I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
This commit is contained in:
ScummVM-Translations 2023-10-29 19:23:07 +00:00
parent ff3c922b8d
commit 873673091a
31 changed files with 674 additions and 673 deletions

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@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-03-26 11:16+0000\n"
"Last-Translator: Malek Bellasfar <bellasfarmalek450@gmail.com>\n"
"Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@ -2529,28 +2529,28 @@ msgstr "حدد تظليل"
msgid "Select a Theme"
msgstr "حدد موضوعًا"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "المعطلة GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "المعطلة GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "العارض القياسي"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "معيار"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "عارض مصقول"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "الحواف المحسّنة"
@ -3265,7 +3265,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "خطأ: تعذر نسخ لعبة الحفظ إلى فتحة جديدة"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "الحفظ التلقائي"
@ -3417,7 +3417,7 @@ msgstr "تم تشغيل الحفظ التلقائي"
msgid "Autosave off"
msgstr "إيقاف الحفظ التلقائي"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3698,37 +3698,37 @@ msgstr "اختر مجلدًا جديدًا"
msgid "Toggle aspect ratio correction"
msgstr "تبديل تصحيح نسبة العرض إلى الارتفاع"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "المركز"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "تحجيم مثالي للبكسل"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "تحجيم البكسل عادل"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "تناسب النافذة"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "تمتد إلى النافذة"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3740,32 +3740,32 @@ msgid "Resolution: %dx%d"
msgstr "الدقة:%d %dx"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "مرشح الرسومات النشط:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "تمكين تصحيح نسبة العرض إلى الارتفاع"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "تعطيل نسبة العرض إلى الارتفاع المعطل"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "التصفية ممكّنة"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "تعطيل تصفية"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "وضع التمدد"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-02-26 15:01+0000\n"
"Last-Translator: Kastuś K. <oakum2334@gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@ -2556,28 +2556,28 @@ msgstr "Выбярыце тэму"
msgid "Select a Theme"
msgstr "Выбярыце тэму"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Без графічных эфэктаў"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Без граф. эф."
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Стандартны рэндэр"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Стандартна"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Памякчальны рэндэр"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "З памякчэньнем"
@ -3225,7 +3225,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ПАМЫЛКА: Ня выйшла перанесьці захоў у новы слот"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Аўтазахаваньне"
@ -3380,7 +3380,7 @@ msgstr "Аўтазахаваньне"
msgid "Autosave off"
msgstr "Аўтазахаваньне"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3665,37 +3665,37 @@ msgstr "Выбярыце файл для ладаваньня"
msgid "Toggle aspect ratio correction"
msgstr "Пералучэньне карэкцыі прапорцыяў экрану"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Цэнтравана"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Павялічэньне акурат у піксэль"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Раўнамернае павялічэньне піксэляў"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Па памеру акна"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Расьцягнуць па акну"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3707,32 +3707,32 @@ msgid "Resolution: %dx%d"
msgstr "Разрознасьць: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Дзейны графічны фільтар:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Карэкцыя прапорцыяў экрану далучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Карэкцыя прапорцыяў экрану адлучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Фільтраваньне далучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Фільтраваньне адлучана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Рэжым расьцягу"

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@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@ -2583,28 +2583,28 @@ msgstr "Абярыце тэму"
msgid "Select a Theme"
msgstr "Абярыце тэму"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Без графікі"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Без графікі"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Стандартны растарызатар"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Стандартны"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Растарызатар са згладжваннем"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Са згладжваннем"
@ -3246,7 +3246,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Аўтазахаванне"
@ -3401,7 +3401,7 @@ msgstr "Аўтазахаванне"
msgid "Autosave off"
msgstr "Аўтазахаванне"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3685,38 +3685,38 @@ msgstr "Абярыце файл для загрузкі"
msgid "Toggle aspect ratio correction"
msgstr "Пераключыць карэкцыю суадносін бакоў"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Па цэнтры"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Маштабаванне піксель-у-піксель"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
