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SUPERNOVA: Display stubs, remove useless function declaration
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@ -127,9 +127,8 @@ bool GameManager::deserialize(Common::ReadStream *in, int version) {
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return !in->err();
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}
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Inventory::Inventory()
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: _numObjects(0)
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{}
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Inventory::Inventory() : _numObjects(0) {
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}
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// TODO: Update Inventory surface for scrolling
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void Inventory::add(Object &obj) {
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@ -648,12 +647,8 @@ void GameManager::corridorOnEntrance() {
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busted(0);
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}
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void busted(int i) {
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// STUB
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}
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void GameManager::telomat(int number) {
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// STUB
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warning("STUB: telomat %d", number);
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}
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void GameManager::startSearch() {
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@ -669,7 +664,7 @@ void GameManager::search(int time) {
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}
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void GameManager::guardNoticed() {
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// STUB
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warning("STUB: guardNoticed");
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}
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void GameManager::busted(int i) {
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@ -855,7 +850,7 @@ void GameManager::guardReturnedEvent() {
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}
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void GameManager::guardWalkEvent() {
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// STUBS
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warning("STUB: guardWalkEvent");
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}
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void GameManager::taxiEvent() {
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@ -882,7 +877,7 @@ void GameManager::taxiEvent() {
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}
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void GameManager::searchStartEvent() {
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// STUBS
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warning("STUB: searchStartEvent");
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}
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void GameManager::outro() {
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@ -920,7 +915,7 @@ bool GameManager::airless() {
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}
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void GameManager::shipStart() {
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// STUB
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warning("STUB: shipStart");
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}
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void GameManager::sentence(int number, bool brightness) {
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@ -1199,15 +1194,15 @@ void GameManager::roomBrightness() {
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}
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void GameManager::loadTime() {
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// STUB
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warning("STUB: loadTime");
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}
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void GameManager::saveTime() {
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// STUB
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warning("STUB: saveTime");
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}
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bool GameManager::saveGame(int number) {
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// STUB
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warning("STUB: savegame %d", number);
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return false;
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}
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@ -1216,7 +1211,7 @@ void GameManager::changeRoom(RoomID id) {
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}
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void GameManager::errorTemp() {
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// STUB
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warning("STUB: errorTemp");
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}
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void GameManager::wait2(int ticks) {
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