Rename function.

svn-id: r17839
This commit is contained in:
Travis Howell 2005-04-27 14:30:32 +00:00
parent f5189c323b
commit 8545634aaa
3 changed files with 3 additions and 3 deletions

View File

@ -815,7 +815,7 @@ void ScummEngine::setupRoomObject(ObjectData *od, const byte *room, const byte *
od->fl_object_index = 0;
}
void ScummEngine::fixObjectFlags() {
void ScummEngine::updateObjectStates() {
int i;
ObjectData *od = &_objs[1];
for (i = 1; i < _numLocalObjects; i++, od++) {

View File

@ -2088,7 +2088,7 @@ load_game:
} else {
walkActors();
moveCamera();
fixObjectFlags();
updateObjectStates();
if (_version > 3)
CHARSET_1();

View File

@ -744,7 +744,7 @@ protected:
int findFlObjectSlot();
int findLocalObjectSlot();
void addObjectToInventory(uint obj, uint room);
void fixObjectFlags();
void updateObjectStates();
public:
bool getClass(int obj, int cls) const; // Used in actor.cpp, hence public
protected: