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DIRECTOR: Use tail md5 for the fallback detection
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@ -111,7 +111,7 @@ static Director::DirectorGameDescription s_fallbackDesc = {
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AD_ENTRY1(0, 0),
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Common::UNK_LANG,
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Common::kPlatformWindows,
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ADGF_NO_FLAGS,
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ADGF_TAILMD5, // We calculate tail of the projector
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GUIO0()
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},
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Director::GID_GENERIC,
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@ -275,7 +275,7 @@ ADDetectedGame DirectorMetaEngineDetection::fallbackDetect(const FileMap &allFil
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Common::strlcpy(s_fallbackExtraBuf, extra.c_str(), sizeof(s_fallbackExtraBuf) - 1);
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desc->desc.extra = s_fallbackExtraBuf;
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warning("Director fallback detection %s", extra.c_str());
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warning("Director fallback detection %s (uses tail MD5)", extra.c_str());
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ADDetectedGame game(&desc->desc);
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