I18N: Update translations template from source code

This commit is contained in:
Thierry Crozat 2016-03-28 12:17:22 +01:00
parent 0baa4fcbae
commit 866121bd14
23 changed files with 1991 additions and 1287 deletions

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@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 23:32+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Ivan Lukyanov <greencis@mail.ru>\n"
@ -212,7 +212,7 @@ msgstr "
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -502,7 +502,7 @@ msgstr "
msgid "This game ID is already taken. Please choose another one."
msgstr "³íâë ID ÓãÛìÝö þÖÞ ÒëÚÐàëáâÞþÒÐÕææÐ. ºÐÛö ÛÐáÚÐ, ÐÑïàëæÕ öÝèë."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~²~ëåÐÔ"
@ -590,17 +590,18 @@ msgid "Search:"
msgstr "¿ÞèãÚ:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÓàã×öæì ÓãÛìÝî:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÓàã×öæì"
@ -1370,17 +1371,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ±ãàèâëÝÐÒë"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "·ÔÐÕææÐ, èâÞ ÓãÛìÝï '%s' ïèçí ÝÕÒïÔÞÜÐ."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"ºÐÛö ÛÐáÚÐ, ßÕàÐÔÐÙæÕ ÝÐáâãßÝëï ÔÐÔ×ÕÝëï ÚÐÜÐÝÔ×Õ ScummVM àÐ×ÐÜ × ÝÐ×ÒÐÙ"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ÓãÛìÝö, ïÚãî Òë áßàÐÑãÕæÕ ÔÐÔÐæì, ö Ð×ÝÐçæÕ ïÕ ÒÕàáöî, ÜÞÒã ö Ó.Ô."
@ -1388,11 +1389,11 @@ msgstr "
msgid "~R~esume"
msgstr "¿àÐæïÓ~Ý~ãæì"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "·Ð~Ó~àã×öæì"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "·Ð~ß~öáÐæì"
@ -1421,9 +1422,9 @@ msgstr "
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1438,9 +1439,10 @@ msgstr "
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1466,13 +1468,13 @@ msgstr ""
"×Ð ÑÐ×ÐÒÐÙ öÝäÐàÜÐæëïÙ, Ð âÐÚáÐÜÐ öÝáâàãÚæëïÜö ßàÐ âÞÕ, ïÚ ÐâàëÜÐæì ÔÐÛÕÙèãî "
"ÔÐßÐÜÞÓã."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~¾~º"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~°~ÔÜÕÝÐ"
@ -1630,11 +1632,11 @@ msgstr "
msgid "PC-98 Audio"
msgstr "°þÔëñ PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "½ÐÛÐÔÖÒÐî íÜãÛïâÐà MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "ÍÜãÛïâÐà MT-32"
@ -1751,11 +1753,11 @@ msgstr "
msgid "Swipe three fingers to the right to toggle."
msgstr "¿àÐÒïÔ×öæÕ âàëÜÐ ßÐÛìæÐÜö ÝÐßàÐÒÐ ÔÛï ßÕàÐÚÛîçíÝÝï."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ÑÕ× äöÛìâàÐþ)"
@ -2313,14 +2315,14 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝï ÓãÛìÝö"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2350,11 +2352,30 @@ msgstr ""
"ÃÚÛîçÐÕ ßÐÔâàëÜÚã Üëèë. ´Ð×ÒÐÛïÕ ÒëÚÐàëáâÞþÒÐæì Üëè ÔÛï ßÕàÐÜïèçíÝÝï ö þ "
"ÜÕÝî ÓãÛìÝö."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules ·ïÛñÝë"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2364,13 +2385,13 @@ msgstr "
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Ã×ÝÐÒöæì"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2381,7 +2402,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2639,28 +2660,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~À~íÖëÜ åãâÚÐÓÐ ßÕàÐåÞÔã ÐÚâëÒÐÒÐÝë"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÐåÞÔë ÐÚâëÒÐÒÐÝë"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~²~ëÚöÝãæì áâÐàÞÝÚã"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "¿~Ð~ÚÐ×Ðæì ÚÐàâã"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~³~ÐÛÞþÝÐÕ ÜÕÝî"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~Í~äÕÚâë ÒÐÔë þÚÛîçÐÝë"
@ -2781,37 +2804,37 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÐÑöæì ÐßàÐÚáöÜÐæëî ÚÞÛÕàÐþ EGA (ßÞþÝÐÚÐÛïàÞÒëï äÞÝë)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÐßãáÚÐÕ ßàÐåÞÔ ÐßàÐÚáöÜÐæëö ÚÞÛÕàÐþ EGA, ÓàÐäöÚÐ ÑãÔ×Õ ßÐÚÐ×ÐÝÐ × ãáöÜö "
"ÚÞÛÕàÐÜö"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ÓàÐäöÚö ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "ÃÚÛîçëæì ÓàÐäöÚã ö ÚÐÝâíÝâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ ×ÐÜÕáâ áöÝâí×ÐÒÐÝëå"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ëÚÐàëáâÞþÒÐæì IMF/Yamaha FB-01 ÔÛï ÒëÒÐÔã MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2819,32 +2842,32 @@ msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒãî ÚÐàâã IBM Music Feature æö ÜÞÔãÛì áöÝâí×ã Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "²ëÚÐàëáâÞþÒÐæì CD-ÐþÔëñ"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒëï ÔÐàÞÖÚö × CD ×ÐÜÕáâ Üã×ëÚö × äÐÙÛÐþ ÓãÛìÝö (ÚÐÛö "
"ÔÐáâãßÝÐ)"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows (ÜÕÝèëï ßÐ ßÐÜÕàë ö ÐÔÝÐÚÐÛïàÞÒëï) ×ÐÜÕáâ "
"ÚãàáÞàÐþ DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "²ëÚÐàëáâÞþÒÐæì áàíÑÝëï ÚãàáÞàë"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3515,7 +3538,7 @@ msgstr "
msgid "Subtitle speed: "
msgstr "ÅãâÚÐáæì âëâàÐþ: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3524,7 +3547,7 @@ msgstr ""
"ÀíÖëÜ \"àÞÔÝÐÓÐ\" MIDI ßÐâàÐÑãÕ ÐÑÝÐþÛÕÝÝÕ Roland Upgrade ÐÔ\n"
"LucasArts, ÐÛÕ ÝÕ åÐßÐÕ %s. ¿ÕàÐÚÛîçÐîáï ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3707,6 +3730,15 @@ msgstr "
msgid "Show labels for objects on mouse hover"
msgstr "¿ÐÚÐ×ÒÐÕ ÝÐ×Òë ÐÑ'ÕÚâÐþ ßàë ÝÐÒïÔ×ÕÝÝö ÚãàáÞàÐ Üëèë"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

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@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2013-05-05 14:16+0100\n"
"Last-Translator: Jordi Vilalta Prat <jvprat@jvprat.com>\n"
"Language-Team: Catalan <scummvm-devel@lists.sf.net>\n"
@ -210,7 +210,7 @@ msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgid "This game ID is already taken. Please choose another one."
msgstr ""
"Aquest identificador de joc ja està en ús. Si us plau, trieu-ne un altre."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~T~anca"
@ -593,17 +593,18 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carrega partida:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carrega"
@ -1385,17 +1386,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "El joc a '%s' sembla ser desconegut."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Informeu de la següent informació a l'equip de ScummVM juntament amb el"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "nom del joc que heu provat d'afegir i la seva versió/llengua/etc.:"
@ -1403,11 +1404,11 @@ msgstr "nom del joc que heu provat d'afegir i la seva versi
msgid "~R~esume"
msgstr "~C~ontinua"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "C~a~rrega"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~D~esa"
@ -1436,9 +1437,9 @@ msgstr "~R~etorna al Llan
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1453,9 +1454,10 @@ msgstr "Desa la partida:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1479,13 +1481,13 @@ msgstr ""
"No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la "
"informació bàsica i les instruccions sobre com obtenir més assistència."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~D~'acord"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancel·la"
@ -1642,11 +1644,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr "Àudio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciant l'Emulador de MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@ -1764,12 +1766,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Obre"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@ -2328,14 +2330,14 @@ msgstr "Comprova les actualitzacions..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Utilitza les pantalles originals de desat/càrrega"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2362,11 +2364,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2376,13 +2396,13 @@ msgstr "Recupera la partida:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaura"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2393,7 +2413,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2404,7 +2424,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2639,28 +2659,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip activat"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransicions activades"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~escarta la pàgina"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostra el mapa"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú Principal"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fecte de l'aigua activat"
@ -2784,37 +2806,37 @@ msgstr "Introducci
msgid "Use an alternative game intro (CD version only)"
msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Activa la barra gràfica dels punts d'impacte"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Activa la barra gràfica dels punts d'impacte"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Prefereix efectes de so digitals"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2822,31 +2844,31 @@ msgstr ""
"Utilitza una tarja IBM Music Feature o un mòdul sintetitzador Yamaha FB-01 "
"FM per la sortida MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Utilitza l'àudio del CD"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Utilitza els cursors de Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
"de DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Utilitza cursors platejats"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3524,7 +3546,7 @@ msgstr "Volum de m
msgid "Subtitle speed: "
msgstr "Velocitat de subt.:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3533,7 +3555,7 @@ msgstr ""
"El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
"però no s'ha trobat %s. S'utilitzarà AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@ -3713,6 +3735,15 @@ msgstr "Mostra les etiquetes dels objectes"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etiquetes al posar el ratolí sobre els objectes"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-03 22:59+0100\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: \n"
@ -213,7 +213,7 @@ msgstr "Resetovat ve
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgstr "Vyberte adres
msgid "This game ID is already taken. Please choose another one."
msgstr "Toto ID hry je u¾ zabrané. Vyberte si, prosím, jiné."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~U~konèit"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Hledat:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Nahrát hru:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Nahrát"
@ -1367,16 +1368,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Jantarová"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Hra v '%s' se zdá být neznámá."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "hry, kterou jste se pokusili pøidat a její verzi/jazyk/atd.:"
@ -1384,11 +1385,11 @@ msgstr "hry, kterou jste se pokusili p
msgid "~R~esume"
msgstr "~P~okraèovat"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~N~ahrát"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~U~lo¾it"
@ -1417,9 +1418,9 @@ msgstr "~N~
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1434,9 +1435,10 @@ msgstr "Ulo
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1461,13 +1463,13 @@ msgstr ""
"Ulo¾ení stavu hry selhalo (%s)! Prosím pøeètìte si dokumentaci pro základní "
"informace a pokyny k získání dal¹í podpory."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~Z~ru¹it"
@ -1623,11 +1625,11 @@ msgstr "Zvuk FM-Towns"
msgid "PC-98 Audio"
msgstr "Zvuk PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Zavádím MT-32 Emulátor"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulátor"
@ -1744,11 +1746,11 @@ msgstr "Re
msgid "Swipe three fingers to the right to toggle."
