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https://github.com/libretro/scummvm.git
synced 2025-02-23 12:44:02 +00:00
Added beep sound to Nippon Safes for Amiga.
svn-id: r29171
This commit is contained in:
parent
205b65ba11
commit
8a73ce38bb
@ -212,7 +212,7 @@ uint16 Menu::chooseLanguage() {
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if (128 + _si * 49 <= _vm->_mousePos.x) continue;
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if (180 - _si * 25 <= _vm->_mousePos.y) continue;
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// beep();
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_vm->beep();
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switch (_si) {
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case 0:
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@ -368,7 +368,7 @@ void Menu::selectCharacter() {
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if (_si != -1) {
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_vm->_gfx->grabRect((byte*)v14.pixels, r, Gfx::kBitFront, BLOCK_WIDTH);
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_vm->_gfx->flatBlitCnv(&v14, _di * SLOT_WIDTH + SLOT_X, SLOT_Y, Gfx::kBitFront);
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// beep();
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_vm->beep();
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if (_vm->getPlatform() == Common::kPlatformAmiga && (_vm->getFeatures() & GF_LANG_MULT)) {
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if (_amigaDinoKey[_di] == _si)
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@ -547,7 +547,7 @@ Parallaction::InputData *Parallaction::translateInput() {
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}
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}
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// beep();
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beep();
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setArrowCursor();
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return &_input;
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}
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@ -1142,6 +1142,9 @@ const char *Character::getFullName() const {
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}
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void Parallaction::beep() {
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_soundMan->playSfx("beep", 3, false);
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}
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@ -580,6 +580,7 @@ public:
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virtual void jobEraseLabel(void *parm, Job *j) = 0;
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virtual void jobWaitRemoveJob(void *parm, Job *j) = 0;
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void beep();
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public:
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const char **_zoneFlagNamesRes;
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@ -789,7 +790,6 @@ protected:
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void initOpcodes();
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void initParsers();
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// program parser
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OpcodeSet _instructionParsers;
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Table *_instructionNames;
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@ -407,4 +407,5 @@ JobOpcode* Parallaction_ns::createJobOpcode(uint functionId, Job *job) {
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return new OpcodeImpl2<Parallaction_ns>(this, _jobsFn[functionId], job);
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}
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} // namespace Parallaction
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@ -318,6 +318,28 @@ AmigaSoundMan::~AmigaSoundMan() {
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stopSfx(3);
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}
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static byte res_amigaBeep[] = {
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0, 20, 40, 60, 80, 60, 40, 20, 0, 236, 216, 196, 176, 196, 216, 236
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};
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void AmigaSoundMan::loadChannelData(const char *filename, Channel *ch) {
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if (!scumm_stricmp("beep", filename)) {
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ch->header.oneShotHiSamples = 0;
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ch->header.repeatHiSamples = 0;
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ch->header.samplesPerHiCycle = 0;
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ch->header.samplesPerSec = 12000;
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ch->header.volume = 255;
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ch->data = res_amigaBeep;
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ch->dataSize = 16;
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return;
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}
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Common::ReadStream *stream = _vm->_disk->loadSound(filename);
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Audio::A8SVXDecoder decoder(*stream, ch->header, ch->data, ch->dataSize);
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decoder.decode();
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delete stream;
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}
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void AmigaSoundMan::playSfx(const char *filename, uint channel, bool looping, int volume, int rate) {
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if (channel >= NUM_AMIGA_CHANNELS) {
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warning("unknown sfx channel");
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@ -327,10 +349,7 @@ void AmigaSoundMan::playSfx(const char *filename, uint channel, bool looping, in
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debugC(1, kDebugAudio, "AmigaSoundMan::playSfx(%s, %i)", filename, channel);
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Channel *ch = &_channels[channel];
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Common::ReadStream *stream = _vm->_disk->loadSound(filename);
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Audio::A8SVXDecoder decoder(*stream, ch->header, ch->data, ch->dataSize);
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decoder.decode();
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delete stream;
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loadChannelData(filename, ch);
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uint32 loopStart, loopEnd, flags;
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if (looping) {
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@ -95,6 +95,8 @@ class AmigaSoundMan : public SoundMan {
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uint32 flags;
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} _channels[NUM_AMIGA_CHANNELS];
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void loadChannelData(const char *filename, Channel *ch);
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public:
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AmigaSoundMan(Parallaction *vm);
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~AmigaSoundMan();
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