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SLUDGE: Reduce header dependency
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parent
9759e9d131
commit
8880eceaa7
@ -21,7 +21,6 @@
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*/
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#include "common/debug.h"
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#include "common/config-manager.h"
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#include "sludge/fileset.h"
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#include "sludge/moreio.h"
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@ -221,7 +220,7 @@ void ResourceManager::finishAccess() {
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}
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void ResourceManager::dumpFile(int num, const char *pattern) {
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if (!ConfMan.getBool("dump_scripts"))
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if (!g_sludge->_dumpScripts)
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return;
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Common::DumpFile dumpFile;
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@ -20,8 +20,6 @@
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*
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*/
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#include "common/config-manager.h"
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#include "sludge/fileset.h"
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#include "sludge/floor.h"
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#include "sludge/graphics.h"
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@ -255,7 +253,7 @@ bool FloorManager::setFloor(int fileNum) {
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}
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void FloorManager::dumpFloor(int fileNum) {
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if (!ConfMan.getBool("dump_scripts"))
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if (!g_sludge->_dumpScripts)
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return;
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Common::DumpFile dumpFile;
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@ -20,7 +20,6 @@
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*
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*/
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "image/png.h"
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@ -54,7 +53,7 @@ bool ImgLoader::loadImage(int num, const char *fname, Common::SeekableReadStream
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g_sludge->_resMan->dumpFile(num, Common::String::format("%s%%04d.png", fname).c_str());
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}
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if (!ConfMan.getBool("dump_scripts"))
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if (!g_sludge->_dumpScripts)
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return true;
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if (dumpPng || (fname && num == -1)) {
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@ -19,6 +19,7 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/error.h"
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#include "common/random.h"
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@ -66,6 +67,8 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
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DebugMan.enableDebugChannel("Data Load");
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DebugMan.enableDebugChannel("Built-in");
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_dumpScripts = ConfMan.getBool("dump_scripts");
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// init graphics
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_origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
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_pixelFormat = new Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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@ -97,6 +97,8 @@ public:
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FatalMsgManager *_fatalMan;
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StatusBarManager *_statusBar;
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bool _dumpScripts;
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SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc);
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~SludgeEngine() override;
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@ -20,7 +20,6 @@
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*
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*/
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#include "common/config-manager.h"
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#include "image/png.h"
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#include "sludge/fileset.h"
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@ -172,7 +171,7 @@ bool GraphicsManager::setZBuffer(int num) {
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g_sludge->_resMan->finishAccess();
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setResourceForFatal(-1);
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if (!ConfMan.getBool("dump_scripts"))
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if (!g_sludge->_dumpScripts)
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return true;
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// Debug code to output light map image
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