msgstr "Pro zapnutí pøejeïte tøemi prsty doprava."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (bez filtrování)"
@ -2308,14 +2310,14 @@ msgstr "Zkontrolovat Aktualizace..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení místo ze ScummVM"
@ -2343,11 +2345,30 @@ msgstr ""
"Povolí podporu my¹i. Umo¾ní pou¾ít my¹ pro pohyb a pro ovládání herních "
"nabídek."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Zelená"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2357,13 +2378,13 @@ msgstr "Obnovit hru"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Obnovit"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2385,7 +2406,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2631,28 +2652,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~R~e¾im Svi¹tìní Aktivován"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~P~øechody zapnuty"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~Z~ahodit Stránku"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~Z~obrazit Mapu"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~H~lavní Menu"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fekt Vody Zapnut"
@ -2775,36 +2798,36 @@ msgstr "Alternativn
msgid "Use an alternative game intro (CD version only)"
msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pøekoèit prùchod rozkladu barev EGA (pozadí v plných barvách)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pøeskoèit prùchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Povolit grafiku ve vysokém rozli¹ení"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Povolit grafiku/obsah ve vysokém rozli¹ení"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Upøednostòovat digitální zvukové efekty"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Upøednostòovat digitální zvukové efekty pøed syntetizovanými"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Pou¾ít IMF/Yamaha FB-01 pro výstup MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2812,28 +2835,28 @@ msgstr ""
"Pou¾ít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM pro "
"výstup MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Pou¾ít zvuky na CD"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Pou¾ít zvuky na CD místo ve høe, pokud je dostupné"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Pou¾ít kurzory Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Pou¾ít kurzory Windows (men¹í a èernobílé) místo kurzorù z DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Pou¾ít støíbrné kurzory"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Pou¾ít alternativní sadu støíbrných kurzorù místo standardních zlatých"
@ -3503,7 +3526,7 @@ msgstr "Hlasitost hudby:"
msgid "Subtitle speed: "
msgstr "Rychlost titulkù:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3512,7 +3535,7 @@ msgstr ""
"Pøirozená podpora MIDI vy¾aduje Aktualizaci Roland od LucasArts,\n"
"ale %s chybí. Místo toho je pou¾it AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3687,6 +3710,15 @@ msgstr "Zobrazit jmenovky objekt
msgid "Show labels for objects on mouse hover"
msgstr "Zobrazit jmenovky objektù pøi najetí my¹i"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 21:08+0100\n"
"Last-Translator: Steffen Nyeland <steffen@nyeland.dk>\n"
"Language-Team: Steffen Nyeland <steffen@nyeland.dk>\n"
@ -211,7 +211,7 @@ msgstr "Nulstil alle FluidSynth indstillinger til deres standard v
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Dette spil ID er allerede i brug. Vælg venligst et andet."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~fslut"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Søg:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Indlæs spil:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Indlæs"
@ -1366,17 +1367,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules brun"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spillet i '%s' ser ud til at være ukendt."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Venligst, rapportere følgende data til ScummVM holdet sammen med navnet"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "på det spil, du forsøgte at tilføje og dets version/sprog/ etc.:"
@ -1384,11 +1385,11 @@ msgstr "p
msgid "~R~esume"
msgstr "Gen~o~ptag"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~H~ent"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~em"
@ -1417,9 +1418,9 @@ msgstr "~R~etur til oversigt"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1434,9 +1435,10 @@ msgstr "Gemmer:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1461,13 +1463,13 @@ msgstr ""
"Gem af spiltilstand fejlede (%s)! Se venligst README for grundlæggende "
"oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~F~ortryd"
@ -1623,11 +1625,11 @@ msgstr "FM Towns lyd"
msgid "PC-98 Audio"
msgstr "PC-98 lyd"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialisere MT-32 emulator"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"
@ -1744,11 +1746,11 @@ msgstr "Auto-tr
msgid "Swipe three fingers to the right to toggle."
msgstr "Før tre fingre til højre for at skifte."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@ -2307,14 +2309,14 @@ msgstr "S
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Brug original gem/indlæs skærme"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Brug de originale gem/indlæs skærme, istedet for dem fra ScummVM"
@ -2342,11 +2344,30 @@ msgstr ""
"Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
"menuer."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules grøn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2356,13 +2377,13 @@ msgstr "Gendan spil:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gendan"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2373,7 +2394,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2384,7 +2405,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2632,28 +2653,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip tilstand aktiveret"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergange aktiveret"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Smi~d~ side"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "Vi~s~ kort"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~enu"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~andeffekter aktiveret"
@ -2776,37 +2799,37 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Brug en alternativ spil intro (kun CD version)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
"farver"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktivér grafik i høj opløsning"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktivér høj opløsnings grafik/indhold"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretræk digitale lydeffekter"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2814,28 +2837,28 @@ msgstr ""
"Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
"MIDI-udgang"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Brug CD lyd"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelige"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Brug Windows markør"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Brug sølv markør"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3506,7 +3529,7 @@ msgstr "Musik lydstyrke: "
msgid "Subtitle speed: "
msgstr "Tekst hastighed: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3515,7 +3538,7 @@ msgstr ""
"Indbygget MIDI understøttelse kræver Roland opgradering fra LucasArts,\n"
"men %s mangler. Bruger AdLib i stedet."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3695,6 +3718,15 @@ msgstr "Vis labels p
msgid "Show labels for objects on mouse hover"
msgstr "Vis labels for genstande musen er henover"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-22 20:53+0100\n"
"Last-Translator: Simon Sawatzki <SimSaw@gmx.de>\n"
"Language-Team: Simon Sawatzki <SimSaw@gmx.de>, Lothar Serra Mari "
@ -213,7 +213,7 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zur
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -505,7 +505,7 @@ msgstr "Verzeichnis f
msgid "This game ID is already taken. Please choose another one."
msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~B~eenden"
@ -595,17 +595,18 @@ msgid "Search:"
msgstr "Suchen:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Spiel laden:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@ -1383,18 +1384,18 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Bernst."
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter "
"sowie"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
@ -1404,11 +1405,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~F~ortsetzen"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~aden"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~peichern"
@ -1437,9 +1438,9 @@ msgstr "Zur Spiele~l~iste"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1454,9 +1455,10 @@ msgstr "Speichern:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1480,13 +1482,13 @@ msgstr ""
"Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-"
"Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~bbrechen"
@ -1646,11 +1648,11 @@ msgstr "FM-Towns-Audio"
msgid "PC-98 Audio"
msgstr "PC-98-Audio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32-Emulator wird gestartet"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32-Emulation"
@ -1767,11 +1769,11 @@ msgstr "Automatisches Ziehen ist jetzt "
msgid "Swipe three fingers to the right to toggle."
msgstr "Zum Umschalten mit drei Fingern nach rechts wischen."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ohne Filter)"
@ -2331,14 +2333,14 @@ msgstr "Suche nach Aktualisierungen..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Originale Spielstand-Menüs"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2367,11 +2369,30 @@ msgstr ""
"Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung "
"und in Menüs innerhalb des Spiels."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grün"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2381,13 +2402,13 @@ msgstr "Spiel laden:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laden"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2398,7 +2419,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2409,7 +2430,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2661,28 +2682,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Schneller ~R~aumwechsel aktiviert"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Über~g~änge aktiviert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Seite ~w~egwerfen"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~K~arte anzeigen"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Haupt~m~enü"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~assereffekt aktiviert"
@ -2807,37 +2830,37 @@ msgstr "Alternativer Vorspann"
msgid "Use an alternative game intro (CD version only)"
msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
"gezeigt"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktiviere hochauflösende Grafik."
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktiviere hochauflösende Grafik/Inhalte"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Digitale Geräusch-Effekte bevorzugen"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter."
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2845,30 +2868,30 @@ msgstr ""
"Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-"
"Synthetisierungsmodul für die MIDI-Ausgabe."
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "CD-Ton verwenden"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar."
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Windows-Mauszeiger verwenden"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
"DOS."
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Silberne Mauszeiger verwenden"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3540,7 +3563,7 @@ msgstr "Musiklautst
msgid "Subtitle speed: "
msgstr "Untertitel-Tempo:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3550,7 +3573,7 @@ msgstr ""
"Roland-Upgrade von LucasArts, aber %s\n"
"fehlt. Stattdessen wird AdLib verwendet."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3585,7 +3608,9 @@ msgstr "Originale Spielstand-Men
msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr "Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von ScummVM."
msgstr ""
"Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von "
"ScummVM."
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@ -3603,7 +3628,9 @@ msgstr "Bei Mausbewegung keine Klickpunkte anzeigen"
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt."
msgstr ""
"Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen "
"Aktionspunkt."
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
@ -3619,7 +3646,8 @@ msgstr "Men
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
msgstr ""
"Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
@ -3733,6 +3761,15 @@ msgstr "Objektnamen zeigen"
msgid "Show labels for objects on mouse hover"
msgstr "Zeigt Objektbeschriftungen bei Mausberührung an."
