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TUCKER: cleanup, removed unused variables
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@ -383,12 +383,14 @@ void TuckerEngine::loadPanel() {
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}
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void TuckerEngine::loadBudSpr(int startOffset) {
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int endOffset = loadCTable01(0, startOffset);
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int framesCount[20];
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memset(framesCount, 0, sizeof(framesCount));
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int endOffset = loadCTable01(0, startOffset, framesCount);
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loadCTable02(0);
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int frame = 0;
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int spriteOffset = 0;
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for (int i = startOffset; i < endOffset; ++i) {
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if (_ctable01Table_sprite[frame] == i) {
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if (framesCount[frame] == i) {
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char filename[40];
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switch (_flagsTable[137]) {
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case 0:
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@ -414,7 +416,7 @@ void TuckerEngine::loadBudSpr(int startOffset) {
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}
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}
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int TuckerEngine::loadCTable01(int index, int firstSpriteNum) {
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int TuckerEngine::loadCTable01(int index, int firstSpriteNum, int *framesCount) {
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loadFile("ctable01.c", _loadTempBuf);
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DataTokenizer t(_loadTempBuf, _fileLoadSize);
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int lastSpriteNum = firstSpriteNum;
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@ -425,7 +427,7 @@ int TuckerEngine::loadCTable01(int index, int firstSpriteNum) {
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if (x < 0) {
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break;
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} else if (x == 999) {
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_ctable01Table_sprite[count] = lastSpriteNum;
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framesCount[count] = lastSpriteNum;
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++count;
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continue;
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}
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@ -444,7 +446,7 @@ int TuckerEngine::loadCTable01(int index, int firstSpriteNum) {
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}
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}
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}
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_ctable01Table_sprite[count] = -1;
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framesCount[count] = -1;
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return lastSpriteNum;
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}
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@ -110,7 +110,6 @@ void TuckerEngine::handleCreditsSequence() {
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}
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redrawScreen(0);
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waitForTimer(3);
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_timerCounter1 = 0;
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counter4 = _timerCounter2 / 3;
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if (counter4 == _creditsSequenceTimecounts[num]) {
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_fadePaletteCounter = 0;
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@ -127,7 +127,7 @@ void TuckerEngine::restart() {
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_syncCounter = 0;
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_lastFrameTime = _system->getMillis();
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_mainLoopCounter1 = _mainLoopCounter2 = 0;
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_timerCounter1 = _timerCounter2 = 0;
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_timerCounter2 = 0;
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_partNum = _currentPartNum = 0;
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_locationNum = 0;
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_nextLocationNum = ConfMan.getInt("boot_param");
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@ -273,7 +273,6 @@ void TuckerEngine::restart() {
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_xPosCurrent = 160;
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_characterSpeechDataPtr = 0;
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_ptTextOffset = 0;
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memset(_ctable01Table_sprite, 0, sizeof(_ctable01Table_sprite));
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memset(_characterAnimationsTable, 0, sizeof(_characterAnimationsTable));
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memset(_characterStateTable, 0, sizeof(_characterStateTable));
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_backgroundSprOffset = 0;
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@ -589,13 +588,11 @@ void TuckerEngine::mainLoop() {
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void TuckerEngine::waitForTimer(int ticksCount) {
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uint32 end = _lastFrameTime + ticksCount * 1000 / 46;
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do {
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++_timerCounter1;
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parseEvents();
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_system->delayMillis(10);
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_lastFrameTime = _system->getMillis();
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} while (!_fastMode && _lastFrameTime < end);
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_timerCounter2 += ticksCount;
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_timerCounter1 = 0;
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}
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void TuckerEngine::parseEvents() {
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@ -593,7 +593,7 @@ protected:
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void loadCharSizeDta();
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void loadPanel();
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void loadBudSpr(int startOffset);
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int loadCTable01(int index, int firstSpriteNum);
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int loadCTable01(int index, int firstSpriteNum, int *framesCount);
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void loadCTable02(int fl);
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void loadLoc();
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void loadObj();
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@ -624,7 +624,6 @@ protected:
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uint32 _lastFrameTime;
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int _mainLoopCounter1;
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int _mainLoopCounter2;
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int _timerCounter1;
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int _timerCounter2;
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int _flagsTable[kFlagsTableSize];
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int _partNum;
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@ -803,7 +802,6 @@ protected:
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int _yPosCurrent;
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const uint8 *_characterSpeechDataPtr;
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int _ptTextOffset;
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int _ctable01Table_sprite[20];
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int _characterAnimationsTable[200];
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int _characterStateTable[200];
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int _backgroundSprOffset;
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