mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 03:56:20 +00:00
many pedantic warning fixes (and some actual potential buglets fixed, too)
svn-id: r7795
This commit is contained in:
parent
11d29b71ab
commit
86d57f3c7a
@ -1138,7 +1138,7 @@ void Scumm::stopTalk() {
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}
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void Scumm::clearMsgQueue() {
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_messagePtr = (byte *)" ";
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_messagePtr = (const byte *)" ";
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stopTalk();
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}
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@ -1425,8 +1425,9 @@ void Actor::walkActorOld() {
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byte *Actor::getActorName() {
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byte *ptr = _vm->getResourceAddress(rtActorName, number);
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if (ptr == NULL)
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return (byte *)" ";
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if (ptr == NULL) {
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warning("Failed to find name of actor %d\n", number);
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}
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return ptr;
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}
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@ -353,7 +353,7 @@ int32 Bundle::decompressMusicSampleByIndex(int32 index, int32 number, byte *comp
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return final_size;
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}
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int32 Bundle::decompressVoiceSampleByName(char *name, byte **comp_final) {
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int32 Bundle::decompressVoiceSampleByName(const char *name, byte **comp_final) {
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int32 final_size = 0, i;
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if (_voiceFile.isOpen() == false) {
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@ -371,7 +371,7 @@ int32 Bundle::decompressVoiceSampleByName(char *name, byte **comp_final) {
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return final_size;
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}
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int32 Bundle::decompressMusicSampleByName(char *name, int32 number, byte *comp_final) {
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int32 Bundle::decompressMusicSampleByName(const char *name, int32 number, byte *comp_final) {
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int32 final_size = 0, i;
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if (!name) {
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@ -405,7 +405,7 @@ int32 Bundle::getNumberOfMusicSamplesByIndex(int32 index) {
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return _musicFile.readUint32BE();
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}
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int32 Bundle::getNumberOfMusicSamplesByName(char *name) {
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int32 Bundle::getNumberOfMusicSamplesByName(const char *name) {
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int32 number = 0, i;
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if (_musicFile.isOpen() == false) {
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@ -67,12 +67,12 @@ public:
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bool openMusicFile(const char *filename, const char *directory);
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void closeVoiceFile() { _voiceFile.close(); }
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void closeMusicFile() { _musicFile.close(); }
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int32 decompressVoiceSampleByName(char *name, byte **comp_final);
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int32 decompressVoiceSampleByName(const char *name, byte **comp_final);
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int32 decompressVoiceSampleByIndex(int32 index, byte **comp_final);
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int32 decompressMusicSampleByName(char *name, int32 number, byte *comp_final);
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int32 decompressMusicSampleByName(const char *name, int32 number, byte *comp_final);
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int32 decompressMusicSampleByIndex(int32 index, int32 number, byte *comp_final);
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int32 getNumberOfMusicSamplesByIndex(int32 index);
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int32 getNumberOfMusicSamplesByName(char *name);
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int32 getNumberOfMusicSamplesByName(const char *name);
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};
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#endif
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@ -143,7 +143,7 @@ void ScummDebugger::on_frame() {
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bool ScummDebugger::debuggerInputCallback(ConsoleDialog *console, const char *input, void *refCon) {
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ScummDebugger *debugger = (ScummDebugger *)refCon;
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return debugger->RunCommand((char*)input);
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return debugger->RunCommand(input);
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}
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@ -229,10 +229,11 @@ void ScummDebugger::enter() {
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}
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// Command execution loop
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bool ScummDebugger::RunCommand(char *input) {
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bool ScummDebugger::RunCommand(const char *inputOrig) {
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int i = 0, num_params = 0;
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const char *param[256];
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char *input = strdup(inputOrig); // One of the rare occasions using strdup is OK (although avoiding strtok might be more elegant here).