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-24 18:01+0100\n"
"Last-Translator: \n"
"Language-Team: \n"
@ -210,7 +210,7 @@ msgstr "Volver a los valores por defecto de las opciones de FluidSynth"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -502,7 +502,7 @@ msgstr "Selecciona el directorio para partidas guardadas"
msgid "This game ID is already taken. Please choose another one."
msgstr "Esta ID ya está siendo usada. Por favor, elige otra."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~alir"
@ -590,17 +590,18 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar juego:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@ -1373,16 +1374,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ámbar"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "El juego en '%s' parece ser desconocido."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Por favor, envía al equipo de ScummVM esta información junto al nombre"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "del juego que has intentado añadir y su versión/idioma/etc.:"
@ -1390,11 +1391,11 @@ msgstr "del juego que has intentado a
msgid "~R~esume"
msgstr "~R~eanudar"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~argar"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~uardar"
@ -1423,9 +1424,9 @@ msgstr "~V~olver al lanzador"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1440,9 +1441,10 @@ msgstr "Guardar partida"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1468,13 +1470,13 @@ msgstr ""
"archivo README para encontrar información básica e instrucciones sobre cómo "
"obtener más ayuda."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~S~í"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@ -1631,11 +1633,11 @@ msgstr "FM-Towns Audio"
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando el emulador de MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@ -1752,11 +1754,11 @@ msgstr "El modo de arrastre autom
msgid "Swipe three fingers to the right to toggle."
msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sin filtros)"
@ -2315,14 +2317,14 @@ msgstr "Buscar actualizaciones..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usar pantallas de guardar/cargar originales"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2351,11 +2353,30 @@ msgstr ""
"Activa el ratón. Permite usar el ratón para moverse en el juego y en los "
"menús."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules verde"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2365,13 +2386,13 @@ msgstr "Cargar partida:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Cargar"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2382,7 +2403,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2393,7 +2414,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2640,28 +2661,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip activado"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Tra~n~siciones activadas"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~T~irar página"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostrar el mapa"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú principal"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Efecto ag~u~a activado"
@ -2785,37 +2808,37 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Usa una introducción alternativa para el juego (solo para la versión CD)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir difuminado EGA (colores completos)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con "
"los colores completos"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Activar gráficos/contenido de alta resolución"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de sonido digitales"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2823,29 +2846,29 @@ msgstr ""
"Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la "
"salida MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Usar CD audio"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Usar cursores de Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Usar cursores plateados"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3516,7 +3539,7 @@ msgstr "Volumen de la m
msgid "Subtitle speed: "
msgstr "Vel. de subtítulos:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3525,7 +3548,7 @@ msgstr ""
"El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
"pero %s no está disponible. Se usará AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3711,6 +3734,15 @@ msgstr "Mostrar etiquetas de objetos"
msgid "Show labels for objects on mouse hover"
msgstr "Muestra las etiquetas de los objetos al pasar el ratón"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

156
po/eu.po
View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2011-12-15 14:53+0100\n"
"Last-Translator: Mikel Iturbe Urretxa <mikel@hamahiru.org>\n"
"Language-Team: Librezale <librezale@librezale.org>\n"
@ -209,7 +209,7 @@ msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -498,7 +498,7 @@ msgstr "Partida gordeen direktorioa aukeratu"
msgid "This game ID is already taken. Please choose another one."
msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~I~rten"
@ -586,17 +586,18 @@ msgid "Search:"
msgstr "Bilatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jokoa kargatu:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Kargatu"
@ -1369,16 +1370,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules anbar-kolorekoa"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi"
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
@ -1386,11 +1387,11 @@ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
msgid "~R~esume"
msgstr "~J~arraitu"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "Ka~r~gatu"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~orde"
@ -1419,9 +1420,9 @@ msgstr "It~z~uli abiarazlera"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1436,9 +1437,10 @@ msgstr "Gorde jokoa:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1462,13 +1464,13 @@ msgstr ""
"Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
"informaziorako eta laguntza gehiago nola jaso jakiteko."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~dos"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~U~tzi"
@ -1624,11 +1626,11 @@ msgstr "FM-Towns soinua"
msgid "PC-98 Audio"
msgstr "PC-98 Soinua"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 emuladorea hasieratzen"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emuladorea"
@ -1745,11 +1747,11 @@ msgstr "Auto-arrastatzea orain:"
msgid "Swipe three fingers to the right to toggle."
msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Iragazi gabe)"
@ -2308,14 +2310,14 @@ msgstr "Eguneraketak bilatzen..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Erabili jatorrizko gorde/kargatu pantailak"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2344,11 +2346,30 @@ msgstr ""
"Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan "
"erabiltzea ahalbidetzen du"
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Herkules berdea"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2358,13 +2379,13 @@ msgstr "Jokoa kargatu:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Kargatu"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2375,7 +2396,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2386,7 +2407,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2633,28 +2654,30 @@ msgstr ""
"agindau erabili.\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip modua aktibaturik"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~rantsizioak gaituta"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Orria ~b~ota"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~apa erakutsi"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Menu ~n~agusia"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~U~r-efektua gaituta"
@ -2777,36 +2800,36 @@ msgstr "Sarrera alternatiboa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Gaitu erresoluzio altuko grafikoak"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Lehenetsi soinu efektu digitalak"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2814,30 +2837,30 @@ msgstr ""
"Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
"sintetizatzailemodulua MIDI irteerarako"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Erabili audio CDa"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Erabili Windows-eko kurtsoreak"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
"erabilibeharrean"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Erabili zilarrezko kurtsoreak"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3509,7 +3532,7 @@ msgstr "Musika: "
msgid "Subtitle speed: "
msgstr "Azpitit. abiadura:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3518,7 +3541,7 @@ msgstr ""
"MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
"baina %s ez dago eskuragarri. AdLib erabiliko da."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3553,8 +3576,8 @@ msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak erakusten "
"ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak "
"erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@ -3590,8 +3613,8 @@ msgstr "Irristatu elkarrizketak"
#: engines/sherlock/detection.cpp:112
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr "Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi "
"beharrean"
msgstr ""
"Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean"
#: engines/sherlock/detection.cpp:121
msgid "Transparent windows"
@ -3700,6 +3723,15 @@ msgstr "Erakutsi objektuen etiketak"
msgid "Show labels for objects on mouse hover"
msgstr "Erakutsi objektuen etiketak sagua pasatzean"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2012-12-01 19:37+0200\n"
"Last-Translator: Toni Saarela <saarela@gmail.com>\n"
"Language-Team: Finnish\n"
@ -215,7 +215,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -506,7 +506,7 @@ msgstr "Valitse kansio pelitallennuksille"
msgid "This game ID is already taken. Please choose another one."
msgstr "Pelin tunnus on jo käytössä. Valitse jokin muu."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~L~opeta"
@ -594,17 +594,18 @@ msgid "Search:"
msgstr "Etsi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Lataa peli:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Lataa"
@ -1386,17 +1387,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Peli hakemistossa '%s' näyttäisi olevan tuntematon."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Ole hyvä ja ilmoita ScummVM:n kehittäjille seuraavat tiedot, lisäksi kerro"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
"mikä peli oli kyseessä, ja sen versio, kieli, ja muut vastaavat tiedot."
@ -1405,11 +1406,11 @@ msgstr ""
msgid "~R~esume"
msgstr "~J~atka"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~ataa"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~T~allenna"
@ -1438,9 +1439,9 @@ msgstr "Palaa p~e~livalitsimeen"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1455,9 +1456,10 @@ msgstr "Tallenna peli:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1481,13 +1483,13 @@ msgstr ""
"Pelitilan tallennus epäonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi "
"lisätietoa."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~H~yväksy"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~P~eruuta"
@ -1642,11 +1644,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr "Ääni"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Alustetaan MT-32 emulaattoria"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulaattori"
@ -1765,12 +1767,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Avaa"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@ -2333,14 +2335,14 @@ msgstr "Tarkista p
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
@ -2366,11 +2368,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2380,13 +2400,13 @@ msgstr "Lataa pelitallenne:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Lataa tallenne"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2397,7 +2417,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2408,7 +2428,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2641,28 +2661,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip moodi valittu"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Siirtymät päällä"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Pudota sivu"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "Näytä kartta"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Päävalikko"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Vesiefekti päällä"
@ -2785,67 +2807,67 @@ msgstr "Vaihtoehtoinen intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Käytä mieluiten digitaalisia äänitehosteita."
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan."
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Käytä IMF/Yamaha FB-01:stä MIDI-musiikille"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"Käytä IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Käytä CD:n ääntä"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista."
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Käytä Windowsin kursoreita"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Käytä hopeisia kursoreita"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
@ -3520,7 +3542,7 @@ msgstr "Musiikki:"
msgid "Subtitle speed: "
msgstr "Tekstin nopeus:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3529,7 +3551,7 @@ msgstr ""
"Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
"%s puuttuu. Käytetään AdLibia sen sijaan."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@ -3702,6 +3724,15 @@ msgstr "N
msgid "Show labels for objects on mouse hover"
msgstr "Näytä esineiden kuvaus kohdistaessasi kursorin esineen ylle"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-20 23:17+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <scummvm-devel@lists.sf.net>\n"
@ -211,7 +211,7 @@ msgstr "Remet tous les r
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -502,7 +502,7 @@ msgstr "S
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Q~uitter"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Filtre :"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Charger le jeu :"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Charger"
@ -1378,18 +1379,18 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Ambre"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Le jeu dans '%s' n'est pas reconnu."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le "
"nom"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..."
@ -1397,11 +1398,11 @@ msgstr "du jeu que vous avez essay
msgid "~R~esume"
msgstr "~R~eprendre"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~harger"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~auver"
@ -1430,9 +1431,9 @@ msgstr "Retour au ~L~anceur"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1447,9 +1448,10 @@ msgstr "Sauvegarde :"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1474,13 +1476,13 @@ msgstr ""
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
"de base et les instructions pour obtenir de l'aide supplémentaire."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuler"
@ -1636,11 +1638,11 @@ msgstr "Audio FM Towns"
msgid "PC-98 Audio"
msgstr "Audio PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialisation de l'Émulateur MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Émulateur MT-32"
@ -1757,11 +1759,11 @@ msgstr "Le mode glisser-auto est maintenant"
msgid "Swipe three fingers to the right to toggle."
