MYST3: Add missing namespace for Euler Orientation.

This commit is contained in:
Joseph Jezak 2014-06-29 19:22:11 -04:00
parent ba50a6da4f
commit 887e4f9142

View File

@ -220,7 +220,7 @@ void ShaderRenderer::setupCameraPerspective(float pitch, float heading, float fo
proj(3,3) = 0.0f;
proj.transpose();
Math::Matrix4 model(pitch, 180.0f - heading, 0.0f, EO_ZXY);
Math::Matrix4 model(pitch, 180.0f - heading, 0.0f, Math::EO_ZXY);
model.transpose();
_mvpMatrix = proj * model;