ZVISION: Alter video handling to follow the new video audio track wrapper.

Commit 7a49802c01b0c39be4e86335689db8f3359fde68 created an audio track
hook that allows video decoding to use a differnt audio track encoding method

Also, re-normalize line endings
This commit is contained in:
richiesams 2013-06-08 10:32:22 -05:00
parent 5d64107ff3
commit 8ae85892d6
4 changed files with 308 additions and 368 deletions

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@ -1,256 +1,256 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/system.h"
#include "zvision/zvision.h"
namespace ZVision {
struct ZVisionGameDescription {
ADGameDescription desc;
};
uint32 ZVision::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language ZVision::getLanguage() const {
return _gameDescription->desc.language;
}
}
static const PlainGameDescriptor zVisionGames[] = {
{"zvision", "ZVision Game"},
{"znemesis", "Zork Nemesis: The Forbidden Lands"},
{"zgi", "Zork: Grand Inquisitor"},
{0, 0}
};
namespace ZVision {
static const ZVisionGameDescription gameDescriptions[] = {
{
// Zork Nemesis English version
{
"znemesis",
0,
AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
},
{ AD_TABLE_END_MARKER }
};
} // End of namespace ZVision
static const char *directoryGlobs[] = {
"znemscr",
0
};
static const ExtraGuiOption ZVisionExtraGuiOption = {
_s("Use original save/load screens"),
_s("Use the original save/load screens, instead of the ScummVM ones"),
"originalsaveload",
false
};
class ZVisionMetaEngine : public AdvancedMetaEngine {
public:
ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames) {
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
_singleid = "zvision";
}
virtual const char *getName() const {
return "ZVision";
}
virtual const char *getOriginalCopyright() const {
return "ZVision Activision (C) 1996";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const {
return false;
/*
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime);
*/
}
/*bool ZVision::ZVision::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}*/
bool ZVisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const ZVision::ZVisionGameDescription *gd = (const ZVision::ZVisionGameDescription *)desc;
if (gd) {
*engine = new ZVision::ZVision(syst, gd);
}
return gd != 0;
}
const ExtraGuiOptions ZVisionMetaEngine::getExtraGuiOptions(const Common::String &target) const {
ExtraGuiOptions options;
options.push_back(ZVisionExtraGuiOption);
return options;
}
SaveStateList ZVisionMetaEngine::listSaves(const char *target) const {
//Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
/*ZVision::ZVision::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)*/
SaveStateList saveList;
/* for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (ZVision::ZVision::readSaveHeader(in, false, header) == ZVision::ZVision::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}*/
return saveList;
}
int ZVisionMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const {
/*
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
saveFileMan->removeSavefile(filename.c_str());
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".???";
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
// Rename every slot greater than the deleted slot,
if (slotNum > slot) {
saveFileMan->renameSavefile(file->c_str(), filename.c_str());
filename = ZVision::ZVision::getSavegameFilename(target, ++slot);
}
}
*/
}
SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
/*
Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
ZVision::ZVision::SaveHeader header;
ZVision::ZVision::kReadSaveHeaderError error;
error = ZVision::ZVision::readSaveHeader(in, true, header);
delete in;
if (error == ZVision::ZVision::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
desc.setThumbnail(header.thumbnail);
if (header.version > 0) {
int day = (header.saveDate >> 24) & 0xFF;
int month = (header.saveDate >> 16) & 0xFF;