msgstr "Glissez trois doigts vers la droite pour changer de mode."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (sans filtre)"
@ -2321,14 +2323,14 @@ msgstr "Recherche des mises
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Dialogues sauvegarde/chargement d'origine"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2358,11 +2360,30 @@ msgstr ""
"Activer le support de la souris. Cela permet d'utiliser la souris pour les "
"mouvements et la navigation dans les menus."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Vert"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2372,13 +2393,13 @@ msgstr "Charger le jeu :"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Charger"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2389,7 +2410,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2400,7 +2421,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2648,28 +2669,30 @@ msgstr ""
" \n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Mode ~Z~ip Activé"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "T~r~ansitions activées"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~L~acher la Page"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "Afficher la Carte"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu Principal"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~ffets de l'Eau Activés"
@ -2792,37 +2815,37 @@ msgstr "Intro alternative"
msgid "Use an alternative game intro (CD version only)"
msgstr "Utiliser une intro alternative (version CD uniquement)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Passer l'étape de tramage dans les jeux EGA ; les images utilisent des "
"couleurs pleines"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Utiliser les graphiques haute résolution"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Utiliser les graphiques haute résolution"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Préférer les effets sonores digitaux"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2830,32 +2853,32 @@ msgstr ""
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
"sortie MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Utiliser la musique du CD"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
"jeu"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Utiliser les curseurs Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
"curseurs DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Utiliser les curseurs argentés"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
@ -3525,7 +3548,7 @@ msgstr "Volume Musique :"
msgid "Subtitle speed: "
msgstr "Vitesse des ST :"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3534,7 +3557,7 @@ msgstr ""
"Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
"mais %s manque. Utilise AdLib à la place."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3723,6 +3746,15 @@ msgstr "Afficher la description des objets"
msgid "Show labels for objects on mouse hover"
msgstr "Afficher la description des objets lors de passage du pointeur"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 00:43+0100\n"
"Last-Translator: Santiago G. Sanz <s.sanz@uvigo.es>\n"
"Language-Team: Santiago G. Sanz <s.sanz@uvigo.es>\n"
@ -211,7 +211,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -501,7 +501,7 @@ msgstr "Selecciona un directorio para ficheiros de gardado"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este ID de xogo xa está en uso. Selecciona outro."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~aír"
@ -589,17 +589,18 @@ msgid "Search:"
msgstr "Buscar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Cargar partida:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Cargar"
@ -1367,16 +1368,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ámbar"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "O xogo de %s semella ser descoñecido."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Facilita esta información ao equipo de ScummVM, xunto co nome"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "do xogo que tentaches engadir, xunto coa versión, lingua, etc.:"
@ -1384,11 +1385,11 @@ msgstr "do xogo que tentaches engadir, xunto coa versi
msgid "~R~esume"
msgstr "~R~etomar"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~argar"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~G~ardar"
@ -1417,9 +1418,9 @@ msgstr "~V~olver ao Iniciador"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1434,9 +1435,10 @@ msgstr "Gardar partida:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1461,13 +1463,13 @@ msgstr ""
"Erro ao gardar (%s)! Consulta o ficheiro README para obter información "
"básica e máis instrucións para acadar asistencia adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~A~ceptar"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@ -1623,11 +1625,11 @@ msgstr "FM-Towns Audio"
msgid "PC-98 Audio"
msgstr "PC-98 Audio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Iniciando emulador de MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador de MT-32"
@ -1744,11 +1746,11 @@ msgstr "O modo Autoarrastrar est
msgid "Swipe three fingers to the right to toggle."
msgstr "Arrastra tres dedos á dereita para cambiar o estado."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Sen filtraxe)"
@ -2306,14 +2308,14 @@ msgstr "Buscar actualizaci
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Empregar pantallas orixinais de gardado e carga"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2342,11 +2344,30 @@ msgstr ""
"Activa a compatibilidade co rato. Permite o uso do rato para o movemento e "
"os menús do xogo."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules verde"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2356,13 +2377,13 @@ msgstr "Restaurar xogo:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2373,7 +2394,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2384,7 +2405,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2632,28 +2653,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~C~omprimido activado"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransicións activadas"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~eixar folla"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "Mo~s~trar mapa"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enú principal"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Efecto de ~a~uga activado"
@ -2775,37 +2798,37 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Emprega unha introdución alternativa para o xogo (só versión en CD)."
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Omitir interpolación de cores EGA (fondos de cor completa)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Omite a interpolación de cores EGA. Os gráficos móstranse con cores "
"completas."
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Activar gráficos de alta resolución"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Activa os gráficos ou o contido de alta resolución."
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferir efectos de son dixitais"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Dá preferencia aos efectos de son dixitais no canto dos sintéticos."
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Empregar IMF/Yamaha FB-01 para a saída de MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2813,30 +2836,30 @@ msgstr ""
"Emprega unha tarxeta IBM Music Feature ou un módulo de sintetizador Yamaha "
"FB-01 FM para a saída de MIDI."
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Empregar son de CD"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Empregar cursores de Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Emprega os cursores de Windows (máis pequenos e monocromos) no canto dos de "
"DOS."
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Empregar cursores prateados"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3508,7 +3531,7 @@ msgstr "Volume de m
msgid "Subtitle speed: "
msgstr "Velocidade dos subtítulos:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3517,7 +3540,7 @@ msgstr ""
"A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
"de LucasArts, mais falla %s. Empregarase AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3700,6 +3723,15 @@ msgstr "Mostrar etiquetas"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra as etiquetas dos obxectos ao apuntar co rato."
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 06:24+0200\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian\n"
@ -211,7 +211,7 @@ msgstr "Minden FluidSynth be
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -500,7 +500,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Ez a játékazonosító ID már foglalt, Válassz egy másikat."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "Kilépés"
@ -588,17 +588,18 @@ msgid "Search:"
msgstr "Keresés:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Játék betöltése:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Betöltés"
@ -1363,16 +1364,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Sárga"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "A '%s' játék ismeretlennek tûnik."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Kérlek jelezd a ScummVM csapatnak a következõ adatokat, együtt a játék"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "címével és megbízható adataival játékverzió/nyelv(ek)/stb.:"
@ -1380,11 +1381,11 @@ msgstr "c
msgid "~R~esume"
msgstr "Folytatás"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~B~etöltés"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "Mentés"
@ -1413,9 +1414,9 @@ msgstr "Visszat
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1430,9 +1431,10 @@ msgstr "J
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1456,13 +1458,13 @@ msgstr ""
"(%s) játékmentés nem sikerült!. Olvassd el a README-t az alap "
"információkról, és hogy hogyan segíthetsz a késõbbiekben."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~M~égse"
@ -1616,11 +1618,11 @@ msgstr "FM-Towns Hang"
msgid "PC-98 Audio"
msgstr "PC-98 Hang"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 Emulátor inicializálása"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulátor"
@ -1737,11 +1739,11 @@ msgstr "Auto-h
msgid "Swipe three fingers to the right to toggle."
msgstr "Üsd három újjal hogy biztosan váltson."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Nincs szûrés)"
@ -2297,14 +2299,14 @@ msgstr "Friss
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Eredeti ment/tölt képernyõk használata"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Az eredeti mentés/betöltés képernyõ használata a ScummVM képek helyett"
@ -2332,11 +2334,30 @@ msgstr ""
"Egérmód engélyezve. Lehetõvé teszi az egérrel mozgatást játékban és "
"játékmenükben."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Zöld"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2346,13 +2367,13 @@ msgstr "J
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Visszaállítás"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2363,7 +2384,7 @@ msgstr ""
"\n"
"%s fájlból nem sikerült"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s fájlba nem sikerült"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2620,28 +2641,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip Mód aktiválva"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~Á~tmenetek engedélyezve"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Oldal~D~obás"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~ Térkép"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Fõ~M~enü"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Vízeffektus engedélyezve"
@ -2763,36 +2786,36 @@ msgstr "Alternat
msgid "Use an alternative game intro (CD version only)"
msgstr "Alternatív játékintro használata (csak CD verziónál)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Nagy felbontású grafika engedélyezése"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Nagy felbontású grafika/tartalom engedélyezése"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Digitális hangeffektusok elõnyben"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Digitális hanghatások elõnyben a szintetizáltakkal szemben"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "IMF/Yamaha FB-01 használata MIDI kimentre"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2800,28 +2823,28 @@ msgstr ""
"IBM Music Feature kártya vagy Yamaha FB-01 FM szintetizátor modul használata "
"MIDI kimenetre"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "CD audió használata"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "CD audió használata a játékban lévõvel szemben, ha elérhetõ"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Windows kurzorok használata"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Windows kurzorok használata (kisebb és monokróm) a DOS-osok helyett "
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Ezüst kurzor használata"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Alternatív ezüst kurzorszett használata, a normál arany helyett"
@ -3491,7 +3514,7 @@ msgstr "Zene hangereje:"
msgid "Subtitle speed: "
msgstr "Felirat sebesség:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3500,7 +3523,7 @@ msgstr ""
"Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
"a %s hiányzik. AdLib-ot használok helyette."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3682,6 +3705,15 @@ msgstr "T
msgid "Show labels for objects on mouse hover"
msgstr "Tárgycimke látható ha az egér felette van"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2014-07-03 17:59-0600\n"
"Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
"Language-Team: Italian\n"
@ -211,7 +211,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -502,7 +502,7 @@ msgstr "Seleziona la cartella dei salvataggi"
msgid "This game ID is already taken. Please choose another one."
