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SCI: adding uninitialized workaround for gk1
svn-id: r50969
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@ -364,6 +364,7 @@ static reg_t arithmetic_lookForWorkaround(const byte opcode, const SciWorkaround
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static const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
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{ GID_FREDDYPHARKAS, 24, 0, "gcWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
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{ GID_FREDDYPHARKAS, 31, 0, "quitWin", "open", -1, 5, { 0, 0xf } }, // is used as priority for game menu
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{ GID_GK1, 64950, 1, "Feature", "handleEvent", -1, 0, { 0, 0 } }, // sometimes when walk-clicking
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{ GID_GK2, 11, 0, "", "export 10", -1, 3, { 0, 0 } }, // called when the game starts
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{ GID_ISLANDBRAIN, 140, 0, "piece", "init", -1, 3, { 0, 1 } }, // first puzzle right at the start, some initialization variable. bnt is done on it, and it should be non-0
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{ GID_ISLANDBRAIN, 268, 0, "anElement", "select", -1, 0, { 0, 0 } }, // elements puzzle, gets used before super TextIcon
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