int year = header.saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (header.saveTime >> 16) & 0xFF;
int minutes = (header.saveTime >> 8) & 0xFF;
desc.setSaveTime(hour, minutes);
desc.setPlayTime(header.playTime * 1000);
}
return desc;
}
}
*/
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(ZVISION)
REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
#else
REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
#endif
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/translation.h"
#include "common/savefile.h"
#include "common/str-array.h"
#include "common/system.h"
#include "zvision/zvision.h"
namespace ZVision {
struct ZVisionGameDescription {
ADGameDescription desc;
};
uint32 ZVision::getFeatures() const {
return _gameDescription->desc.flags;
}
Common::Language ZVision::getLanguage() const {
return _gameDescription->desc.language;
}
}
static const PlainGameDescriptor zVisionGames[] = {
{"zvision", "ZVision Game"},
{"znemesis", "Zork Nemesis: The Forbidden Lands"},
{"zgi", "Zork: Grand Inquisitor"},
{0, 0}
};
namespace ZVision {
static const ZVisionGameDescription gameDescriptions[] = {
{
// Zork Nemesis English version
{
"znemesis",
0,
AD_ENTRY1s("CSCR.ZFS", "88226e51a205d2e50c67a5237f3bd5f2", 2397741),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GUIO_NONE)
},
},
{ AD_TABLE_END_MARKER }
};
} // End of namespace ZVision
static const char *directoryGlobs[] = {
"znemscr",
0
};
static const ExtraGuiOption ZVisionExtraGuiOption = {
_s("Use original save/load screens"),
_s("Use the original save/load screens, instead of the ScummVM ones"),
"originalsaveload",
false
};
class ZVisionMetaEngine : public AdvancedMetaEngine {
public:
ZVisionMetaEngine() : AdvancedMetaEngine(ZVision::gameDescriptions, sizeof(ZVision::ZVisionGameDescription), zVisionGames) {
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
_singleid = "zvision";
}
virtual const char *getName() const {
return "ZVision";
}
virtual const char *getOriginalCopyright() const {
return "ZVision Activision (C) 1996";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};
bool ZVisionMetaEngine::hasFeature(MetaEngineFeature f) const {
return false;
/*
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime);
*/
}
/*bool ZVision::ZVision::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}*/
bool ZVisionMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const ZVision::ZVisionGameDescription *gd = (const ZVision::ZVisionGameDescription *)desc;
if (gd) {
*engine = new ZVision::ZVision(syst, gd);
}
return gd != 0;
}
const ExtraGuiOptions ZVisionMetaEngine::getExtraGuiOptions(const Common::String &target) const {
ExtraGuiOptions options;
options.push_back(ZVisionExtraGuiOption);
return options;
}
SaveStateList ZVisionMetaEngine::listSaves(const char *target) const {
//Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
/*ZVision::ZVision::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)*/
SaveStateList saveList;
/* for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (ZVision::ZVision::readSaveHeader(in, false, header) == ZVision::ZVision::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}*/
return saveList;
}
int ZVisionMetaEngine::getMaximumSaveSlot() const {
return 999;
}
void ZVisionMetaEngine::removeSaveState(const char *target, int slot) const {
/*
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
saveFileMan->removeSavefile(filename.c_str());
Common::StringArray filenames;
Common::String pattern = target;
pattern += ".???";
filenames = saveFileMan->listSavefiles(pattern.c_str());
Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
// Rename every slot greater than the deleted slot,
if (slotNum > slot) {
saveFileMan->renameSavefile(file->c_str(), filename.c_str());
filename = ZVision::ZVision::getSavegameFilename(target, ++slot);
}
}
*/
}
SaveStateDescriptor ZVisionMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
/*
Common::String filename = ZVision::ZVision::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