msgstr "Маштабаванне піксель-у-піксель"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Маштабаванне піксель-у-піксель"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Расцягнуць да акна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3728,32 +3728,32 @@ msgid "Resolution: %dx%d"
msgstr "Адрозненне: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Актыўны графічны фільтр:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Карэкцыя суадносін бакоў уключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Карэкцыя суадносін бакоў выключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Фільтрацыя ўключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Фільтрацыя выключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Рэжым расцягу"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-09-15 23:41+0000\n"
"Last-Translator: Xaviu <xaviu@xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@ -2530,28 +2530,28 @@ msgstr "Seleccioneu un shader"
msgid "Select a Theme"
msgstr "Seleccioneu un Tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX desactivats"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desactivats"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderitzador estàndard"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Estàndard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderitzador antialiàsing"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antialiàsing"
@ -3206,7 +3206,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERROR: No s'ha pogut copiar la partida desada a una ranura nova"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Desament automàtic"
@ -3359,7 +3359,7 @@ msgstr "Desament automàtic activat"
msgid "Autosave off"
msgstr "Desament automàtic desactivat"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3644,37 +3644,37 @@ msgstr "Trieu una carpeta nova"
msgid "Toggle aspect ratio correction"
msgstr "Commuta la correcció de la relació d'aspecte"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Escalat pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Escalat de píxels parells"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajusta a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Amplia a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3686,32 +3686,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolució: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtre de gràfics actiu:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtratge activat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Mode d'ajustament"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-02-13 09:34+0000\n"
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@ -2573,28 +2573,28 @@ msgstr "Vyberte Vzhled"
msgid "Select a Theme"
msgstr "Vyberte Vzhled"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX zakázáno"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX zakázáno"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standardní vykreslovač"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standardní"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Vykreslovač s vyhlazenými hranami"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "S vyhlazenými hranami"
@ -3229,7 +3229,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automatické ukládání"
@ -3384,7 +3384,7 @@ msgstr "Automatické ukládání"
msgid "Autosave off"
msgstr "Automatické ukládání"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3668,38 +3668,38 @@ msgstr "Zvolte soubor pro načtení"
msgid "Toggle aspect ratio correction"
msgstr "Přepnout korekci poměru stran"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Vystředit"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelově přesné škálování"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelově přesné škálování"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Přizpůsobit oknu"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Roztáhnout do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3711,32 +3711,32 @@ msgid "Resolution: %dx%d"
msgstr "Rozlišení: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktivní grafický filtr:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce poměru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce poměru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrování povoleno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrování zakázáno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
#, fuzzy
msgid "Stretch mode"
msgstr "Režim protažení:"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-09-07 17:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@ -2584,28 +2584,28 @@ msgstr "Vælg et tema"
msgid "Select a Theme"
msgstr "Vælg et tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktiveret GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standardgengiver"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Antialias-gengiver"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antialias"
@ -3242,7 +3242,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
#, fuzzy
msgid "Autosave"
@ -3401,7 +3401,7 @@ msgstr "Autogem:"
msgid "Autosave off"
msgstr "Autogem:"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3686,38 +3686,38 @@ msgstr "Vælg fil til indlæsning"
msgid "Toggle aspect ratio correction"
msgstr "Rettelse af højde-/breddeforhold til/fra"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrér"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpas til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Stræk til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3729,32 +3729,32 @@ msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Stræktilstand"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-21 06:47+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari@scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@ -2537,28 +2537,28 @@ msgstr "Shader auswählen"
msgid "Select a Theme"
