SCUMM: Limit screen update on cursor change to v7-8

This commit is contained in:
AndywinXp 2022-10-04 21:31:59 +02:00
parent 23069ff279
commit 87676d1365

View File

@ -521,7 +521,8 @@ void ScummEngine_v6::setCursorFromImg(uint img, uint room, uint imgindex) {
// be able to see some of those updates (i.e. the loading cursors in
// The Dig and The Curse of Monkey Island). This forced screen update
// addresses that.
_system->updateScreen();
if (_game.version > 6)
_system->updateScreen();
}
void ScummEngine_v6::useIm01Cursor(const byte *im, int w, int h) {