ZVision::ZVision::SaveHeader header;
ZVision::ZVision::kReadSaveHeaderError error;
error = ZVision::ZVision::readSaveHeader(in, true, header);
delete in;
if (error == ZVision::ZVision::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
desc.setThumbnail(header.thumbnail);
if (header.version > 0) {
int day = (header.saveDate >> 24) & 0xFF;
int month = (header.saveDate >> 16) & 0xFF;
int year = header.saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (header.saveTime >> 16) & 0xFF;
int minutes = (header.saveTime >> 8) & 0xFF;
desc.setSaveTime(hour, minutes);
desc.setPlayTime(header.playTime * 1000);
}
return desc;
}
}
*/
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(ZVISION)
REGISTER_PLUGIN_DYNAMIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
#else
REGISTER_PLUGIN_STATIC(ZVISION, PLUGIN_TYPE_ENGINE, ZVisionMetaEngine);
#endif

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@ -29,97 +29,9 @@
namespace ZVision {
// Redefinitions from avi_decoder.cpp
#define ID_VIDS MKTAG('v','i','d','s')
#define ID_TXTS MKTAG('t','x','t','s')
#define ID_STRF MKTAG('s','t','r','f')
#define ID_AUDS MKTAG('a','u','d','s')
#define ID_MIDS MKTAG('m','i','d','s')
// Copied off AVIDecoder::handleStreamHeader()
void ZorkAVIDecoder::handleStreamHeader() {
AVIStreamHeader sHeader;
sHeader.size = _fileStream->readUint32LE();
sHeader.streamType = _fileStream->readUint32BE();
if (sHeader.streamType == ID_MIDS || sHeader.streamType == ID_TXTS)
error("Unhandled MIDI/Text stream");
sHeader.streamHandler = _fileStream->readUint32BE();
sHeader.flags = _fileStream->readUint32LE();
sHeader.priority = _fileStream->readUint16LE();
sHeader.language = _fileStream->readUint16LE();
sHeader.initialFrames = _fileStream->readUint32LE();
sHeader.scale = _fileStream->readUint32LE();
sHeader.rate = _fileStream->readUint32LE();
sHeader.start = _fileStream->readUint32LE();
sHeader.length = _fileStream->readUint32LE();
sHeader.bufferSize = _fileStream->readUint32LE();
sHeader.quality = _fileStream->readUint32LE();
sHeader.sampleSize = _fileStream->readUint32LE();
_fileStream->skip(sHeader.size - 48); // Skip over the remainder of the chunk (frame)
if (_fileStream->readUint32BE() != ID_STRF)
error("Could not find STRF tag");
uint32 strfSize = _fileStream->readUint32LE();
uint32 startPos = _fileStream->pos();
if (sHeader.streamType == ID_VIDS) {
BitmapInfoHeader bmInfo;
bmInfo.size = _fileStream->readUint32LE();
bmInfo.width = _fileStream->readUint32LE();
bmInfo.height = _fileStream->readUint32LE();
bmInfo.planes = _fileStream->readUint16LE();
bmInfo.bitCount = _fileStream->readUint16LE();
bmInfo.compression = _fileStream->readUint32BE();
bmInfo.sizeImage = _fileStream->readUint32LE();
bmInfo.xPelsPerMeter = _fileStream->readUint32LE();
bmInfo.yPelsPerMeter = _fileStream->readUint32LE();
bmInfo.clrUsed = _fileStream->readUint32LE();
bmInfo.clrImportant = _fileStream->readUint32LE();
if (bmInfo.clrUsed == 0)
bmInfo.clrUsed = 256;
if (sHeader.streamHandler == 0)
sHeader.streamHandler = bmInfo.compression;
AVIVideoTrack *track = new AVIVideoTrack(_header.totalFrames, sHeader, bmInfo);
if (bmInfo.bitCount == 8) {
byte *palette = const_cast<byte *>(track->getPalette());
for (uint32 i = 0; i < bmInfo.clrUsed; i++) {
palette[i * 3 + 2] = _fileStream->readByte();
palette[i * 3 + 1] = _fileStream->readByte();
palette[i * 3] = _fileStream->readByte();
_fileStream->readByte();
}
track->markPaletteDirty();
}
addTrack(track);
} else if (sHeader.streamType == ID_AUDS) {
PCMWaveFormat wvInfo;
wvInfo.tag = _fileStream->readUint16LE();
wvInfo.channels = _fileStream->readUint16LE();
wvInfo.samplesPerSec = _fileStream->readUint32LE();
wvInfo.avgBytesPerSec = _fileStream->readUint32LE();
wvInfo.blockAlign = _fileStream->readUint16LE();
wvInfo.size = _fileStream->readUint16LE();
// AVI seems to treat the sampleSize as including the second
// channel as well, so divide for our sake.