msgstr "Theme auswählen"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX ausgeschaltet"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standard-Renderer"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Kantenglättung"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Kantenglättung"
@ -3248,7 +3248,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "FEHLER: Der Spielstand konnte nicht in einen neuen Slot kopiert werden"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automatisches Speichern"
@ -3402,7 +3402,7 @@ msgstr "Automatisches Speichern aktiviert"
msgid "Autosave off"
msgstr "Automatisches Speichern deaktiviert"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3686,37 +3686,37 @@ msgstr "Neuen Ordner wählen"
msgid "Toggle aspect ratio correction"
msgstr "Seitenverhältnis-Korrektur umschalten"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Zentriert"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelgenaue Skalierung"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Skalierung mit gleichmäßigen Pixeln"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "An Fenster anpassen"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Auf Fenstergröße strecken"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3728,32 +3728,32 @@ msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Skaliermodus"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-29 17:55+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79@gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@ -2563,28 +2563,28 @@ msgstr "Επιλέξτε σκιαστή"
msgid "Select a Theme"
msgstr "Επιλέξτε θέμα"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Απενεργοποιημένα γραφικά"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Απενεργ. γραφικά"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Κανονική απόδοση"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Κανονικό"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Εξομαλυμένη απόδοση"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Εξομαλυμένη"
@ -2685,23 +2685,23 @@ msgstr ""
"Αν διαπιστώσετε πως τα παιχνίδια που είχατε ήδη προσθέσει ή οι φάκελοι που "
"είχατε υποδείξει κατ' εξαίρεση (custom paths) δεν λειτουργούν πλέον, "
"παρακαλούμε να τα επαναρυθμίσετε ακολουθώντας τις παρακάτω οδηγίες:\n"
" 1. Από τον Πλοηγητή (Launcher), επιλέξτε **Ρυθμίσεις Παιχνιδιού > Φάκελοι**"
". Εδώ θα χρειαστεί να αλλάξετε το **Φάκελο Παιχνιδιού** ή/και το φάκελο "
"**Πρόσθετα**, ανάλογα με τις απαιτήσεις του κάθε τίτλου.\n"
" 1. Από τον Πλοηγητή (Launcher), επιλέξτε **Ρυθμίσεις Παιχνιδιού > "
"Φάκελοι**. Εδώ θα χρειαστεί να αλλάξετε το **Φάκελο Παιχνιδιού** ή/και το "
"φάκελο **Πρόσθετα**, ανάλογα με τις απαιτήσεις του κάθε τίτλου.\n"
" 2. Από την εξερεύνηση αρχείων του ScummVM, πατήστε στο **Μετάβαση πάνω** "
"μέχρι να φτάσετε στον αρχικό φάκελο (**root**) όπου θα δείτε την επιλογή **"
"<Προσθήκη νέου φακέλου>**.\n"
"μέχρι να φτάσετε στον αρχικό φάκελο (**root**) όπου θα δείτε την επιλογή "
"**<Προσθήκη νέου φακέλου>**.\n"
" 3. Επιλέξτε **<Προσθήκη νέου φακέλου>** με διπλό χτύπο (double tap), και "
"στη συνέχεια πλοηγηθείτε κι επιλέξτε τον γονικό φάκελο μέσα στον οποίο "
"βρίσκονται οι υποφάκελοι με τα παιχνίδια σας, πχ. **SD Card > ScummVMgames**"
". \n"
"βρίσκονται οι υποφάκελοι με τα παιχνίδια σας, πχ. **SD Card > "
"ScummVMgames**. \n"
" 4. Επιλέξτε **Χρήση αυτού του φακέλου** (**Use this folder**).\n"
" 5. Επιλέξτε **Να επιτρέπεται** (**Allow**) για να δώσετε στο ScummVM την "
"άδεια για πρόσβαση σε αυτό το φάκελο.\n"
" 6. Με διπλό χτύπο (double tap) πάνω στον νέο φάκελο (εδώ: **ScummVMgames**)"
", που έχει προστεθεί στον αρχικό φάκελο (**root**) της εξερεύνησης αρχείων "
"του ScummVM, μπορείτε να δείτε τα περιεχόμενά του και να υποδείξτε τον "
"υποφάκελο με τα δεδομένα του παιχνιδιού σας.\n"
" 6. Με διπλό χτύπο (double tap) πάνω στον νέο φάκελο (εδώ: "
"**ScummVMgames**), που έχει προστεθεί στον αρχικό φάκελο (**root**) της "
"εξερεύνησης αρχείων του ScummVM, μπορείτε να δείτε τα περιεχόμενά του και να "
"υποδείξτε τον υποφάκελο με τα δεδομένα του παιχνιδιού σας.\n"
"\n"
"Επαναλάβετε τα βήματα 1 και 6 για κάθε ένα από τα παιχνίδια σας."
@ -2746,19 +2746,20 @@ msgstr ""
"\n"
" 1. Επιλέξτε **Προσθήκη Παιχνιδιού...** από τον Πλοηγητή (launcher).\n"
" 2. Από την εξερεύνηση αρχείων του ScummVM, πατήστε στο \"Μετάβαση πάνω\" "
"μέχρι να φτάσετε στον αρχικό φάκελο (root) όπου θα δείτε την επιλογή **"
"<Προσθήκη νέου φακέλου>**.\n"
"μέχρι να φτάσετε στον αρχικό φάκελο (root) όπου θα δείτε την επιλογή "
"**<Προσθήκη νέου φακέλου>**.\n"
" 3. Επιλέξτε **<Προσθήκη νέου φακέλου>** με διπλό χτύπο (double tap), και "
"στη συνέχεια πλοηγηθείτε κι επιλέξτε τον γονικό φάκελο μέσα στον οποίο "
"βρίσκονται οι υποφάκελοι με τα παιχνίδια σας, πχ. **SD Card > ScummVMgames**."
"\n"
"βρίσκονται οι υποφάκελοι με τα παιχνίδια σας, πχ. **SD Card > "
"ScummVMgames**.\n"
" 4. Επιλέξτε **Χρήση αυτού του φακέλου** (**Use this folder**).\n"
" 5. Επιλέξτε **Να επιτρέπεται** (**Allow**) για να δώσετε στο ScummVM την "
"άδεια για πρόσβαση σε αυτό το φάκελο.\n"
" 6. Με διπλό χτύπο (double tap) πάνω στον νέο φάκελο (εδώ: **ScummVMgames**)"
", που έχει προστεθεί στον αρχικό φάκελο (**root**) της εξερεύνησης αρχείων "
"του ScummVM, μπορείτε να δείτε τα περιεχόμενά του και να υποδείξτε τον "
"υποφάκελο με τα δεδομένα του παιχνιδιού σας, και να πατήσετε **Επιλογή**.\n"
" 6. Με διπλό χτύπο (double tap) πάνω στον νέο φάκελο (εδώ: "
"**ScummVMgames**), που έχει προστεθεί στον αρχικό φάκελο (**root**) της "
"εξερεύνησης αρχείων του ScummVM, μπορείτε να δείτε τα περιεχόμενά του και να "
"υποδείξτε τον υποφάκελο με τα δεδομένα του παιχνιδιού σας, και να πατήσετε "
"**Επιλογή**.\n"
"Επαναλάβετε τα βήματα 1 και 6 για κάθε ένα από τα παιχνίδια σας."