msgstr "Questo ID di gioco è già in uso. Si prega di sceglierne un'altro."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "C~h~iudi"
@ -590,17 +590,18 @@ msgid "Search:"
msgstr "Cerca:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carica gioco:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carica"
@ -1379,16 +1380,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ambra"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Il gioco in '%s' sembra essere sconosciuto."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Per favore, riporta i seguenti dati al team di ScummVM con il nome"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
@ -1396,11 +1397,11 @@ msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
msgid "~R~esume"
msgstr "~R~ipristina"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~arica"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~alva"
@ -1429,9 +1430,9 @@ msgstr "~V~ai a elenco giochi"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1446,9 +1447,10 @@ msgstr "Salva gioco:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1474,13 +1476,13 @@ msgstr ""
"informazioni di base e per le istruzioni su come ottenere ulteriore "
"assistenza."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnulla"
@ -1639,11 +1641,11 @@ msgstr "Emulatore FM Towns"
msgid "PC-98 Audio"
msgstr "Audio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Avvio in corso dell'emulatore MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulatore MT-32"
@ -1761,11 +1763,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (senza filtri)"
@ -2324,14 +2326,14 @@ msgstr "Cerca aggiornamenti..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Usa schermate di salvataggio originali"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2359,11 +2361,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules verde"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2373,13 +2394,13 @@ msgstr "Ripristina gioco:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Ripristina"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2390,7 +2411,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2401,7 +2422,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2636,28 +2657,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modalità ~Z~ip attivata"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~ransizioni attive"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~L~ascia pagina"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~M~ostra mappa"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu principale"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~ffetto acqua attivo"
@ -2781,37 +2804,37 @@ msgstr "Intro alternativa"
msgid "Use an alternative game intro (CD version only)"
msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
#, fuzzy
msgid "Enable high resolution graphics"
msgstr "Attiva le barre di Hit Point"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
#, fuzzy
msgid "Enable high resolution graphics/content"
msgstr "Attiva le barre di Hit Point"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Scegli effetti sonori digitali"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Usa IMF/Yamaha FB-01 per output MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2819,30 +2842,30 @@ msgstr ""
"Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per "
"l'output MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Usa audio da CD"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Usa cursori di Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Usa cursori d'argento"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3519,7 +3542,7 @@ msgstr "Volume musica:"
msgid "Subtitle speed: "
msgstr "Velocità testo:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3528,7 +3551,7 @@ msgstr ""
"Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
"ma %s non è presente. Verrà usato AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@ -3708,6 +3731,15 @@ msgstr "Mostra etichette oggetti"
msgid "Show labels for objects on mouse hover"
msgstr "Mostra etichette per gli oggetti al passaggio del mouse"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 23:42+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgstr "Velg mappe for lagrede spill"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vslutt"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Åpne"
@ -1368,17 +1369,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spillet i '%s' ser ut til å være ukjent."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med navnet"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
@ -1386,11 +1387,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~L~agre"
@ -1419,9 +1420,9 @@ msgstr "~T~ilbake til oppstarter"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1436,9 +1437,10 @@ msgstr "Lagret spill:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1463,13 +1465,13 @@ msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@ -1625,11 +1627,11 @@ msgstr "FM Towns Lyd"
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@ -1746,11 +1748,11 @@ msgstr "Auto-dramodus er n
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til høyre for å veksle"
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@ -2309,14 +2311,14 @@ msgstr "Sjekk for oppdateringer..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
@ -2343,11 +2345,30 @@ msgid ""
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2357,13 +2378,13 @@ msgstr "Gjennopprett spill:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2385,7 +2406,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2631,28 +2652,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@ -2774,35 +2797,35 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2810,28 +2833,28 @@ msgstr ""
"Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
"output"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3502,7 +3525,7 @@ msgstr "Musikkvolum: "
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3511,7 +3534,7 @@ msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3688,6 +3711,15 @@ msgstr "Vis objektmerkelapper"
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 13:05+0100\n"
"Last-Translator: Ben Castricum <scummvm@bencastricum.nl>\n"
"Language-Team: Ben Castricum <scummvm@bencastricum.nl>\n"
@ -212,7 +212,7 @@ msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden."
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -504,7 +504,7 @@ msgstr "Selecteer map voor opgeslagen spellen"
msgid "This game ID is already taken. Please choose another one."
msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~toppen"
@ -594,17 +594,18 @@ msgid "Search:"
msgstr "Zoeken:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Laad spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Laden"
@ -1380,17 +1381,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Het spel in '%s' lijkt onbekend te zijn."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Raporteer a.u.b. de volgende gegevens aan het ScummVM team samen met de naam"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
@ -1398,11 +1399,11 @@ msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
msgid "~R~esume"
msgstr "~H~ervatten"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~aden"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "Op~s~laan"
@ -1431,9 +1432,9 @@ msgstr "S~t~artmenu"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1448,9 +1449,10 @@ msgstr "Spel opslaan:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1476,13 +1478,13 @@ msgstr ""
"basisinformatie, en voor instructies voor het verkrijgen van verdere "
"assistentie."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nnuleer"
@ -1640,11 +1642,11 @@ msgstr "FM-Towns Geluid"
msgid "PC-98 Audio"
msgstr "PC-98 Geluid"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "MT-32 Emulator initialiseren"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@ -1761,11 +1763,11 @@ msgstr "Auto-sleep modus is nu"
msgid "Swipe three fingers to the right to toggle."
msgstr "Swipe drie vingers naar rechts om te schakelen."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (geen filters)"
@ -2325,14 +2327,14 @@ msgstr "Controleren op updates..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Gebruik originele opslaan/laad schermen"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2361,11 +2363,30 @@ msgstr ""
"Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor "
"bewegen en in spelmenus."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Groen"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2375,13 +2396,13 @@ msgstr "Laad opgeslagen spel:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Laad"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2403,7 +2424,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2650,28 +2671,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ip Modus Aangezet"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergangen Aangezet"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Laat Pagina ~V~allen"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~T~oon Map"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~H~oofdmenu"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~ater Effect Aangezet"
@ -2796,37 +2819,37 @@ msgid "Use an alternative game intro (CD version only)"
msgstr ""
"Gebruik een alternatieve versie van de intro (alleen voor de CD versie)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
"kleuren"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Gebruik hoge resolutie beelden"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Gebruik hoge resolutie beelden"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Geef de voorkeur aan digitale geluidseffecten"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2834,30 +2857,30 @@ msgstr ""
"Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor "
"MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Gebruik CD audio"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is."
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Gebruik Windows muisaanwijzers"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
"muisaanwijzers"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Gebruik zilveren muisaanwijzers"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3529,7 +3552,7 @@ msgstr "Muziek volume:"
msgid "Subtitle speed: "
msgstr "Snelheid ondertitels:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3538,7 +3561,7 @@ msgstr ""
"Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
"maar %s ontbreekt. Er wordt nu AdLib gebruikt."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3719,6 +3742,15 @@ msgstr "Toon objectnamen"
msgid "Show labels for objects on mouse hover"
msgstr "Toon labels voor objecten als de muis er over zweeft"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-26 00:37+0100\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: somaen <einarjohants@gmail.com>\n"
@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgstr "Vel mappe for lagra spel"
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vslutt"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Åpne spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Åpne"
@ -1364,17 +1365,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Raudgul"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' ser ut til å vere ukjend."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
@ -1382,11 +1383,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~L~agre"
@ -1415,9 +1416,9 @@ msgstr "Tilbake til Oppsta~r~tar"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1432,9 +1433,10 @@ msgstr "Lagra spel:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1460,13 +1462,13 @@ msgstr ""
"grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
"ytterlegare hjelp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~vbryt"
@ -1618,11 +1620,11 @@ msgstr "FM-Towns Lyd"
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 Emulator"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Emulator"
@ -1739,11 +1741,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr "Sveip tre fingre til høgre for å veksle"
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (Ingen filtrering)"
@ -2300,14 +2302,14 @@ msgstr "SJ
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Nytt opprinnelege skjermar for lagring/lasting"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2331,11 +2333,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Grønn"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2345,13 +2366,13 @@ msgstr "Gjenopprett spel:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2359,7 +2380,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2367,7 +2388,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2593,28 +2614,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~O~vergangar aktivert"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~yn Kart"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
@ -2725,35 +2748,35 @@ msgstr "Alternativ intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Nytt høgoppløyseleg grafikk"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Nytt høgoppløyseleg grafikk/innhald"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2761,28 +2784,28 @@ msgstr ""
"Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
"MIDI avspeling"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Nytt CD-lyd"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Nytt Windospeikarar"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Nytt sølvpeikarar"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
@ -3452,14 +3475,14 @@ msgstr "Musikkvolum:"
msgid "Subtitle speed: "
msgstr "Subtitle speed: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3631,6 +3654,15 @@ msgstr "Syn objektmerkelappar"
msgid "Show labels for objects on mouse hover"
msgstr "Syn merkelappar for objekt når musa er over dei"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-20 23:43+0100\n"
"Last-Translator: Micha³ Zi±bkowski <mziab@o2.pl>\n"
"Language-Team: Grajpopolsku.pl <grajpopolsku@gmail.com>\n"
@ -215,7 +215,7 @@ msgstr "Przywr
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -504,7 +504,7 @@ msgstr "Wybierz katalog dla zapis
msgid "This game ID is already taken. Please choose another one."
msgstr "Identyfikator jest ju¿ zajêty. Wybierz inny."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Z~akoñcz"
@ -592,17 +592,18 @@ msgid "Search:"
msgstr "Szukaj"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Wczytaj grê:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Wczytaj"
@ -1368,16 +1369,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Bursztynowy Hercules"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Gra w '%s' wygl±da na nieznan±."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Przeka¿ poni¿sze dane zespo³owi ScummVM razem z nazw±"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "gry, któr± próbowa³e¶ dodaæ oraz jej wersj±, jêzykiem itd.:"
@ -1385,11 +1386,11 @@ msgstr "gry, kt
msgid "~R~esume"
msgstr "~W~znów"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~W~czytaj"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~Z~apisz"
@ -1418,9 +1419,9 @@ msgstr "~P~owr
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1435,9 +1436,10 @@ msgstr "Zapis:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1462,13 +1464,13 @@ msgstr ""
"Zapis stanu gry nie powiód³ siê (%s)! Aby uzyskaæ podstawowe informacje oraz "
"dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~A~nuluj"
@ -1620,11 +1622,11 @@ msgstr "D
msgid "PC-98 Audio"
msgstr "D¼wiêk PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Inicjalizacja emulatora MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulator MT-32"
@ -1741,11 +1743,11 @@ msgstr "Tryb automatycznego przeci
msgid "Swipe three fingers to the right to toggle."
msgstr "Przesuñ trzema palcami, ¿eby zmieniæ."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (bez filtrowania)"
@ -2301,14 +2303,14 @@ msgstr "Sprawd
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "U¿yj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"
@ -2336,11 +2338,30 @@ msgstr ""
"W³±cza obs³ugê myszki. Pozwala na u¿ycie myszki do przemieszczania i w menu "
"gry."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Zielony Hercules"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2350,13 +2371,13 @@ msgstr "Wzn
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Wznów"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2367,7 +2388,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2378,7 +2399,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2622,28 +2643,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~T~ryb turbo aktywny"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~P~rzej¶cia w³±czone"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~O~pu¶æ stronê"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~P~oka¿ mapê"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu g³ówne"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~E~fekty wody w³±czone"
@ -2764,36 +2787,36 @@ msgstr "Alternatywne intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Pomiñ dithering EGA (t³a w pe³nym kolorze)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"Pomiñ dithering w grach EGA, grafika bêdzie wy¶wietlana w pe³nym kolorze"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "W³±cz grafikê wysokiej rozdzielczo¶ci"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "W³±cz grafikê/zawarto¶æ wysokiej rozdzielczo¶ci"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Preferuj cyfrowe efekty d¼wiêkowe zamiast syntezowanych"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "U¿yj IMF/Yamaha FB-01 dla wyj¶cia MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2801,29 +2824,29 @@ msgstr ""
"U¿yj karty IBM Music Feature lub modu³u syntezy FM Yamaha FB-01 dla wyj¶cia "
"MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "U¿yj CD audio"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "U¿yj CD audio zamiast muzyki w grze, je¶li jest dostêpne"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "U¿yj windowsowych kursorów"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"U¿yj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "U¿yj srebrnych kursorów"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3494,7 +3517,7 @@ msgstr "G
msgid "Subtitle speed: "
msgstr "Prêd. napisów: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3503,7 +3526,7 @@ msgstr ""
"Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
"ale brakuje %s. Prze³±czam na tryb AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3688,6 +3711,15 @@ msgstr "Poka
msgid "Show labels for objects on mouse hover"
msgstr "Poka¿ etykiety obiektów przy najechaniu myszk±"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2011-10-21 21:30-0300\n"
"Last-Translator: Saulo Benigno <saulobenigno@gmail.com>\n"
"Language-Team: ScummBR (www.scummbr.com) <scummbr@yahoo.com.br>\n"
@ -218,7 +218,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -509,7 +509,7 @@ msgstr "Selecione a pasta para os jogos salvos"
msgid "This game ID is already taken. Please choose another one."
