SCI: adding uninitialized workaround for gk1

svn-id: r50969
This commit is contained in:
Martin Kiewitz 2010-07-17 21:13:37 +00:00
parent 880bb9f421
commit 88dfa3142f

View File

@ -364,6 +364,7 @@ static reg_t arithmetic_lookForWorkaround(const byte opcode, const SciWorkaround
static const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_FREDDYPHARKAS, 24, 0, "gcWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
{ GID_FREDDYPHARKAS, 31, 0, "quitWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
{ GID_GK1, 64950, 1, "Feature", "handleEvent", -1, 0, { 0, 0 } }, // sometimes when walk-clicking
{ GID_GK2, 11, 0, "", "export 10", -1, 3, { 0, 0 } }, // called when the game starts
{ GID_ISLANDBRAIN, 140, 0, "piece", "init", -1, 3, { 0, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
{ GID_ISLANDBRAIN, 268, 0, "anElement", "select", -1, 0, { 0, 0 } }, // elements puzzle, gets used before super TextIcon