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TSAGE: Fixed using communicator in Scene #9700
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619a48dfbc
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@ -1247,7 +1247,7 @@ void Scene9700::signal() {
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}
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void Scene9700::process(Event &event) {
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if ((event.eventType == EVENT_BUTTON_DOWN) && (event.kbd.keycode == 0)) {
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if ((event.eventType == EVENT_BUTTON_DOWN) && !_action) {
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if (_gfxButton1.process(event)) {
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_globals->_sceneManager.changeScene(9200);
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} else if (_globals->_events._currentCursor == OBJECT_SCANNER) {
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