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// Parse out any params
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char *tok = strtok(input, " ");
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if (tok) {
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@ -245,6 +246,7 @@ bool ScummDebugger::RunCommand(char *input) {
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for(i=0; i < _dcmd_count; i++) {
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if (!strcmp(_dcmds[i].name, param[0])) {
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free(input);
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return (this->*_dcmds[i].function)(num_params, param);
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}
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}
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@ -321,11 +323,13 @@ bool ScummDebugger::RunCommand(char *input) {
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}
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}
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free(input);
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return true;
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}
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}
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Debug_Printf("Unknown command or variable\n");
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free(input);
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return true;
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}
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@ -67,7 +67,7 @@ protected:
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void DVar_Register(const char *varname, void *pointer, int type, int optional);
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void DCmd_Register(const char *cmdname, DebugProc pointer);
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bool RunCommand(char *input);
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bool RunCommand(const char *input);
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// Commands
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bool Cmd_Exit(int argc, const char **argv);
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@ -1292,9 +1292,8 @@ void Gdi::decodeStripEGA(byte *dst, byte *src, int height) {
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if(run == 0) {
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run = *src++;
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}
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const register byte colors[2] = { color >> 4, color & 0xf };
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for(z = 0; z < run; z++) {
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*(dst + y * _vm->_screenWidth + x) = colors[z&1];
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*(dst + y * _vm->_screenWidth + x) = (z&1) ? (color & 0xf) : (color >> 4);
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y++;
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if(y >= height) {
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@ -1192,9 +1192,6 @@ int IMuseInternal::get_music_volume() {
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int IMuseInternal::set_music_volume(uint vol) {
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if (vol > 255)
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vol = 255;
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else if (vol < 0)
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vol = 0;
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if (_music_volume == vol)
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return 0;
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_music_volume = vol;
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@ -1210,11 +1207,8 @@ int IMuseInternal::set_music_volume(uint vol) {
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int IMuseInternal::set_master_volume (uint vol) {
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if (vol > 255)
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vol = 255;
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else if (vol < 0)
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vol = 0;
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if (_master_volume == vol)
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return 0;
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_master_volume = vol;
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vol = vol * _music_volume / 255;
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for (uint i = 0; i < ARRAYSIZE (_channel_volume); i++) {
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@ -2755,7 +2749,7 @@ int Player::scan(uint totrack, uint tobeat, uint totick) {
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uint32 curpos, topos;
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uint32 pos;
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assert(totrack >= 0 && tobeat >= 0 && totick >= 0);
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// assert(totrack >= 0 && tobeat >= 0 && totick >= 0); // Those are all unsigned numbers anyway...
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if (!_active)
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return -1;
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@ -1072,7 +1072,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
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int16 music = _digStateMusicMap[l].table_index;
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debug(2, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename);
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if (_digStateMusicTable[music].filename[0] != 0) {
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_scumm->_sound->playBundleMusic((char*)&_digStateMusicTable[music].filename);
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_scumm->_sound->playBundleMusic((const char *)_digStateMusicTable[music].filename);
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}
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return 0;
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}
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@ -1091,7 +1091,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
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if ((_comiStateMusicTable[l].index == b)) {
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debug(2, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename);
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if (_comiStateMusicTable[l].filename[0] != 0) {
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_scumm->_sound->playBundleMusic((char*)&_comiStateMusicTable[l].filename);
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_scumm->_sound->playBundleMusic((const char *)_comiStateMusicTable[l].filename);
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}
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return 0;
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}
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@ -1125,7 +1125,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
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if ((_digSeqMusicTable[l].index == b)) {
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debug(2, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
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if (_digSeqMusicTable[l].filename[0] != 0) {
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_scumm->_sound->playBundleMusic((char*)&_digSeqMusicTable[l].filename);
