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oops that was an accidental change
svn-id: r7390
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@ -258,7 +258,7 @@ int Actor::remapDirection(int dir, bool is_walking) {
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}
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}
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// OR 1024 in to signal direction interpolation should be done
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return normalizeAngle(dir);
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return normalizeAngle(dir) | 1024;
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}
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int Actor::updateActorDirection(bool is_walking) {
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