Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more

consistent with dxa_player.[cpp|h]. (Though actually, "decoder" might be more
accurate...)

svn-id: r23774
This commit is contained in:
Torbjörn Andersson 2006-08-27 09:10:24 +00:00
parent 57bdecb4c6
commit 8ae050ff08
5 changed files with 4 additions and 5 deletions

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@ -23,8 +23,8 @@
#ifndef ANIMATION_H
#define ANIMATION_H
#include "graphics/animation.h"
#include "graphics/dxa_player.h"
#include "graphics/mpeg_player.h"
#include "sword1/screen.h"
#include "sword1/sound.h"

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@ -22,8 +22,8 @@
#ifndef SWORD2_ANIMATION_H
#define SWORD2_ANIMATION_H
#include "graphics/animation.h"
#include "graphics/dxa_player.h"
#include "graphics/mpeg_player.h"
#include "sound/mixer.h"
namespace Sword2 {

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@ -1,7 +1,6 @@
MODULE := graphics
MODULE_OBJS := \
animation.o \
cursorman.o \
dxa_player.o \
font.o \
@ -13,6 +12,7 @@ MODULE_OBJS := \
ilbm.o \
imagedec.o \
imageman.o \
mpeg_player.o \
paletteman.o \
primitives.o \
scaler.o \

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@ -21,8 +21,7 @@
*/
#include "common/stdafx.h"
#include "graphics/animation.h"
#include "common/config-manager.h"
#include "graphics/mpeg_player.h"
#include "common/file.h"
#include "common/system.h"
#include "common/util.h"