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_scumm->_sound->playBundleMusic((const char *)_digSeqMusicTable[l].filename);
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}
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return 0;
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}
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@ -1138,7 +1138,7 @@ int32 IMuseDigital::doCommand(int a, int b, int c, int d, int e, int f, int g, i
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if ((_comiSeqMusicTable[l].index == b)) {
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debug(2, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename);
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if (_comiSeqMusicTable[l].filename[0] != 0) {
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_scumm->_sound->playBundleMusic((char*)&_comiSeqMusicTable[l].filename);
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_scumm->_sound->playBundleMusic((const char *)_comiSeqMusicTable[l].filename);
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}
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return 0;
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}
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@ -899,7 +899,7 @@ byte *Scumm::getObjOrActorName(int obj) {
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objptr = getOBCDFromObject(obj);
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if (objptr == NULL)
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return (byte *)" ";
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return NULL;
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return findResourceData(MKID('OBNA'), objptr);
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}
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@ -1596,7 +1596,7 @@ static byte _bompBitsTable[] = {
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int32 Scumm::setupBompScale(byte * scalling, int32 size, byte scale) {
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uint32 tmp = (256 - (size >> 1));
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int32 count = (size + 7) >> 3;
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assert(0 <= tmp && tmp < sizeof(_bompScaleTable));
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assert(tmp < sizeof(_bompScaleTable));
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byte * tmp_ptr = _bompScaleTable + tmp;
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byte * tmp_scalling = scalling;
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byte a = 0;
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@ -1656,7 +1656,7 @@ int32 Scumm::setupBompScale(byte * scalling, int32 size, byte scale) {
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byte ret_value = 0;
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while(count--) {
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tmp = *scalling++;
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assert(0 <= tmp && tmp < sizeof(_bompBitsTable));
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assert(tmp < sizeof(_bompBitsTable));
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ret_value += _bompBitsTable[tmp];
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}
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@ -1597,7 +1597,7 @@ void Scumm::freeResources() {
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}
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}
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void Scumm::loadPtrToResource(int type, int resindex, byte *source) {
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void Scumm::loadPtrToResource(int type, int resindex, const byte *source) {
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byte *alloced;
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int i, len;
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@ -882,7 +882,7 @@ void Scumm_v2::o2_doSentence() {
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void Scumm_v2::o2_drawSentence() {
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ScummVM::Rect sentenceline;
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static char sentence[80];
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byte *temp;
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const byte *temp;
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int slot = getVerbSlot(VAR(VAR_SENTENCE_VERB),0);
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if (!(_userState & 32))
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@ -893,7 +893,7 @@ void Scumm_v2::o2_drawSentence() {
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temp = getObjOrActorName(VAR(VAR_SENTENCE_OBJECT1));
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if (temp) {
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strcat(sentence, " ");
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strcat(sentence, (char*)temp);
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strcat(sentence, (const char*)temp);
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}
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}
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@ -901,7 +901,7 @@ void Scumm_v2::o2_drawSentence() {
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temp = getObjOrActorName(VAR(VAR_SENTENCE_OBJECT2));
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if (temp) {
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strcat(sentence, " with ");
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strcat(sentence, (char*)temp);
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strcat(sentence, (const char*)temp);
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}
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}
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@ -1263,6 +1263,8 @@ void Scumm_v2::o2_setObjectName() {
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error("Can't set actor %d name with new-name-of", obj);
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name = getObjOrActorName(obj);
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if (name == NULL)
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return; // Silently abort
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byte *objptr;
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byte offset = 0;
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@ -1933,6 +1933,8 @@ void Scumm_v5::o5_setObjectName() {
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}
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name = getObjOrActorName(obj);
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if (name == NULL)
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return; // Silently abort
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if (_features & GF_SMALL_HEADER) {
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// FIXME this is hack to make MonkeyVGA work. needed at least for the german
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@ -1761,7 +1761,7 @@ void Scumm_v6::o6_actorOps() {
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void Scumm_v6::o6_verbOps() {
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int slot, a, b;
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VerbSlot *vs;
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byte *ptr, op;
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byte op;
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// Full Throttle implements conversation by creating new verbs, one
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// for each option, but it never tells when to actually draw them.