#: base/main.cpp:797
@ -3294,7 +3295,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ΣΦΑΛΜΑ: Αδυναμία αντιγραφής του αποθηκευμένου παιχνιδιού σε νέα θυρίδα"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Αυτόματη αποθήκευση"
@ -3449,7 +3450,7 @@ msgstr "Με αυτόματη αποθήκευση"
msgid "Autosave off"
msgstr "Χωρίς αυτόματη αποθήκευση"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3735,37 +3736,37 @@ msgstr "Επιλογή νέου φακέλου"
msgid "Toggle aspect ratio correction"
msgstr "Εναλλαγή διόρθωσης αναλογίας διαστάσεων"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Στο κέντρο"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Κλιμάκωση απόλυτης-ακρίβειας-πίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Κλιμάκωση ζυγισμένης-ακρίβειας-πίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Προσαρμογή στο παράθυρο"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Επέκταση εικόνας για να γεμίσει το παράθυρο"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3777,32 +3778,32 @@ msgid "Resolution: %dx%d"
msgstr "Ανάλυση: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Ενεργό φίλτρο γραφικών:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Ενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Απενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Ενεργοποίηση φιλτραρίσματος"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Απενεργοποίηση φιλτραρίσματος"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Λειτουργία επέκτασης εικόνας"
@ -5150,9 +5151,9 @@ msgstr ""
"ποντίκι, και από την έκδοση 2.2.0 αυτές μπορεί να ρυθμιστούν από την καρτέλα "
"**Αντιστοιχίσεις πλήκτρων**, ή από το **αρχείο ρυθμίσεων**.\n"
"\n"
"Για συγκεκριμένες συντομεύσεις χειρισμού ανά παιχνίδι, συμβουλευτείτε την ["
"σελίδα βίκι](https://wiki.scummvm.org/index."
"php?title=Category:Supported_Games) του παιχνιδιού που παίζετε.\n"
"Για συγκεκριμένες συντομεύσεις χειρισμού ανά παιχνίδι, συμβουλευτείτε την "
"[σελίδα βίκι](https://wiki.scummvm.org/index.php?title=Category:"
"Supported_Games) του παιχνιδιού που παίζετε.\n"
"\n"
"Οι προκαθορισμένες συντομεύσεις εμφανίζονται στον παρακάτω πίνακα.\n"
"\n"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-29 10:28+0000\n"
"Last-Translator: IlDucci <pajaroloco_2@hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@ -2529,28 +2529,28 @@ msgstr "Selecciona un shader"
msgid "Select a Theme"
msgstr "Selecciona un tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Gráficos desactivados"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desactivados"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderizado estándar"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Estándar"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderizado suavizado"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Suavizado"
@ -3245,7 +3245,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERROR: No se ha podido copiar la partida guardada a un espacio nuevo."
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Autoguardado"
@ -3397,7 +3397,7 @@ msgstr "Autoguardados activados"
msgid "Autosave off"
msgstr "Autoguardados desactivados"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3683,37 +3683,37 @@ msgstr "Elegir una carpeta nueva"
msgid "Toggle aspect ratio correction"
msgstr "Corregir relación de aspecto"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrar"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Escalado pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Escalado pixel-perfect (sin corregir relación de aspecto)"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3725,32 +3725,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Modo de ajuste"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@ -2572,30 +2572,30 @@ msgstr "Gaia aukeratu"
msgid "Select a Theme"
msgstr "Gaia aukeratu"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX desgaituta"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX desgaituta"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
#, fuzzy
msgid "Standard renderer"
msgstr "Errendatzaile estandarra"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Estandarra"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
#, fuzzy
msgid "Antialiased renderer"
msgstr "Errendatzaile lausotua"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Lausotua"
@ -3228,7 +3228,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
#, fuzzy
msgid "Autosave"
@ -3382,7 +3382,7 @@ msgstr "Autogordetzea:"
msgid "Autosave off"
msgstr "Autogordetzea:"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3671,7 +3671,7 @@ msgstr "Aukeratu kargatzeko fitxategia"
msgid "Toggle aspect ratio correction"
msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
@ -3679,30 +3679,30 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
msgid "Center"
msgstr "Sartu"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Doitu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Tiratu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3714,34 +3714,34 @@ msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
#, fuzzy
msgid "Stretch mode"
msgstr "Helio modua"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-28 15:41+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@ -2510,28 +2510,28 @@ msgstr "Valitse sävytin"
msgid "Select a Theme"
msgstr "Valitse teema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Disabloitu GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Disabloitu GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standardirenderöijä"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standardi"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Antialiasoitu renderöijä"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antialiasoitu"
@ -3205,7 +3205,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "VIRHE: Tallennuksen kopiointi uuteen paikkaan epäonnistui"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Autom. tallennus"
@ -3357,7 +3357,7 @@ msgstr "Automaattinen tallennus"
msgid "Autosave off"
msgstr "Ei automaattista tallennusta"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3640,37 +3640,37 @@ msgstr "Valitse uusi kansio"
msgid "Toggle aspect ratio correction"
msgstr "Kuvasuhdekorjaus päälle / pois"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Keskitetty"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselintarkka skaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Tasapikseliskaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Sovita ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Venytä ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3682,32 +3682,32 @@ msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Suodatus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Venytystila"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-27 08:45+0000\n"
"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@ -2538,28 +2538,28 @@ msgstr "Sélectionner un shader"
msgid "Select a Theme"
msgstr "Sélectionnez un Thème"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX désactivé"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX désactivé"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Rendu standard"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Normal"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Rendu anti-crénelé"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Anti-crénelé"
@ -3258,7 +3258,7 @@ msgstr ""
"ERREUR : Impossible de copier la sauvegarde auto. vers un nouvel emplacement"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Sauvegarde auto"
@ -3411,7 +3411,7 @@ msgstr "Sauvegarde auto activée"
msgid "Autosave off"
msgstr "Sauvegarde auto désactivée"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3696,37 +3696,37 @@ msgstr "Choisir un nouveau dossier"
msgid "Toggle aspect ratio correction"
