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Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 (Wrong sprite in foreground)
svn-id: r25403
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@ -79,7 +79,7 @@ public:
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Gob_StateLine *stateMach; // +28h
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Gob_StateLine *realStateMach; // +2ch
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char doAnim; // +30h
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char order; // +31h
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int8 order; // +31h
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char noTick; // +32h
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char toRedraw; // +33h
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char type; // +34h
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