SCI: handle given coordinate to draw() inside SJIS font support as if the horizontal part would be the center of the character, fixes not perfectly centered japanese text. I assume that PC98 ROM also handled it that way. The actual cause for those "bad" coordinates is GetLongest(), but that behaviour is definitely how sierra sci does it

svn-id: r48678
This commit is contained in:
Martin Kiewitz 2010-04-16 23:03:46 +00:00
parent b191acf7cc
commit 88f6a39312

View File

@ -74,7 +74,12 @@ byte GfxFontSjis::getCharHeight(uint16 chr) {
void GfxFontSjis::draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput) {
// TODO: Check, if character fits on screen - if it doesn't we need to skip it
// Normally SCI cuts the character and draws the part that fits, but the common SJIS doesn't support that
_screen->putKanjiChar(_commonFont, left, top, chr, color);
// It seems as if the PC98 ROM actually uses the given position as the center of the character, that's why we
// subtract 4 here. Otherwise the characters will be slightly to the right. The actual cause for "bad" coordinates
// is GetLongest() inside GfxText16. It leaves the last character that is causing a split to a new line within the
// current line instead of removing it. That way the result will actually be too long (not our fault, sierra sci
// does it the same way)
_screen->putKanjiChar(_commonFont, left - 4, top, chr, color);
}
} // End of namespace Sci