MADS: Phantom: Fix coding style in Scene1xx

This commit is contained in:
Strangerke 2015-11-09 09:08:29 +01:00
parent 7bd86b84a9
commit 8a74ec9da9

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@ -112,7 +112,8 @@ void Scene1xx::setPlayerSpritesPrefix() {
if (oldName != _game._player._spritesPrefix)
_game._player._spritesChanged = true;
_game._player._scalingVelocity = true;}
_game._player._scalingVelocity = true;
}
/*------------------------------------------------------------------------*/