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LOL: fix some regressions
svn-id: r44092
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a13b03e4d9
commit
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@ -1722,7 +1722,7 @@ void LoLEngine::createGfxTables() {
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if (_flags.isTalkie || _loadSuppFilesFlag)
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return;
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Palette tpal(768);
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Palette tpal(256);
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_screen->loadPalette("fxpal.col", tpal);
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_screen->loadBitmap("fxpal.shp", 3, 3, 0);
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const uint8 *shpPal = _screen->getPtrToShape(_screen->getCPagePtr(2), 0) + 11;
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@ -2209,7 +2209,7 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) {
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gui_drawScene(0);
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_screen->copyPage(0, 12);
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Palette tpal(768), swampCol(768);
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Palette tpal(256), swampCol(256);
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if (_currentLevel == 11 && !(_flagsTable[52] & 0x04)) {
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uint8 *sc = _screen->getPalette(0).getData();
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@ -744,7 +744,7 @@ private:
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int olol_characterSkillTest(EMCState *script);
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int olol_countAllMonsters(EMCState *script);
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int olol_playEndSequence(EMCState *script);
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int olol_stopCharacterSpeech(EMCState *script);
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int olol_updatePortraits(EMCState *script);
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int olol_setPaletteBrightness(EMCState *script);
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int olol_calcInflictableDamage(EMCState *script);
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int olol_getInflictedDamage(EMCState *script);
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@ -1287,8 +1287,10 @@ int LoLEngine::olol_releaseMonsterShapes(EMCState *script) {
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int LoLEngine::olol_playCharacterScriptChat(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_playCharacterScriptChat(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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snd_stopSpeech(1);
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updatePortraits();
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if (_flags.isTalkie) {
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snd_stopSpeech(1);
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updatePortraits();
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}
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return playCharacterScriptChat(stackPos(0), stackPos(1), 1, getLangString(stackPos(2)), script, 0, 3);
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}
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@ -1427,9 +1429,10 @@ int LoLEngine::olol_playEndSequence(EMCState *script){
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return 0;
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}
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int LoLEngine::olol_stopCharacterSpeech(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_stopCharacterSpeech(%p)", (const void *)script);
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snd_stopSpeech(1);
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int LoLEngine::olol_updatePortraits(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_updatePortraits(%p)", (const void *)script);
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if (_flags.isTalkie)
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snd_stopSpeech(1);
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updatePortraits();
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return 1;
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}
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@ -2184,7 +2187,7 @@ int LoLEngine::olol_restoreMagicShroud(EMCState *script) {
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_res->loadFileToBuf("LITEPAL3.COL", tpal1, 768);
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_screen->generateFadeTable(tpal2, tpal4, tpal1, 4);
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Palette pal(768);
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Palette pal(256);
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for (int i = 0; i < 21; i++) {
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uint32 etime = _system->getMillis() + 20 * _tickLength;
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@ -2804,7 +2807,7 @@ void LoLEngine::setupOpcodeTable() {
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// 0x68
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Opcode(olol_countAllMonsters);
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Opcode(olol_playEndSequence);
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Opcode(olol_stopCharacterSpeech);
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Opcode(olol_updatePortraits);
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Opcode(olol_setPaletteBrightness);
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// 0x6C
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@ -2941,7 +2941,6 @@ TownsPC98_OpnCore::TownsPC98_OpnCore(Audio::Mixer *mixer, OpnType type) :
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}
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TownsPC98_OpnCore::~TownsPC98_OpnCore() {
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_mixer->stopHandle(_soundHandle);
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delete _ssg;
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delete _prc;
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delete[] _chanInternal;
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