msgstr "Este código já esta sendo utilizado. Por favor, escolha outro."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~S~air"
@ -598,17 +598,18 @@ msgid "Search:"
msgstr "Pesquisar:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Carregar jogo:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Carregar"
@ -1397,17 +1398,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "O jogo em '% s' parece ser desconhecido."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Por favor, informe os seguintes dados para a equipe ScummVM junto com o nome"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "do jogo que você tentou adicionar e sua versão/idioma/etc.:"
@ -1415,11 +1416,11 @@ msgstr "do jogo que voc
msgid "~R~esume"
msgstr "~V~oltar ao jogo"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~C~arregar"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~alvar"
@ -1448,9 +1449,9 @@ msgstr "~V~oltar ao menu"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1465,9 +1466,10 @@ msgstr "Salvar jogo:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1493,13 +1495,13 @@ msgstr ""
"Por favor, consulte o README para obter informações básicas, e para obter "
"instruções sobre como obter assistência adicional."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~ancelar"
@ -1658,11 +1660,11 @@ msgstr "Emulador FM Towns"
msgid "PC-98 Audio"
msgstr "Áudio"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Inicializando Emulador MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "Emulador MT-32"
@ -1781,12 +1783,12 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
#, fuzzy
msgid "OpenGL"
msgstr "Abrir"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@ -2348,14 +2350,14 @@ msgstr "Procurar por Atualiza
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2379,11 +2381,30 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Green"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2393,13 +2414,13 @@ msgstr "Restaurar jogo:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Restaurar"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2410,7 +2431,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2421,7 +2442,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2673,28 +2694,30 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "Modo ~Z~ip ativado"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Modo ~T~ransições ativado"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~S~oltar Página"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~E~xibir Mapa"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~enu Principal ScummVM"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "Modo ~E~feitos de água ativado"
@ -2819,64 +2842,64 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
#, fuzzy
msgid "Prefer digital sound effects"
msgstr "Volume dos efeitos sonoros especiais"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
#, fuzzy
msgid "Use silver cursors"
msgstr "Cursor normal"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3551,7 +3574,7 @@ msgstr "Volume da M
msgid "Subtitle speed: "
msgstr "Rapidez legendas:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3561,7 +3584,7 @@ msgstr ""
"LucasArts,\n"
"mas %s está faltando. Utilizando AdLib ao invés."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
#, fuzzy
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
@ -3741,6 +3764,15 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-21 23:32+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian\n"
@ -212,7 +212,7 @@ msgstr "
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -503,7 +503,7 @@ msgstr "
msgid "This game ID is already taken. Please choose another one."
msgstr "ÍâÞâ ID ØÓàë ãÖÕ ØáßÞÛì×ãÕâáï. ¿ÞÖÐÛãÙáâÐ, ÒëÑÕàØâÕ ÔàãÓÞÙ."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~²~ëåÞÔ"
@ -591,17 +591,18 @@ msgid "Search:"
msgstr "¿ÞØáÚ:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÓàã×Øâì ØÓàã:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÓàã×Øâì"
@ -1372,17 +1373,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ÏÝâÐàÝëÙ"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "ºÐÖÕâáï, çâÞ ØÓàÐ '%s' Õéñ ÝÕØ×ÒÕáâÝÐ."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"¿ÞÖÐÛãÙáâÐ, ßÕàÕÔÐÙâÕ áÛÕÔãîéØÕ ÔÐÝÝëÕ ÚÞÜÐÝÔÕ ScummVM ÒÜÕáâÕ á ÝÐ×ÒÐÝØÕÜ"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ØÓàë, ÚÞâÞàãî Òë ßëâÐÕâÕáì ÔÞÑÐÒØâì, Ø ãÚÐÖØâÕ Õñ ÒÕàáØî, ï×ëÚ Ø â.Ô."
@ -1390,11 +1391,11 @@ msgstr "
msgid "~R~esume"
msgstr "¿àÞÔÞÛ~Ö~Øâì"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~·~ÐÓàã×Øâì"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~·~ÐßØáÐâì"
@ -1423,9 +1424,9 @@ msgstr "~
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1440,9 +1441,10 @@ msgstr "
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1468,13 +1470,13 @@ msgstr ""
"ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî "
"ßÞÜÞéì."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "¾~â~ÜÕÝÐ"
@ -1632,11 +1634,11 @@ msgstr "
msgid "PC-98 Audio"
msgstr "°ãÔØÞ PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "½ÐáâàÐØÒÐî íÜãÛïâÞà MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "ÍÜãÛïâÞà MT-32"
@ -1753,11 +1755,11 @@ msgstr "
msgid "Swipe three fingers to the right to toggle."
msgstr "¿àÞÒÕÔØâÕ âàÕÜï ßÐÛìæÐÜØ ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝØï."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ÑÕ× äØÛìâàÞÒ)"
@ -2313,14 +2315,14 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2350,11 +2352,30 @@ msgstr ""
"²ÚÛîçÐÕâ ßÞÔÔÕàÖÚã ÜëèØ. ¿Þ×ÒÞÛïÕâ ØáßÞÛì×ÞÒÐâì Üëèì ÔÛï ßÕàÕÜÕéÕÝØï Ø Ò "
"ÜÕÝî ØÓàë."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules ·ÕÛñÝëÙ"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2364,13 +2385,13 @@ msgstr "
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "²ÞááâÐÝÞÒØâì"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2381,7 +2402,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2392,7 +2413,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2640,28 +2661,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~À~ÕÖØÜ ÑëáâàÞÓÞ ßÕàÕåÞÔÐ ÐÚâØÒØàÞÒÐÝ"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~¿~ÕàÕåÞÔë ÐÚâØÒØàÞÒÐÝë"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~²~ëÑàÞáØâì áâàÐÝØæã"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "¿~Þ~ÚÐ×Ðâì ÚÐàâã"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~³~ÛÐÒÝÞÕ ÜÕÝî"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~Í~ääÕÚâë ÒÞÔë ÒÚÛîçÕÝë"
@ -2783,38 +2806,38 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ ÔÕÛÐâì ÐßßàÞÚáØÜÐæØî æÒÕâÞÒ EGA (ßÞÛÝÞæÒÕâÝëÕ äÞÝë)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"¿àÞßãáÚÐÕâ ßàÞåÞÔ ÐßßàÞÚáØÜÐæØØ æÒÕâÞÒ EGA, ÓàÐäØÚÐ ÑãÔÕâ ßÞÚÐ×ÐÝÐ áÞ ÒáÕÜØ "
"æÒÕâÐÜØ"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ÓàÐäØÚØ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "²ÚÛîçØâì ÓàÐäØÚã Ø ÚÞÝâÕÝâ ÒëáÞÚÞÓÞ àÐàÕèÕÝØï"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
"¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2822,32 +2845,32 @@ msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒãî ÚÐàâã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha "
"FB-01 FM ÔÛï MIDI"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "¸áßÞÛì×ÞÒÐâì CD-ÐãÔØÞ"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ "
"ÔÞáâãßÝÞ)"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ "
"ÚãàáÞàÞÒ DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝëÕ ÚãàáÞàë"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3518,7 +3541,7 @@ msgstr "
msgid "Subtitle speed: "
msgstr "ÁÚÞàÞáâì âØâàÞÒ: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3527,7 +3550,7 @@ msgstr ""
"ÀÕÖØÜ \"àÞÔÝÞÓÞ\" MIDI âàÕÑãÕâ ÞÑÝÞÒÛÕÝØÕ Roland Upgrade Þâ\n"
"LucasArts, ÝÞ ÝÕ åÒÐâÐÕâ %s. ¿ÕàÕÚÛîçÐîáì ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3708,6 +3731,15 @@ msgstr "
msgid "Show labels for objects on mouse hover"
msgstr "¿ÞÚÐ×ëÒÐÕâ ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ ßàØ ÝÐÒÕÔÕÝØØ ÚãàáÞàÐ ÜëèØ"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -210,7 +210,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -496,7 +496,7 @@ msgstr ""
msgid "This game ID is already taken. Please choose another one."
msgstr ""
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr ""
@ -584,17 +584,18 @@ msgid "Search:"
msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr ""
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr ""
@ -1348,16 +1349,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr ""
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr ""
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr ""
@ -1365,11 +1366,11 @@ msgstr ""
msgid "~R~esume"
msgstr ""
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr ""
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr ""
@ -1398,9 +1399,9 @@ msgstr ""
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1415,9 +1416,10 @@ msgstr ""
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1437,13 +1439,13 @@ msgid ""
"and for instructions on how to obtain further assistance."
msgstr ""
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr ""
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr ""
@ -1576,11 +1578,11 @@ msgstr ""
msgid "PC-98 Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr ""
@ -1697,11 +1699,11 @@ msgstr ""
msgid "Swipe three fingers to the right to toggle."