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@ -1853,11 +1853,10 @@ void Scumm_v6::o6_verbOps() {
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case 137:
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a = pop();
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if (a == 0) {
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ptr = (byte *)"";
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loadPtrToResource(rtVerb, slot, (const byte *)"");
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} else {
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ptr = getStringAddress(a);
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loadPtrToResource(rtVerb, slot, getStringAddress(a));
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}
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loadPtrToResource(rtVerb, slot, ptr);
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vs->type = kTextVerbType;
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vs->imgindex = 0;
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break;
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@ -1291,7 +1291,7 @@ void Scumm_v8::o8_verbOps() {
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case 0xA4: // SO_VERB_NAME_STR Set verb name
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a = pop();
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if (a == 0) {
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loadPtrToResource(rtVerb, _curVerbSlot, (byte *)"");
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loadPtrToResource(rtVerb, _curVerbSlot, (const byte *)"");
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} else {
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loadPtrToResource(rtVerb, _curVerbSlot, getStringAddress(a));
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}
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@ -1343,10 +1343,10 @@ void Scumm_v8::o8_system() {
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void Scumm_v8::o8_startVideo() {
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int len = resStrLen(_scriptPointer);
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warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
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warning("o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer);
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SmushPlayer *sp = new SmushPlayer(this, 83333, !_noSubtitles);
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sp->play((char*)_scriptPointer, getGameDataPath());
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sp->play((const char*)_scriptPointer, getGameDataPath());
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delete sp;
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_scriptPointer += len + 1;
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@ -579,7 +579,7 @@ protected:
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bool openResourceFile(const char *filename);
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protected:
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void loadPtrToResource(int type, int i, byte *ptr);
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void loadPtrToResource(int type, int i, const byte *ptr);
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void readResTypeList(int id, uint32 tag, const char *name);
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char *resTypeFromId(int id);
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void allocResTypeData(int id, uint32 tag, int num, const char *name, int mode);
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@ -525,8 +525,8 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
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_debugLevel = detector->_debugLevel;
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_dumpScripts = detector->_dumpScripts;
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_bootParam = detector->_bootParam;
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_exe_name = (char*)detector->_gameRealName.c_str();
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_game_name = (char*)detector->_gameFileName.c_str();
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_exe_name = strdup(detector->_gameRealName.c_str()); // FIXME: probably should use String class here
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_game_name = strdup(detector->_gameFileName.c_str());
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_gameId = detector->_gameId;
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_features = detector->_features;
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_noSubtitles = detector->_noSubtitles;
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@ -520,7 +520,7 @@ void Sound::processSfxQueues() {
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}
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static int compareMP3OffsetTable(const void *a, const void *b) {
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return ((MP3OffsetTable *)a)->org_offset - ((MP3OffsetTable *)b)->org_offset;
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return ((const MP3OffsetTable *)a)->org_offset - ((const MP3OffsetTable *)b)->org_offset;
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}
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int Sound::startTalkSound(uint32 offset, uint32 b, int mode) {
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@ -1030,7 +1030,7 @@ static void music_handler (void *engine) {
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g_scumm->_sound->bundleMusicHandler(g_scumm);
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}
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void Sound::playBundleMusic(char *song) {
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void Sound::playBundleMusic(const char *song) {
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if (_scumm->_silentDigitalImuse == true) {
