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DREAMWEB: Removing redundant methods: the game does not allow save/load from GMM
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8a5f1a91e6
@ -119,9 +119,6 @@ public:
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Common::Error loadGameState(int slot) override;
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Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave = false) override;
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bool canLoadGameStateCurrently(Common::U32String *msg = nullptr) override;
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bool canSaveGameStateCurrently(Common::U32String *msg = nullptr) override;
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uint8 randomNumber() { return _rnd.getRandomNumber(255); }
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void mouseCall(uint16 *x, uint16 *y, uint16 *state); //fill mouse pos and button state
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@ -251,14 +251,6 @@ Common::Error DreamWebEngine::saveGameState(int slot, const Common::String &desc
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return Common::kNoError;
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}
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bool DreamWebEngine::canLoadGameStateCurrently(Common::U32String *msg) {
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return false;
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}
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bool DreamWebEngine::canSaveGameStateCurrently(Common::U32String *msg) {
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return false;
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}
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Common::Language DreamWebEngine::getLanguage() const {
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return _gameDescription->desc.language;
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}
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