GNAP: Remove obsolete TODOs

This commit is contained in:
Strangerke 2016-05-20 07:51:53 +02:00
parent f734291abb
commit 85417c15bb
2 changed files with 0 additions and 8 deletions

View File

@ -948,11 +948,6 @@ void Scene50::run() {
_vm->_timers[5] = 15;
while (!_fightDone && !_vm->_gameDone) {
/* TODO
if (sceneXX_sub_4466B1())
_fightDone = true;
*/
int playerSequenceId = checkInput();
if (playerSequenceId != -1)
_leftTongueNextSequenceId = playerSequenceId;
@ -985,8 +980,6 @@ void Scene50::run() {
_vm->gameUpdateTick();
}
// freeFont();
_vm->_gameSys->setAnimation(0, 0, 7);
_vm->_gameSys->setAnimation(0, 0, 6);
_vm->_gameSys->setAnimation(0, 0, 5);

View File

@ -1388,7 +1388,6 @@ void Scene04::run() {
if (_vm->isFlag(kGFPlatypusDisguised)) {
_vm->_timers[3] = 300;
// TODO setCursor((LPCSTR)IDC_WAIT);
_vm->setGrabCursorSprite(kItemKeys);
gnap._pos = Common::Point(4, 7);
gnap._id = 140;