diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 92eea10c3dc..0fe581e6afe 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -703,7 +703,7 @@ EgaLoomOptionsWidget::EgaLoomOptionsWidget(GuiObject *boss, const Common::String OptionsContainerWidget(boss, name, "EgaLoomOptionsDialog", false, domain) { new GUI::StaticTextWidget(widgetsBoss(), "EgaLoomOptionsDialog.OvertureTicksHeader", _("Overture Timing:")); - _overtureTicksSlider = new GUI::SliderWidget(widgetsBoss(), "EgaLoomOptionsDialog.OvertureTicks", _("Adjusts how quickly the Overture transition happens when using replacement audio tracks."), kOvertureTicksChanged); + _overtureTicksSlider = new GUI::SliderWidget(widgetsBoss(), "EgaLoomOptionsDialog.OvertureTicks", _("Adjusts the timing of the EGA Loom Overture when using enhanced music. The lower the value, the earlier the Lucasfilm logo appears."), kOvertureTicksChanged); // Each step of the slider changes the assumed length of the Loom // Overture by ten SCUMM ticks. When I timed it, I was able to set the