msgstr "Act./Désact. correction du rapport d'aspect"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrer"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Mise à l'échelle Pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Mise à l'échelle avec pixels réguliers"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Adapter à la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Étirer pour remplir la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3738,32 +3738,32 @@ msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtre graphique actif :"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Correction du rapport d'aspect activée"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Correction du rapport d'aspect désactivée"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrage activé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrage désactivé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Mode d'étirement"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@ -2576,30 +2576,30 @@ msgstr "Seleccionar tema"
msgid "Select a Theme"
msgstr "Seleccionar tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Efectos gráficos desactivados"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Efectos desactivados"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
#, fuzzy
msgid "Standard renderer"
msgstr "Procesamento estándar"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Estándar"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
#, fuzzy
msgid "Antialiased renderer"
msgstr "Procesamento antidistorsión"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antidistorsión"
@ -3235,7 +3235,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
#, fuzzy
msgid "Autosave"
@ -3393,7 +3393,7 @@ msgstr "Autogardado:"
msgid "Autosave off"
msgstr "Autogardado:"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3688,7 +3688,7 @@ msgstr "Escoller ficheiro para cargar"
msgid "Toggle aspect ratio correction"
msgstr "Activar/desactivar corrección de proporción"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
@ -3696,30 +3696,30 @@ msgstr "Activar/desactivar corrección de proporción"
msgid "Center"
msgstr "INTRO"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3731,32 +3731,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
#, fuzzy
msgid "Stretch mode"
msgstr "Modo Helio"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-02-12 19:51+0000\n"
"Last-Translator: Niv Baehr <bloop93@gmail.com>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@ -2522,28 +2522,28 @@ msgstr "בחירת סוכך"
msgid "Select a Theme"
msgstr "בחירת ערכת נושא"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX כבוי"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX כבוי"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "מסירה סטנדרטית"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "סטנדרטי"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "מסירה עם החלקת-עקומות"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "החלקת עקומות"
@ -3250,7 +3250,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "שגיאה: לא ניתן להעתיק את השמירה למשבצת חדשה"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "שמירה אוטומטית"
@ -3404,7 +3404,7 @@ msgstr "שמירה אוטומטית"
msgid "Autosave off"
msgstr "שמירה אוטומטית"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3679,37 +3679,37 @@ msgstr "בחירת תיקיה חדשה"
msgid "Toggle aspect ratio correction"
msgstr "מיתוג תיקון יחס ממדים"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "מרכז"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "שכלול-פיקסלים בהתאמת קנה מידה"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "התאמת קנה מידה לפיקסלים זוגיים"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "התאמה לחלון"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "מתיחה לחלון"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3721,32 +3721,32 @@ msgid "Resolution: %dx%d"
msgstr "רזולוציה: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "מסנן גרפי פעיל:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "תיקון יחס ממדים מופעל"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "תיקון יחס ממדים מושבת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "סינון מופעל"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "הסינון מושבת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "מצב מתיחה"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-04-23 06:53+0000\n"
"Last-Translator: barryspacezero <barryspace01@gmail.com>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@ -2459,28 +2459,28 @@ msgstr "Shader चुनें"
msgid "Select a Theme"
msgstr "एक थीम सेलेक्ट करें"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr ""
@ -3085,7 +3085,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr ""
@ -3226,7 +3226,7 @@ msgstr ""
msgid "Autosave off"
msgstr ""
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr ""
@ -3491,37 +3491,37 @@ msgstr ""
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3533,32 +3533,32 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr ""

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-05-06 06:43+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@ -2552,28 +2552,28 @@ msgstr "Válassz Shadert"
msgid "Select a Theme"
msgstr "Válassz témát"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX letiltva"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX letiltva"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Szabványos renderelõ"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Átlagos"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Antialiased renderelõ"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Élsimított"
@ -3296,7 +3296,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "HIBA: A játékmentés nem másolható új helyre"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automentés"
@ -3449,7 +3449,7 @@ msgstr "Automentés be"
msgid "Autosave off"
msgstr "Automentés ki"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3732,37 +3732,37 @@ msgstr "Válassz egy új mappát"
msgid "Toggle aspect ratio correction"
msgstr "Képarány korrekció váltása"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Közepe"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixel-tökéletes méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Egyenletes pixel méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Illeszkedik az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Nyújt az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3774,32 +3774,32 @@ msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktív grafikus szûrõk:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Szûrés engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Szûrés letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Nyújtás mód"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-27 18:16+0000\n"
"Last-Translator: Walter Agazzi <walter.agazzi@protonmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@ -2527,28 +2527,28 @@ msgstr "Seleziona uno shader"
msgid "Select a Theme"
msgstr "Seleziona un tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Graf. disattivata"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Graf. disattivata"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderer standard"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Normale"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderer con antialiasing"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Con antialiasing"
@ -3242,7 +3242,7 @@ msgstr ""
"ERRORE: Non è stato possibile copiare il salvataggio in una nuova posizione"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Autosalvataggio"
@ -3395,7 +3395,7 @@ msgstr "Salvataggi automatici attivi"
msgid "Autosave off"
msgstr "Salvataggi automatici disattivati"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3680,37 +3680,37 @@ msgstr "Seleziona cartella"
msgid "Toggle aspect ratio correction"