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr ""
@ -2255,14 +2257,14 @@ msgstr ""
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2286,11 +2288,29 @@ msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:177
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2300,13 +2320,13 @@ msgstr ""
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2314,7 +2334,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2322,7 +2342,7 @@ msgid ""
"%s"
msgstr ""
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2541,28 +2561,28 @@ msgid ""
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr ""
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr ""
@ -2671,62 +2691,62 @@ msgstr ""
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr ""
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3396,14 +3416,14 @@ msgstr ""
msgid "Subtitle speed: "
msgstr ""
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3556,6 +3576,15 @@ msgstr ""
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-02-25 23:06+0100\n"
"Last-Translator: Hampus Flink <hampus.flink@gmail.com>\n"
"Language-Team: \n"
@ -213,7 +213,7 @@ msgstr ""
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -505,7 +505,7 @@ msgstr "V
msgid "This game ID is already taken. Please choose another one."
msgstr "Detta ID-namn är upptaget. Var god välj ett annat."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~A~vsluta"
@ -593,17 +593,18 @@ msgid "Search:"
msgstr "Sök:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Ladda spel:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Ladda"
@ -1371,17 +1372,17 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Herkules bärnsten"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "Spelet i '%s' verkar vara okänt."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr ""
"Var god rapportera följande data till ScummVM-teamet tillsammans med namnet"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "på spelet du försökte lägga till och dess version/språk/etc.:"
@ -1389,11 +1390,11 @@ msgstr "p
msgid "~R~esume"
msgstr "~F~ortsätt"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~adda"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~para"
@ -1422,9 +1423,9 @@ msgstr "
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1439,9 +1440,10 @@ msgstr "Spara spelet:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1466,13 +1468,13 @@ msgstr ""
"Kunde inte spara data (%s)! Var god läs README-filen för grundläggande "
"information och instruktioner för hur du kan få mer hjälp."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "A~v~bryt"
@ -1628,11 +1630,11 @@ msgstr "FM Towns-ljud"
msgid "PC-98 Audio"
msgstr "PC-98 ljud"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserar MT-32 emulator"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 emulator"
@ -1749,11 +1751,11 @@ msgstr "Automatiskt dragl
msgid "Swipe three fingers to the right to toggle."
msgstr "Svep åt höger med tre fingrar för att byta läge."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ingen filtrering)"
@ -2312,14 +2314,14 @@ msgstr "S
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Använd originalskärmar för spara/ladda"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Använder originalskärmarna för spara/ladda istället för ScummVM:s"
@ -2347,11 +2349,30 @@ msgstr ""
"Aktiverar musstöd. Möjliggör användning av musen för rörelser och i "
"spelmenyer."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Herkules grön"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2361,13 +2382,13 @@ msgstr "
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Återställ"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2378,7 +2399,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2389,7 +2410,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2637,28 +2658,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipläge aktiverat"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "Öv~e~rgångar aktiverade"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "Släpp si~d~a"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~V~isa karta"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "Huvud~m~eny"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~V~atteneffekt aktiverad"
@ -2782,35 +2805,35 @@ msgstr "Alternativt intro"
msgid "Use an alternative game intro (CD version only)"
msgstr "Använd alternativt spelintro (endast CD-version)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg."
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "Aktivera högupplöst grafik"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Aktivera högupplöst grafik/innehåll"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Föredra digitala ljudeffekter"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Föredra digitala ljudeffekter istället för syntetiserade"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Använd IMF/Yamaha FB-01 för MIDI-uppspelning"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2818,29 +2841,29 @@ msgstr ""
"Använd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul för "
"MIDI-uppspelning"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Använd CD-ljud"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Använd CD-ljud istället för spelets ljud, om tillgängligt"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Använd Windows muspekare"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
"Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Använd silverpekare"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3511,7 +3534,7 @@ msgstr "Musikvolym: "
msgid "Subtitle speed: "
msgstr "Texthastighet: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3520,7 +3543,7 @@ msgstr ""
"Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
"men %s saknas. Använder AdLib istället."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3699,6 +3722,15 @@ msgstr "Visa etiketter"
msgid "Show labels for objects on mouse hover"
msgstr "Visar etiketter för objekten som musen pekar på"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2015-11-06 10:07+0300\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
@ -212,7 +212,7 @@ msgstr "
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -504,7 +504,7 @@ msgstr "
msgid "This game ID is already taken. Please choose another one."
msgstr "ÆÕÙ ID ÓàØ ÒÖÕ ÒØÚÞàØáâÞÒãôâìáï. ±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì öÝèØÙ."
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~²~ØåöÔ"
@ -592,17 +592,18 @@ msgid "Search:"
msgstr "¿ÞèãÚ:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "·ÐÒÐÝâÐÖØâØ"
@ -1371,16 +1372,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules ÑãàèâØÝÝØÙ"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "³àÐ ã '%s' ÝÕÒöÔÞÜÐ."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "±ãÔì ÛÐáÚÐ, ßÕàÕÔÐÙâÕ ÝØÖçÕÝÐÒÕÔÕÝã öÝäÞàÜÐæöî ÚÞÜÐÝÔö ScummVM àÐ×ÞÜ ×"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ÝÐ×ÒÞî ÓàØ, ïÚã ÒØ ÝÐÜÐÓÐôâÕáì ÔÞÔÐâØ, Ð âÐÚÞÖ ÷÷ ÒÕàáöî/ÜÞÒã/âÐ öÝèÕ:"
@ -1388,11 +1389,11 @@ msgstr "
msgid "~R~esume"
msgstr "¿àÞÔÞÒ~Ö~ØâØ"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~·~ÐÒÐÝâÐÖØâØ"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~·~ÐßØáÐâØ"
@ -1421,9 +1422,9 @@ msgstr "~
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1438,9 +1439,10 @@ msgstr "
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1465,13 +1467,13 @@ msgstr ""
"·ÑÕàÕÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)!. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README ÔÛï "
"ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "²ö~Ô~ÜöÝÐ"
@ -1627,11 +1629,11 @@ msgstr "
msgid "PC-98 Audio"
msgstr "°ãÔöÞ PC-98"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "½ÐÛÐèâÞÒãî ÕÜãÛïâÞà MT-32"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "µÜãÛïâÞà MT-32"
@ -1748,11 +1750,11 @@ msgstr "
msgid "Swipe three fingers to the right to toggle."
msgstr "¿àÞÒÕÔöâì âàìÞÜÐ ßÐÛìæïÜö ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝÝï."
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL (ÑÕ× äöÛìâàöÒ)"
@ -2310,14 +2312,14 @@ msgstr "
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
@ -2346,11 +2348,30 @@ msgstr ""
"²ÚÛîçÐô ßöÔâàØÜÚã ÜØèö. ´Þ×ÒÞÛïô ÒØÚÞàØáâÞÒãÒÐâØ ÜØèã ÔÛï ßÕàÕáãÒÐÝÝï âÐ "
"ãßàÐÒÛöÝÝï ÜÕÝî."
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules ×ÕÛÕÝØÙ"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2360,13 +2381,13 @@ msgstr "
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2377,7 +2398,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2388,7 +2409,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2634,28 +2655,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ßÕàÕåÞÔã ÐÚâØÒÞÒÐÝÞ"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "¿ÕàÕåÞÔØ ÐÚâØÒÞÒÐÝÞ"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "²ØÚØÝãâØ áâÞàöÝÚã"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "¿ÞÚÐ×ÐâØ ÜÐßã"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "µäÕÚâØ ÒÞÔØ ãÒöÜÚÝÕÝÞ"
@ -2776,37 +2799,37 @@ msgstr "
msgid "Use an alternative game intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "½Õ àÞÑØâØ àÐáâàãÒÐÝÝï EGA (äÞÝØ ã ßÞÒÝÞÜã ÚÞÛìÞàö)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
"½Õ àÞÑØâØ ÚàÞÚ àÐáâàãÒÐÝÝï ã öÓàÐå EGA, ÓàÐäöÚã ÑãÔÕ ßÞÚÐ×ÐÝÞ ã ßÞÒÝÞÜã "
"ÚÞÛìÞàö"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã ÒØáÞÚÞÓÞ àÞ×ÓÐÛãÖÕÝÝï"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã âÐ ÚÞÝâÕÝâ ã ÒØáÞÚÞÜã àÞ×ÓÐÛãÖÕÝÝö"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "½ÐÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "²öÔÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ, Ð ÝÕ áØÝâÕ×ÞÒÐÝØÜ"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ IMF/Yahama FB-01 ÔÛï MIDI ÒØåÞÔã"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2814,28 +2837,28 @@ msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÔÛïÒ ÒØÒÞÔã MIDI àÕÖØÜ ÚÐàâØ IBM Feature ÐÑÞ FM áöÝâÕ× "
"Yamaha FB-01"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ ×ÐÜöáâì ã-Óàö ÐãÔöÞ, ïÚéÞ âÐÚö ô"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ (ÜÕÝèØå ö ÜÞÝÞåàÞÜÝØå), ×ÐÜöáâì DOS"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ áàöÑÝö ÚãàáÞàØ"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
@ -3507,7 +3530,7 @@ msgstr "
msgid "Subtitle speed: "
msgstr "ÈÒØÔ. áãÑâØâàöÒ: "
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3516,7 +3539,7 @@ msgstr ""
"ÀÕÖØÜ \"àöÔÝÞÓÞ\" MIDI ßÞâàÕÑãô ßÞÝÞÒÛÕÝÝï Roland Upgrade ÒöÔ\n"
"LucasArts, ßàÞâÕ %s ÒöÔáãâÝöÙ. ¿ÕàÕÜØÚÐîáì ÝÐ AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3551,8 +3574,8 @@ msgid ""
"Files button in-game shows original savegame dialog rather than the ScummVM "
"menu"
msgstr ""
"ºÝÞßÚÐ \"ÄÐÙÛØ\" ã Óàö ßÞÚÐ×ãÒÐâØÜÕ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï "
"×ÐÜöáâì ÜÕÝî ScummVM"
"ºÝÞßÚÐ \"ÄÐÙÛØ\" ã Óàö ßÞÚÐ×ãÒÐâØÜÕ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï ×ÐÜöáâì "
"ÜÕÝî ScummVM"
#: engines/sherlock/detection.cpp:81
msgid "Pixellated scene transitions"
@ -3571,8 +3594,8 @@ msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"¿ÞÚÐ×ãÒÐâØ ÝÐ×ÒØ æöÚÐÒØå âÞçÞÚ âöÛìÚØ ßöáÛï ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÚÛöÚã ßÞ ÝØÜ "
"ÐÑÞ Ôö÷ × ÝØÜØ"
"¿ÞÚÐ×ãÒÐâØ ÝÐ×ÒØ æöÚÐÒØå âÞçÞÚ âöÛìÚØ ßöáÛï ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÚÛöÚã ßÞ ÝØÜ ÐÑÞ "
"Ôö÷ × ÝØÜØ"
#: engines/sherlock/detection.cpp:101
msgid "Show character portraits"
@ -3694,6 +3717,15 @@ msgstr "
msgid "Show labels for objects on mouse hover"
msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÔÛï ÞÑ'ôÚâöÒ ßàØ ÝÐÒÕÔÕÝÝö ÜØèö"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2016-02-20 21:22+0000\n"
"POT-Creation-Date: 2016-03-28 12:15+0100\n"
"PO-Revision-Date: 2016-03-15 04:09-0700\n"
"Last-Translator: Chenbo Li <lichenbo1949@gmail.com>\n"
"Language-Team: Chenbo Li <lichenbo1949@gmail.com>\n"
@ -210,7 +210,7 @@ msgstr "Chongzhi Suoyou de FluidSynth Shezhi"
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@ -499,7 +499,7 @@ msgstr "Xuanze Youxi Baocun Mulu"
msgid "This game ID is already taken. Please choose another one."
