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NEVERHOOD: Add tables for Scene2205
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@ -31,6 +31,8 @@ static const uint32 hitRectListOffsets[] = {
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1, 0x004B69D8,
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// Scene2203
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1, 0x004B8320,
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// Scene2205
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1, 0x004B0620,
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0, 0
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};
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@ -187,6 +189,12 @@ static const uint32 messageListOffsets[] = {
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2, 0x004B8360,
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2, 0x004B83E0,
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2, 0x004B83F0,
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// Scene2205
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1, 0x004B0658,
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2, 0x004B0648,
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1, 0x004B0640,
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4, 0x004B0690,
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2, 0x004B0630,
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0, 0
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};
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