msgstr "Attiva/disattiva correzione proporzioni"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Ridimensionamento pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Ridimensionamento a pixel equivalenti"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Adatta alla finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Stira l'immagine per riempire la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3722,32 +3722,32 @@ msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtro video attivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Ridimensionamento"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-26 08:41+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp@gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@ -2489,28 +2489,28 @@ msgstr "シェーダーを選択"
msgid "Select a Theme"
msgstr "テーマを選ぶ"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "レンダラー無効"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "レンダラー無効"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "標準レンダラー"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "標準"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "アンチエイリアスレンダラー"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "アンチエイリアス"
@ -3176,7 +3176,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "エラー:セーブデータを新規スロットへコピーできませんでした"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "自動セーブ"
@ -3324,7 +3324,7 @@ msgstr "オートセーブON"
msgid "Autosave off"
msgstr "オートセーブOFF"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3609,37 +3609,37 @@ msgstr "新規フォルダー選択"
msgid "Toggle aspect ratio correction"
msgstr "縦横比修正の切替"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "中央"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "ピクセルパーフェクト"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "ピクセル均一にスケーリング"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ウィンドウに合わせる"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "ウィンドウに合わせて拡大"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3651,32 +3651,32 @@ msgid "Resolution: %dx%d"
msgstr "解像度: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "適用中の映像フィルター:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "縦横比修正適用"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "縦横比修正無効"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "フィルター適用"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "フィルター無効"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "ストレッチモード"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-28 00:41+0000\n"
"Last-Translator: NorwayFun <temuri.doghonadze@gmail.com>\n"
"Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@ -2438,28 +2438,28 @@ msgstr "აირჩიეთ შეიდერი"
msgid "Select a Theme"
msgstr "აირჩიეთ თემა"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "გრაფიკის გარეშე"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "სტანდარტული"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "მომრგვალებული რენდერერი"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "მომრგვალებული"
@ -3058,7 +3058,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "ავტომატური შენახვა"
@ -3201,7 +3201,7 @@ msgstr "ავტოშენახვა ჩართ"
msgid "Autosave off"
msgstr "ავტოშენახვა გამორთ"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3466,37 +3466,37 @@ msgstr "აირჩიეთ ახალი საქაღალდე"
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "ცენტრი"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "ფანჯარაში ჩატევა"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "ფანჯრამდე გაწელვა"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3508,32 +3508,32 @@ msgid "Resolution: %dx%d"
msgstr "გაფართოება: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "აქტიური გრაფიკის ფილტრი:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "გაწელვის რეჟიმი"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2022-04-06 04:44+0000\n"
"Last-Translator: wonst719 <wonst719@gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@ -2553,28 +2553,28 @@ msgstr "테마 선택"
msgid "Select a Theme"
msgstr "테마 선택"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX 비활성화"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX 비활성화"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "표준 렌더러"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "표준"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "안티앨리어싱 렌더러"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "안티앨리어싱"
@ -3219,7 +3219,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "오류: 저장 데이터를 새로운 슬롯으로 복사하지 못했습니다"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "자동 저장"
@ -3373,7 +3373,7 @@ msgstr "자동 저장"
msgid "Autosave off"
msgstr "자동 저장"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3657,37 +3657,37 @@ msgstr "불러올 파일을 선택"
msgid "Toggle aspect ratio correction"
msgstr "화면 종횡비 보정 전환"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "중앙"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "픽셀 맞춤 크기조절"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "균일 픽셀 크기조절"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "창 크기에 맞춤"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "창에 맞게 늘림"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3699,32 +3699,32 @@ msgid "Resolution: %dx%d"
msgstr "해상도: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "활성 그래픽 필터:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "화면 종횡비 보정 활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "화면 종횡비 보정 비활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "필터링 활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "필터링 비활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "확대 모드"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-06-15 17:40+0000\n"
"Last-Translator: Stian Schultz <Stian.schultz@gmail.com>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@ -2542,28 +2542,28 @@ msgstr "Velg shader"
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standard grafikkgjengivelse"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Kantutjevnet grafikkgjengivelse"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Kantutjevnet"
@ -3286,7 +3286,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "FEIL: Kunne ikke kopiere det lagrede spillet til et nytt lagringsspor"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automatisk lagring"
@ -3440,7 +3440,7 @@ msgstr "Automatisk lagring på"
msgid "Autosave off"
msgstr "Automatisk lagring av"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3724,37 +3724,37 @@ msgstr "Velg ny mappe"
msgid "Toggle aspect ratio correction"
msgstr "Skru korrigering av bildeformat av/på"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Senter"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Tilpass vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Strekk til vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3766,32 +3766,32 @@ msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Bildeformatskorrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Bildeformatskorrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Strekkmodus"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-07-04 16:50+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@ -2540,28 +2540,28 @@ msgstr "Selecteer shader"
msgid "Select a Theme"
msgstr "Selecteer een thema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "GFX uitgeschakeld"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "GFX uitgeschakeld"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standaard renderer"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standaard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Antialiased renderer"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antialiased"
@ -3281,7 +3281,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "FOUT: Kon het opgeslagen spel niet kopiëren naar een nieuw slot"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Automatisch opslaan"
@ -3435,7 +3435,7 @@ msgstr "Automatisch opslaan aan"
msgid "Autosave off"
msgstr "Automatisch opslaan uit"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3718,37 +3718,37 @@ msgstr "Selecteer een nieuwe map"