msgstr "Ci Youxi ID Yi Bei Zhanyong. Qing Xuanze Qita Mingcheng"
#: gui/launcher.cpp:626 engines/dialogs.cpp:111
#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
msgid "~Q~uit"
msgstr "~Q~Tuichu"
@ -587,17 +587,18 @@ msgid "Search:"
msgstr "Sousuo:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
#: engines/tsage/scenes.cpp:600
#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
msgid "Load game:"
msgstr "Jiazai Youxi:"
#: gui/launcher.cpp:685 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
#: engines/tsage/scenes.cpp:600
msgid "Load"
msgstr "Jiazai"
@ -1363,16 +1364,16 @@ msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber"
#: engines/advancedDetector.cpp:317
#: engines/advancedDetector.cpp:334
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "'%s' Zhong de Youxi Weizhi."
#: engines/advancedDetector.cpp:318
#: engines/advancedDetector.cpp:335
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "Qing JIang Xialie Shuju Yiji Youxi Baogao Gei ScummVM Tuandui"
#: engines/advancedDetector.cpp:320
#: engines/advancedDetector.cpp:337
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
@ -1380,11 +1381,11 @@ msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
msgid "~R~esume"
msgstr "~R~Jixu"
#: engines/dialogs.cpp:87
#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
msgid "~L~oad"
msgstr "~L~Zairu"
#: engines/dialogs.cpp:91
#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
msgid "~S~ave"
msgstr "~S~Baocun"
@ -1413,9 +1414,9 @@ msgstr "~R~Fanhui Qidongqi"
#: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
#: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save game:"
@ -1430,9 +1431,10 @@ msgstr "Baocun Youxi:"
#: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
#: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
#: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
msgid "Save"
@ -1456,13 +1458,13 @@ msgstr ""
"Cundang Baocun Shibai (%s)! Qing Chayue README Huode Jiben Xinxi, Yiji "
"Gengduo Xinxi"
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
msgid "~O~K"
msgstr "~O~Queding"
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
msgid "~C~ancel"
msgstr "~C~Quxiao"
@ -1618,11 +1620,11 @@ msgstr "FM-Towns Yinpin"
msgid "PC-98 Audio"
msgstr "PC-98 Yinpin"
#: audio/softsynth/mt32.cpp:200
#: audio/softsynth/mt32.cpp:196
msgid "Initializing MT-32 Emulator"
msgstr "Chushihua MT-32 Moniqi"
#: audio/softsynth/mt32.cpp:426
#: audio/softsynth/mt32.cpp:434
msgid "MT-32 Emulator"
msgstr "MT-32 Moniqi"
@ -1739,11 +1741,11 @@ msgstr "Muqian Wei Zidong Tuozhuai Moshi"
msgid "Swipe three fingers to the right to toggle."
msgstr "Xiangyou Huadong San Gen Shouzhi Qiehuan"
#: backends/graphics/opengl/opengl-graphics.cpp:119
#: backends/graphics/opengl/opengl-graphics.cpp:126
msgid "OpenGL"
msgstr "OpenGL"
#: backends/graphics/opengl/opengl-graphics.cpp:120
#: backends/graphics/opengl/opengl-graphics.cpp:127
msgid "OpenGL (No filtering)"
msgstr "OpenGL"
@ -2299,14 +2301,14 @@ msgstr "Jiancha Gengxin..."
#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
msgid "Use original save/load screens"
msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu"
#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
#: engines/toltecs/detection.cpp:201
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu, Bu Shiyong ScummVM de"
@ -2332,11 +2334,30 @@ msgstr ""
"Qiyong shubiao zhichi. Yunxu Shiyong Shubiao jinxing Yidong He Youxi Nei "
"Caidan"
#: engines/agi/detection.cpp:177
#, fuzzy
msgid "Use Hercules hires font"
msgstr "Hercules Green"
#: engines/agi/detection.cpp:178
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:187
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:188
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore game:"
@ -2346,13 +2367,13 @@ msgstr "Huifu Youxi:"
#: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
#: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
#: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
#: engines/toon/toon.cpp:3430
msgid "Restore"
msgstr "Huifu"
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
#, c-format
msgid ""
"Failed to load game state from file:\n"
@ -2363,7 +2384,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
#, c-format
msgid ""
"Failed to save game state to file:\n"
@ -2374,7 +2395,7 @@ msgstr ""
"\n"
"%s"
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
#, c-format
msgid ""
"Successfully saved game state in file:\n"
@ -2621,28 +2642,30 @@ msgstr ""
"\n"
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
msgid "~Z~ip Mode Activated"
msgstr "~Z~Yasuo Moshi Qidong"
#: engines/mohawk/dialogs.cpp:93
#: engines/mohawk/dialogs.cpp:97
msgid "~T~ransitions Enabled"
msgstr "~T~Qiyong Zhuanyi"
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
#: engines/mohawk/dialogs.cpp:99
msgid "~D~rop Page"
msgstr "~D~shanchu Yemian"
#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
#: engines/mohawk/dialogs.cpp:103
#, fuzzy
msgid "Show ~M~ap"
msgstr "~S~Xianshi Ditu"
#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
#: engines/mohawk/dialogs.cpp:109
#, fuzzy
msgid "Main Men~u~"
msgstr "~M~Zhucaidan"
#: engines/mohawk/dialogs.cpp:168
#: engines/mohawk/dialogs.cpp:240
msgid "~W~ater Effect Enabled"
msgstr "~W~Qiyong Shuimian Xiaoguo"
@ -2762,35 +2785,35 @@ msgstr "QIta Jieshao"
msgid "Use an alternative game intro (CD version only)"
msgstr "Shiyong Qita Youxi Jieshao (Jin CD Ban)"
#: engines/sci/detection.cpp:374
#: engines/sci/detection.cpp:380
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Tiaoguo EGA Doudong (quancai Beijing)"
#: engines/sci/detection.cpp:375
#: engines/sci/detection.cpp:381
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr "tiaoguo EGA Youxi Zhong de Doudong, Tuxiang Yi Quancai Xianshi"
#: engines/sci/detection.cpp:384
#: engines/sci/detection.cpp:390
msgid "Enable high resolution graphics"
msgstr "QIyong Gaofenbianlv Tu"
#: engines/sci/detection.cpp:385
#: engines/sci/detection.cpp:391
msgid "Enable high resolution graphics/content"
msgstr "Qiyong Gaofenbianlv Tubian/Neirong"
#: engines/sci/detection.cpp:394
#: engines/sci/detection.cpp:400
msgid "Prefer digital sound effects"
msgstr "Youxianshiyong Shuzi Yinxiao"
#: engines/sci/detection.cpp:395
#: engines/sci/detection.cpp:401
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Youxian SHiyong shuzi YInxiao, er fei Hecheng"
#: engines/sci/detection.cpp:414
#: engines/sci/detection.cpp:420
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "Shiyong IMF/yamaha Fb-01 Huo MIDI shuchu"
#: engines/sci/detection.cpp:415
#: engines/sci/detection.cpp:421
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
@ -2798,28 +2821,28 @@ msgstr ""
"Shiyong IBM Music Feature Ka Huozhe Yamaha FB-01 FM hecheng Mokuai zuowei "
"MIDI shuchu"
#: engines/sci/detection.cpp:425
#: engines/sci/detection.cpp:431
msgid "Use CD audio"
msgstr "Shiyong CD YInpin"
#: engines/sci/detection.cpp:426
#: engines/sci/detection.cpp:432
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Shiyong CD Yinpin erfei Youxinei Yinpin (ruguo keyong)"
#: engines/sci/detection.cpp:436
#: engines/sci/detection.cpp:442
msgid "Use Windows cursors"
msgstr "Shiyong WIndows Guangbiao"
#: engines/sci/detection.cpp:437
#: engines/sci/detection.cpp:443
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Shiyong Windows Guangbiao (gengxiao Danse) erfei DOS Guangbiao"
#: engines/sci/detection.cpp:447
#: engines/sci/detection.cpp:453
msgid "Use silver cursors"
msgstr "Shiyong Yinse Guangbiao"
#: engines/sci/detection.cpp:448
#: engines/sci/detection.cpp:454
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr "Shiyong Qita Yinse Guangbiao"
@ -3489,7 +3512,7 @@ msgstr "Yinyue Yinliang:"
msgid "Subtitle speed: "
msgstr "Zimu Sudu:"
#: engines/scumm/scumm.cpp:1832
#: engines/scumm/scumm.cpp:1829
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@ -3498,7 +3521,7 @@ msgstr ""
"Bendi MIDI Zhichi Xuyao Cong LucasArts Shengji Zhi Roland,\n"
"Dnahsi %s meiyou zhaodao. Shiyong AdLib."
#: engines/scumm/scumm.cpp:2644
#: engines/scumm/scumm.cpp:2645
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@ -3671,6 +3694,15 @@ msgstr "Xianshi Wuti Biaoqian"
msgid "Show labels for objects on mouse hover"
msgstr "Dang Shubiao Yishang Shi Xianshi Wuti Biaoqian"
#: engines/sword25/detection.cpp:46
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:47
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:95
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"