diff --git a/engines/grim/grim.cpp b/engines/grim/grim.cpp index 9be85c49b04..1f955e022cb 100644 --- a/engines/grim/grim.cpp +++ b/engines/grim/grim.cpp @@ -24,6 +24,7 @@ #define FORBIDDEN_SYMBOL_EXCEPTION_fgetc #define FORBIDDEN_SYMBOL_EXCEPTION_stderr #define FORBIDDEN_SYMBOL_EXCEPTION_stdin +#define FORBIDDEN_SYMBOL_EXCEPTION_FILE #include "common/archive.h" #include "common/debug-channels.h" @@ -186,8 +187,8 @@ GrimEngine::GrimEngine(OSystem *syst, uint32 gameFlags, GrimGameType gameType, C SearchMan.addSubDirectoryMatching(gameDataDir, "widescreen"); Debug::registerDebugChannels(); - - + + //Remastered: if (getGameFlags() & ADGF_REMASTERED) { for (int i = 0; i < kNumCutscenes; i++) { @@ -196,7 +197,7 @@ GrimEngine::GrimEngine(OSystem *syst, uint32 gameFlags, GrimGameType gameType, C for (int i = 0; i < kNumConcepts; i++) { _conceptEnabled[i] = false; } - + _saveMeta1 = ""; _saveMeta2 = 0; _saveMeta3 = ""; @@ -620,7 +621,7 @@ Common::KeymapArray GrimEngine::initKeymapsEMI(const char *target) { void GrimEngine::playAspyrLogo() { // A trimmed down version of the code found in mainloop - // for the purpose of playing the Aspyr-logo. + // for the purpose of playing the Aspyr-logo. // The reason for this, is that the logo needs a different // codec than all the other videos (which are Bink). // Code is provided to keep within the fps-limit, as well as to @@ -1698,7 +1699,7 @@ void GrimEngine::enableConcept(uint32 number) { assert (number < kNumConcepts); _conceptEnabled[number] = true; } - + bool GrimEngine::isCutsceneEnabled(uint32 number) const { assert (number < kNumCutscenes); return _cutsceneEnabled[number];