msgid "Toggle aspect ratio correction"
msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centreer"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfect schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Gelijkmatig pixel schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Maak passend aan window"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Rek uit naar window"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3760,32 +3760,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filteren aangezet"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Uitrekmodus"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2022-10-02 04:37+0000\n"
"Last-Translator: Einar Johan Trøan Sømåen <einarjohants@gmail.com>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@ -2556,30 +2556,30 @@ msgstr "Vel eit tema"
msgid "Select a Theme"
msgstr "Vel eit tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
#, fuzzy
msgid "Standard renderer"
msgstr "Standardteiknar"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevna teiknar"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Kantutjevna"
@ -3208,7 +3208,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
#, fuzzy
msgid "Autosave"
@ -3363,7 +3363,7 @@ msgstr "Autolagre:"
msgid "Autosave off"
msgstr "Autolagre:"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3658,7 +3658,7 @@ msgstr "Vel fil for lasting"
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-korrigering"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
@ -3666,30 +3666,30 @@ msgstr "Veksle aspekt-korrigering"
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3701,34 +3701,34 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
#, fuzzy
msgid "Stretch mode"
msgstr "Heliummodus"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-03-20 15:33+0000\n"
"Last-Translator: Eryk Michalak <gnu.ewm@protonmail.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@ -2587,28 +2587,28 @@ msgstr "Wybierz styl"
msgid "Select a Theme"
msgstr "Wybierz styl"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Wyłączona grafika"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Wyłączona grafika"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standardowy renderer"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standardowy"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Wygładzany renderer"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Wygładzany"
@ -3255,7 +3255,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "BŁĄD: Nie udało się skopiować zapisu stanu gry do nowego slotu"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Autozapis"
@ -3410,7 +3410,7 @@ msgstr "Autozapis"
msgid "Autosave off"
msgstr "Autozapis"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3698,38 +3698,38 @@ msgstr "Wybierz plik do wczytania"
msgid "Toggle aspect ratio correction"
msgstr "Włącz/wyłącz korekcję formatu obrazu"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Wycentrowany"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Dopasuj do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Rozciągnij do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3741,32 +3741,32 @@ msgid "Resolution: %dx%d"
msgstr "Rozdzielczość: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Włączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Wyłączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrowanie włączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrowanie wyłączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Tryb skalowania"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-10-28 00:41+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@ -2521,28 +2521,28 @@ msgstr "Selecionar Sombreamento"
msgid "Select a Theme"
msgstr "Selecione um Tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Efeitos gráficos desativados"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Efeitos gráficos desativados"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderizador padrão"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Padrão"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderizador com anti-serrilhamento"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Com anti-serrilhamento"
@ -3232,7 +3232,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERRO: Não foi possível copiar o jogo salvo para um novo slot"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Salvamento automático"
@ -3384,7 +3384,7 @@ msgstr "Salvamento automático ligado"
msgid "Autosave off"
msgstr "Salvamento automático desligado"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3669,37 +3669,37 @@ msgstr "Escolher nova pasta"
msgid "Toggle aspect ratio correction"
msgstr "Alternar aspecto da correção de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centralizado"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Redimensionamento de pixel perfeito"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Dimensionamento uniforme de pixels"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3711,32 +3711,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Modo de preenchimento"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@ -2563,28 +2563,28 @@ msgstr "Selecione um tema"
msgid "Select a Theme"
msgstr "Selecione um tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Gráficos desativados"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Gráf. desativos"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Renderização normal"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Normal"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Renderização suavizada"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Suavizada"
@ -3217,7 +3217,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ERRO: Não foi possível copiar o jogo guardado para uma nova posição"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Auto-guardado"
@ -3371,7 +3371,7 @@ msgstr "Auto-guardado"
msgid "Autosave off"
msgstr "Auto-guardado"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3653,37 +3653,37 @@ msgstr "Escolher ficheiro para carregar"
msgid "Toggle aspect ratio correction"
msgstr "Alternar correção da taxa de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrado"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixels perfeitos"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Pixels uniformes"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3695,32 +3695,32 @@ msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtragem ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtragem desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Redimensionamento"

View File

@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-04-05 10:46+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@ -2569,28 +2569,28 @@ msgstr "Выберите шейдер"
msgid "Select a Theme"
msgstr "Выберите тему"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Без графики"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Без графики"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Стандартный растеризатор"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Стандартный"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Растеризатор со сглаживанием"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Со сглаживанием"
@ -3314,7 +3314,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ОШИБКА: Не удалось перенести сохранение в новый слот"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Автосохранение"
@ -3466,7 +3466,7 @@ msgstr "Автосохранение включено"
msgid "Autosave off"
msgstr "Автосохранение выключено"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3749,37 +3749,37 @@ msgstr "Выберите новую папку"
msgid "Toggle aspect ratio correction"