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return;
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}
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@ -42,8 +42,8 @@ enum {
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bool _soundsPaused2;
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bool _soundVolumePreset;
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char *_nameBundleMusic;
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char *_newNameBundleMusic;
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const char *_nameBundleMusic;
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const char *_newNameBundleMusic;
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byte _musicDisk;
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byte _voiceDisk;
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int32 _currentSampleBundleMusic;
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@ -162,7 +162,7 @@ public:
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void stopSfxSound();
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bool isSfxFinished();
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uint32 decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo);
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void playBundleMusic(char *song);
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void playBundleMusic(const char *song);
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void pauseBundleMusic(bool state);
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void bundleMusicHandler(Scumm *scumm);
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void stopBundleMusic();
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@ -677,17 +677,19 @@ void Scumm::addVerbToStack(int var)
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}
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}
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} else {
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addMessageToStack((byte *)"");
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addMessageToStack((const byte *)"");
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}
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}
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void Scumm::addNameToStack(int var)
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{
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int num;
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byte *ptr = 0;
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num = readVar(var);
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if (num) {
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byte *ptr = getObjOrActorName(num);
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if (num)
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ptr = getObjOrActorName(num);
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if (ptr) {
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if ((_features & GF_AFTER_V8) && (ptr[0] == '/')) {
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char pointer[20];
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int i, j;
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@ -704,7 +706,7 @@ void Scumm::addNameToStack(int var)
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addMessageToStack(ptr);
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}
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} else {
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addMessageToStack((byte *)"");
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addMessageToStack((const byte *)"");
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}
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}
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@ -735,7 +737,7 @@ void Scumm::addStringToStack(int var) {
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}
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}
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} else
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addMessageToStack((byte *)"");
|
||||
addMessageToStack((const byte *)"");
|
||||
}
|
||||
|
||||
void Scumm::initCharset(int charsetno) {
|
||||
@ -752,8 +754,8 @@ void Scumm::initCharset(int charsetno) {
|
||||
}
|
||||
|
||||
int indexCompare(const void *p1, const void *p2) {
|
||||
struct langIndexNode *i1 = (struct langIndexNode *) p1;
|
||||
struct langIndexNode *i2 = (struct langIndexNode *) p2;
|
||||
const struct langIndexNode *i1 = (const struct langIndexNode *) p1;
|
||||
const struct langIndexNode *i2 = (const struct langIndexNode *) p2;
|
||||
|
||||
return strcmp(i1->tag, i2->tag);
|
||||
}
|
||||
@ -885,7 +887,7 @@ void Scumm::translateText(const byte *text, byte *trans_buff) {
|
||||
}
|
||||
}
|
||||
}
|
||||
byte *pointer = (byte *)strchr((char *)text + 1, '/');
|
||||
byte *pointer = (byte *)strchr((const char *)text + 1, '/');
|
||||
if (pointer != NULL) {
|
||||
pointer++;
|
||||
memcpy(trans_buff, pointer, resStrLen(pointer) + 1);
|
||||
@ -918,7 +920,7 @@ void Scumm::translateText(const byte *text, byte *trans_buff) {
|
||||
// skip translation if flag 'h' exist
|
||||
if (buf[pos] == 'h') {
|
||||
pos += 3;
|
||||
byte *pointer = (byte *)strchr((char *)text + 1, '/');
|
||||
byte *pointer = (byte *)strchr((const char *)text + 1, '/');
|
||||
if (pointer != NULL)
|
||||
memcpy(trans_buff, pointer + 1, resStrLen(pointer + 1) + 1);
|
||||
else
|
||||
@ -976,7 +978,7 @@ void Scumm::translateText(const byte *text, byte *trans_buff) {
|
||||
}
|
||||
}
|
||||
}
|
||||
byte *pointer = (byte *)strchr((char *)text + 1, '/');
|
||||
byte *pointer = (byte *)strchr((const char *)text + 1, '/');
|
||||
if (pointer != NULL) {
|
||||
pointer++;
|
||||
l = 0;
|
||||
|
@ -70,6 +70,7 @@ void Scumm::redrawV2Inventory() {
|
||||
_string[1].xpos = 0;
|
||||
|
||||
_messagePtr = getObjOrActorName(obj);
|
||||
assert(_messagePtr);
|
||||
drawString(1);
|
||||
items++;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user