From 87338af76bae49b439e0a5891a48b44f7f8f71b9 Mon Sep 17 00:00:00 2001 From: uruk Date: Thu, 30 Jan 2014 12:19:14 +0100 Subject: [PATCH] AVALANCHE: Add Ghostroom's skeleton. --- engines/avalanche/animation.cpp | 2 +- engines/avalanche/avalanche.cpp | 3 ++ engines/avalanche/avalanche.h | 2 + engines/avalanche/ghostroom.cpp | 75 ++++++++++++++++++++++++++ engines/avalanche/ghostroom.h | 95 +++++++++++++++++++++++++++++++++ engines/avalanche/module.mk | 3 +- 6 files changed, 178 insertions(+), 2 deletions(-) create mode 100644 engines/avalanche/ghostroom.cpp create mode 100644 engines/avalanche/ghostroom.h diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 639abe99b3f..375d393acf2 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -818,7 +818,7 @@ void Animation::callSpecial(uint16 which) { _vm->fadeOut(); _sprites[0]->turn(kDirRight); // you'll see this after we get back from bootstrap _vm->_timer->addTimer(1, Timer::kProcGhostRoomPhew, Timer::kReasonGhostRoomPhew); - //_vm->_enid->backToBootstrap(3); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then! + _vm->_ghostroom->run(); break; case 5: if (_vm->_friarWillTieYouUp) { diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index a7e7be0ad3c..902f057ebee 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -56,6 +56,7 @@ AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription * _closing = nullptr; _sound = nullptr; _nim = nullptr; + _ghostroom = nullptr; _platform = gd->desc.platform; initVariables(); @@ -79,6 +80,7 @@ AvalancheEngine::~AvalancheEngine() { delete _closing; delete _sound; delete _nim; + delete _ghostroom; for (int i = 0; i < 31; i++) { for (int j = 0; j < 2; j++) { @@ -162,6 +164,7 @@ Common::ErrorCode AvalancheEngine::initialize() { _closing = new Closing(this); _sound = new SoundHandler(this); _nim = new Nim(this); + _ghostroom = new GhostRoom(this); _graphics->init(); _dialogs->init(); diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index fe13fa8d9ec..0e19d7cfe22 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -43,6 +43,7 @@ #include "avalanche/sound.h" #include "avalanche/nim.h" #include "avalanche/clock.h" +#include "avalanche/ghostroom.h" #include "common/serializer.h" @@ -87,6 +88,7 @@ public: Closing *_closing; SoundHandler *_sound; Nim *_nim; + GhostRoom *_ghostroom; OSystem *_system; diff --git a/engines/avalanche/ghostroom.cpp b/engines/avalanche/ghostroom.cpp new file mode 100644 index 00000000000..ae371181d4b --- /dev/null +++ b/engines/avalanche/ghostroom.cpp @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* This code is based on the original source code of Lord Avalot d'Argent version 1.3. +* Copyright (c) 1994-1995 Mike: Mark and Thomas Thurman. +*/ + +#include "avalanche/avalanche.h" +#include "avalanche/ghostroom.h" + +namespace Avalanche { + +const int8 GhostRoom::kAdjustment[5] = { 7, 0, 7, 7, 7 }; + +const byte GhostRoom::kPlaneToUse[4] = { 2, 2, 2, 3 }; + +const byte GhostRoom::kWaveOrder[5] = { 5, 1, 2, 3, 4 }; + +const byte GhostRoom::kGlerkFade[26] = { 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 3, 3, 3, 2, 2, 1 }; + +const byte GhostRoom::kGreldetFade[18] = { 1, 2, 3, 4, 5, 6, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1 }; + +GhostRoom::GhostRoom(AvalancheEngine *vm) { + _vm = vm; +} + +void GhostRoom::plainGrab() { + warning("STUB: plainGrab()"); +} + +void GhostRoom::getMe(void *p) { + warning("STUB: getMe()"); +} + +void GhostRoom::getMeAargh(byte which) { + warning("STUB: getMeAargh()"); +} + +void GhostRoom::wait(uint16 howLong) { + warning("STUB: wait()"); +} + +void GhostRoom::doBat() { + warning("STUB: doBat()"); +} + +void GhostRoom::bigGreenEyes(byte how) { + warning("STUB: bigGreenEyes()"); +} + +void GhostRoom::run() { + warning("STUB: run()"); +} + +} // End of namespace Avalanche diff --git a/engines/avalanche/ghostroom.h b/engines/avalanche/ghostroom.h new file mode 100644 index 00000000000..e6dbfe4d52e --- /dev/null +++ b/engines/avalanche/ghostroom.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* This code is based on the original source code of Lord Avalot d'Argent version 1.3. +* Copyright (c) 1994-1995 Mike: Mark and Thomas Thurman. +*/ + +#ifndef AVALANCHE_GHOSTROOM_H +#define AVALANCHE_GHOSTROOM_H + +#include "common/scummsys.h" + +namespace Avalanche { +class AvalancheEngine; + +class GhostRoom { +public: + GhostRoom(AvalancheEngine *vm); + + void run(); + +private: + AvalancheEngine *_vm; + + static const int8 kAdjustment[5]; + static const byte kPlaneToUse[4]; + static const byte kWaveOrder[5]; + static const byte kGlerkFade[26]; + static const byte kGreldetFade[18]; + + enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One }; + + struct ChunkBlockType { + FlavourType _flavour; + int8 _x, _y; + int8 _xl, _yl; + int32 _size; + }; + + typedef byte GlerkType[6][4][35][9]; + + Common::File _f; + ChunkBlockType _cb; + byte _ghost[5][2][66][26]; + void *_memLevel; + byte _y, _yy, _bit, _xofs; + void *_eyes[2]; + void *_exclamation; + void *_aargh[6]; + void *_bat[3]; + GlerkType *_glerk; + void *_greenEyes[5]; + void *_greldet[6][2]; + Common::Point _aarghWhere[6]; + int16 _gd, _gm; + bool _gb; + byte _glerkStage; + int16 _batX, _batY; + uint16 _batCount; + int8 _aarghCount; + int16 _greldetX, _greldetY; + byte _greldetCount; + bool _redGreldet; + + void plainGrab(); + void getMe(void *p); + void getMeAargh(byte which); + void wait(uint16 howLong); + void doBat(); + void bigGreenEyes(byte how); +}; + +} // End of namespace Avalanche + +#endif // AVALANCHE_GHOSTROOM_H diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index 39ca94e3f8a..6cc5b6684bc 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -17,7 +17,8 @@ MODULE_OBJS = \ sound.o \ timer.o \ nim.o \ - clock.o + clock.o \ + ghostroom.o # This module can be built as a plugin ifeq ($(ENABLE_AVALANCHE), DYNAMIC_PLUGIN)