msgstr "Переключение коррекции соотношения сторон"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "По центру"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Масштабирование пиксель-в-пиксель"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Равеомерное масштабирование пиксель-в-пиксель"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Уменьшить до размеров окна"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Растянуть до размеров окна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3791,32 +3791,32 @@ msgid "Resolution: %dx%d"
msgstr "Разрешение: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Активный графический фильтр:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Коррекция соотношения сторон включена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Коррекция соотношения сторон выключена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Фильтрация включена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Фильтрация выключена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Режим растягивания"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2022-11-29 23:05+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@ -2574,28 +2574,28 @@ msgstr "Välj ett tema"
msgid "Select a Theme"
msgstr "Välj ett tema"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Inaktiverad GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Inaktiverad GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Förvald rendering"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Kantutjämnad rendering"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Antialiserad"
@ -3231,7 +3231,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Autospara"
@ -3386,7 +3386,7 @@ msgstr "Autospara"
msgid "Autosave off"
msgstr "Autospara"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3672,38 +3672,38 @@ msgstr "Välj en fil att ladda"
msgid "Toggle aspect ratio correction"
msgstr "Korrektion av bildförhållande på/av"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrera"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "Anpassa till fönster"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Dra ut till fönsterstorlek"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3715,32 +3715,32 @@ msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Utdraget läge"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci@gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@ -2585,28 +2585,28 @@ msgstr "Tema seç"
msgid "Select a Theme"
msgstr "Tema seç"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Standart çizici"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Standart"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Aynalama yokedici çizici"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Anti merdiven"
@ -3239,7 +3239,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Otokayıt"
@ -3387,7 +3387,7 @@ msgstr "Otokayıt"
msgid "Autosave off"
msgstr "Otokayıt"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
#, fuzzy
msgid "OpenGL"
msgstr "URL'yi aç"
@ -3668,38 +3668,38 @@ msgstr "Yükleme için dosyayı seçin"
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
#, fuzzy
msgid "Stretch to window"
msgstr "Çekiştirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3711,34 +3711,34 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
#, fuzzy
msgid "Stretch mode"
msgstr "Çekiştirme modu:"

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2023-05-17 15:40+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@ -2569,28 +2569,28 @@ msgstr "Виберіть шейдер"
msgid "Select a Theme"
msgstr "Виберіть тему"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Без графіки"
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Без графіки"
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr "Стандартний растеризатор"
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr "Стандартний"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr "Растеризатор зі згладжуванням"
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Зі згладжуванням"
@ -3310,7 +3310,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr "ПОМИЛКА: Не вдалося скопіювати збереження ігри у новий слот"
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr "Автозбереження"
@ -3462,7 +3462,7 @@ msgstr "Автозбереження увімкнено"
msgid "Autosave off"
msgstr "Автозбереження вимкнено"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr "OpenGL"
@ -3745,37 +3745,37 @@ msgstr "Вибрати нову папку"
msgid "Toggle aspect ratio correction"
msgstr "Перемикання корекції співвідношення сторін"
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "По центру"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr "Піксельне ідеальне масштабування"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr "Піксельне рівномірне масштабування"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr "В розміри вікна"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr "Розтягнути до вікна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3787,32 +3787,32 @@ msgid "Resolution: %dx%d"
msgstr "Розгалуження %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr "Поточний графічний фільтр:"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr "Корекцію співвідношення сторін увімкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr "Корекцію співвідношення сторін вимкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr "Фільтрування увімкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr "Фільтрування вимкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr "Стретч-режим"

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2023-10-28 23:51+0000\n"
"POT-Creation-Date: 2023-10-29 00:02+0000\n"
"PO-Revision-Date: 2022-10-01 14:37+0000\n"
"Last-Translator: kane159 <kane12369@gmail.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@ -2487,28 +2487,28 @@ msgstr "着色器"
msgid "Select a Theme"
msgstr ""
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:272
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr ""
#: gui/ThemeEngine.cpp:273
#: gui/ThemeEngine.cpp:271
msgid "Standard renderer"
msgstr ""
#: gui/ThemeEngine.cpp:273 engines/scumm/dialogs.cpp:1016
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1016
msgid "Standard"
msgstr ""
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased renderer"
msgstr ""
#: gui/ThemeEngine.cpp:275
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr ""
@ -3116,7 +3116,7 @@ msgid "ERROR: Could not copy the savegame to a new slot"
msgstr ""
#: engines/engine.cpp:636 engines/savestate.cpp:98
#: backends/platform/ios7/ios7_osys_main.cpp:288 engines/mm/xeen/saves.cpp:293
#: backends/platform/ios7/ios7_osys_main.cpp:289 engines/mm/xeen/saves.cpp:293
#: engines/sky/metaengine.cpp:216
msgid "Autosave"
msgstr ""
@ -3259,7 +3259,7 @@ msgstr "自動存檔:"
msgid "Autosave off"
msgstr "自動存檔:"
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:178
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:179
msgid "OpenGL"
msgstr ""
@ -3525,37 +3525,37 @@ msgstr "选择要载入的文件"
msgid "Toggle aspect ratio correction"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:257
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
msgid "Fit to window (4:3)"
@ -3567,32 +3567,32 @@ msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:760
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2629
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2652
msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:781
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2663
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2686
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2669
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2692
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:796
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2685
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2708
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:798
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:824
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2714
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2737
msgid "Stretch mode"
msgstr ""