBgTable[bgIdx] = (uint8 *) malloc(320 * 200);
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if (*(uint16 *) currentPtr == 0x800) { // detect 256 color background
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if (READ_BE_UINT16(currentPtr) == 8) { // detect 256 color background
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memcpy(additionalBgTable[bgIdx], currentPtr + 2 + 3 * 256, 320 * 200);
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return;
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}
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@ -93,14 +93,14 @@ void mainLoop(int bootScriptIdx) {
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uint8 di;
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uint16 mouseButton;
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closeEngine3();
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freeAnimDataTable();
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resetMessageHead();
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resetSeqList();
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resetglobalScriptsHead();
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resetObjectScriptHead();
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mainLoopSub1();
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mainLoopSub2(0, 0, 20, 200);
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setTextWindow(0, 0, 20, 200);
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errorVar = 0;
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@ -232,7 +232,7 @@ void mainLoop(int bootScriptIdx) {
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hideMouse();
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g_sfxPlayer->stop();
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closeEngine3();
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freeAnimDataTable();
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unloadAllMasks();
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freePrcLinkedList();
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releaseObjectScripts();
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@ -44,8 +44,8 @@ struct overlayHeadElement {
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uint16 type;
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int16 x;
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int16 y;
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int16 var10;
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int16 var12;
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int16 width;
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int16 color;
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};
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#define NUM_MAX_OBJECT 255
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@ -62,8 +62,8 @@ void addGfxElementA0(int16 param1, int16 param2) {
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newElement->x = param2;
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newElement->y = 0;
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newElement->var10 = 0;
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newElement->var12 = 0;
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newElement->width = 0;
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newElement->color = 0;
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if (!currentHead)
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currentHead = &overlayHead;
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@ -63,13 +63,13 @@ Common::File partFileHandle;
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void waitPlayerInput(void) {
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}
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void closeEngine3(void) {
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void freeAnimDataTable(void) {
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}
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void mainLoopSub1(void) {
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}
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void mainLoopSub2(uint16 param1, uint16 param2, uint16 param3, uint16 param4) {
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void setTextWindow(uint16 param1, uint16 param2, uint16 param3, uint16 param4) {
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}
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uint16 errorVar;
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@ -422,8 +422,8 @@ void loadOverlayFromSave(Common::File *fHandle) {
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newElement->type = fHandle->readUint16BE();
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newElement->x = fHandle->readSint16BE();
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newElement->y = fHandle->readSint16BE();
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newElement->var10 = fHandle->readSint16BE();
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newElement->var12 = fHandle->readSint16BE();
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newElement->width = fHandle->readSint16BE();
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newElement->color = fHandle->readSint16BE();
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newElement->next = tempHead->next;
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tempHead->next = newElement;
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@ -472,7 +472,7 @@ int16 makeLoad(char *saveName) {
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}
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g_sfxPlayer->stop();
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closeEngine3();
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freeAnimDataTable();
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unloadAllMasks();
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freePrcLinkedList();
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releaseObjectScripts();
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@ -861,8 +861,8 @@ void makeSave(char *saveFileName) {
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fHandle.writeUint16BE(currentHead->type);
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fHandle.writeSint16BE(currentHead->x);
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fHandle.writeSint16BE(currentHead->y);
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fHandle.writeSint16BE(currentHead->var10);
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fHandle.writeSint16BE(currentHead->var12);
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fHandle.writeSint16BE(currentHead->width);
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fHandle.writeSint16BE(currentHead->color);
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currentHead = currentHead->next;
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}
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@ -2402,8 +2402,8 @@ void drawOverlays(void) {
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messageIdx = currentOverlay->objIdx;
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x = currentOverlay->x;
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y = currentOverlay->y;
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partVar1 = currentOverlay->var10;
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partVar2 = currentOverlay->var12;
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partVar1 = currentOverlay->width;
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partVar2 = currentOverlay->color;
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blitRawScreen(page1Raw);
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@ -2594,8 +2594,8 @@ void addMessage(uint8 param1, int16 param2, int16 param3, int16 param4, int16 pa
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newElement->x = param2;
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newElement->y = param3;
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newElement->var10 = param4;
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newElement->var12 = param5;
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newElement->width = param4;
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newElement->color = param5;
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if (!currentHead)
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currentHead = &overlayHead;
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@ -83,9 +83,9 @@ extern Common::File palFileHandle;
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extern Common::File partFileHandle;
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void processPendingUpdates(int16 param);
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void closeEngine3(void);
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void freeAnimDataTable(void);
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void mainLoopSub1(void);
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void mainLoopSub2(uint16 param1, uint16 param2, uint16 param3, uint16 param4);
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void setTextWindow(uint16 param1, uint16 param2, uint16 param3, uint16 param4);
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extern uint16 errorVar;
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extern uint8 menuVar;
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