if (wvInfo.channels == 2)
sHeader.sampleSize /= 2;
addTrack(new ZorkAVIAudioTrack(sHeader, wvInfo, _soundType));
}
// Ensure that we're at the end of the chunk
_fileStream->seek(startPos + strfSize);
Video::AVIDecoder::AVIAudioTrack *ZVision::ZorkAVIDecoder::createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo) {
ZVision::ZorkAVIDecoder::ZorkAVIAudioTrack *audioTrack = new ZVision::ZorkAVIDecoder::ZorkAVIAudioTrack(sHeader, wvInfo, _soundType);
return (Video::AVIDecoder::AVIAudioTrack *)audioTrack;
}
void ZorkAVIDecoder::ZorkAVIAudioTrack::queueSound(Common::SeekableReadStream *stream) {

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@ -45,7 +45,7 @@ private:
void queueSound(Common::SeekableReadStream *stream);
};
void handleStreamHeader();
Video::AVIDecoder::AVIAudioTrack *createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo);
private:
// Audio Codecs

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@ -61,6 +61,45 @@ ZVision::~ZVision() {
DebugMan.clearAllDebugChannels();
}
// Taken from SCI
void scale2x(const byte *src, byte *dst, int16 srcWidth, int16 srcHeight, byte bytesPerPixel) {
assert(bytesPerPixel == 1 || bytesPerPixel == 2);
const int newWidth = srcWidth * 2;
const int pitch = newWidth * bytesPerPixel;
const byte *srcPtr = src;
if (bytesPerPixel == 1) {
for (int y = 0; y < srcHeight; y++) {
for (int x = 0; x < srcWidth; x++) {
const byte color = *srcPtr++;
dst[0] = color;
dst[1] = color;
dst[newWidth] = color;
dst[newWidth + 1] = color;
dst += 2;
}
dst += newWidth;
}
} else if (bytesPerPixel == 2) {
for (int y = 0; y < srcHeight; y++) {
for (int x = 0; x < srcWidth; x++) {
const byte color = *srcPtr++;
const byte color2 = *srcPtr++;
dst[0] = color;
dst[1] = color2;
dst[2] = color;
dst[3] = color2;
dst[pitch] = color;
dst[pitch + 1] = color2;
dst[pitch + 2] = color;
dst[pitch + 3] = color2;
dst += 4;
}
dst += pitch;
}
}
}
void playVideo(Video::VideoDecoder *videoDecoder /*, VideoState videoState*/) {
if (!videoDecoder)
return;
@ -75,32 +114,19 @@ void playVideo(Video::VideoDecoder *videoDecoder /*, VideoState videoState*/) {
uint16 screenWidth = 640;//g_sci->_gfxScreen->getDisplayWidth();
uint16 screenHeight = 480;//g_sci->_gfxScreen->getDisplayHeight();
//videoState.fileName.toLowercase();
bool zoom2x = true;
/*if (screenWidth == 640 && width <= 320 && height <= 240 && ((videoState.flags & kDoubled))) {
if (zoom2x) {
width *= 2;
height *= 2;
pitch *= 2;
scaleBuffer = new byte[width * height * bytesPerPixel];
}*/
}
uint16 x, y;
// Sanity check...
/*if (videoState.x > 0 && videoState.y > 0 && isVMD) {
x = videoState.x;
y = videoState.y;
if (x + width > screenWidth || y + height > screenHeight) {
// Happens in the Lighthouse demo
warning("VMD video won't fit on screen, centering it instead");
x = (screenWidth - width) / 2;
y = (screenHeight - height) / 2;
}
} else {*/
x = (screenWidth - width) / 2;
y = (screenHeight - height) / 2;
//}
x = (screenWidth - width) / 2;
y = (screenHeight - height) / 2;
bool skipVideo = false;
@ -110,8 +136,7 @@ void playVideo(Video::VideoDecoder *videoDecoder /*, VideoState videoState*/) {
if (frame) {
if (scaleBuffer) {
// TODO: Perhaps reuse the relevant function from SCI?
//g_sci->_gfxScreen->scale2x((byte *)frame->pixels, scaleBuffer, videoDecoder->getWidth(), videoDecoder->getHeight(), bytesPerPixel);
scale2x((byte *)frame->pixels, scaleBuffer, videoDecoder->getWidth(), videoDecoder->getHeight(), bytesPerPixel);
g_system->copyRectToScreen(scaleBuffer, pitch, x, y, width, height);
} else {
g_system->copyRectToScreen(frame->pixels, frame->pitch, x, y, width, height);
@ -178,6 +203,9 @@ Common::Error ZVision::run() {
#if 1
// Image test
initGraphics(640, 480, true, &format);
if (f.open("zassets/castle/CB8EB11C.TGA")) {
Graphics::TGADecoder tga;
if (!tga.loadStream(f))