When including files from common/, explicitly use the common/ prefix

svn-id: r18444
This commit is contained in:
Max Horn 2005-06-24 15:23:51 +00:00
parent 68907449b7
commit 8b1d7b9166
303 changed files with 315 additions and 315 deletions

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "cd_default.h"

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@ -20,7 +20,7 @@
*
*/
#include <SonyClie.h>
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "cd_msa.h"
#include "start.h" // for appFileCreat

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "common/config-manager.h"

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@ -7,7 +7,7 @@
#include "scumm_globals.h"
#include "globals.h"
#include "stdafx.h"
#include "common/stdafx.h"
#include "version.h"
#include "formEditGame.h"

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
#include "scumm.h"

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
#include "common/scaler.h"

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
#include "common/scaler.h"

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
void OSystem_PALMOS::showOverlay() {

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@ -19,7 +19,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
#include "rumble.h"

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@ -21,7 +21,7 @@
*/
#include <ctype.h>
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
#define MAX_BLOCK 64000 // store in memory, before dump to file

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/config-manager.h"
#include "palm.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "common/stdafx.h"
#include "palm.h"
Err sndCallback(void* UserDataP, SndStreamRef stream, void* bufferP, UInt32 *bufferSizeP) {

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "backends/fs/fs.h"
#include "common/util.h"

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@ -20,7 +20,7 @@
#if defined(__PALMOS_TRAPS__)
#include "stdafx.h"
#include "common/stdafx.h"
#include "../fs.h"
#include <stdio.h>
#include <stdlib.h>

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@ -20,7 +20,7 @@
#if defined(UNIX) || defined(__DC__)
#include "stdafx.h"
#include "common/stdafx.h"
#include "../fs.h"

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@ -22,7 +22,7 @@
*/
#if defined (__SYMBIAN32__)
#include "stdafx.h"
#include "common/stdafx.h"
#include "../fs.h"
//#include <sys/param.h>

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@ -20,7 +20,7 @@
#ifdef WIN32
#include "stdafx.h"
#include "common/stdafx.h"
#include "../fs.h"
#include <stdio.h>
#include <stdlib.h>

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@ -24,7 +24,7 @@
#if defined (__GP32__)
#include "stdafx.h"
#include "common/stdafx.h"
#include "backends/gp32/gp32.h"
#include "backends/fs/fs.h"

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@ -27,7 +27,7 @@
#include "sound/mpu401.h"
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/util.h"
#include "common/config-manager.h"

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@ -20,7 +20,7 @@
#ifdef MACOSX
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/config-manager.h"
#include "common/util.h"
#include "sound/mpu401.h"

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@ -29,7 +29,7 @@
#include <proto/dos.h>
#include <proto/etude.h>
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
#include "common/util.h"
#include "morphos.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
/* NULL driver */

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@ -27,7 +27,7 @@
#if defined(UNIX) && !defined(__BEOS__)
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
#include "common/util.h"

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@ -20,7 +20,7 @@
#if defined(WIN32) && !defined(_WIN32_WCE)
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
#include "common/util.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
#include "common/util.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "sound/mpu401.h"
#include "common/util.h"

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@ -21,7 +21,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "engine.h"
#include "common/util.h"
#include "scumm/scumm.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "engine.h"
#include <exec/types.h>

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@ -21,7 +21,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "engine.h"
#include <dos/dos.h>

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@ -33,7 +33,7 @@
#include <proto/cdda.h>
#include <proto/icon.h>
#include "stdafx.h"
#include "common/stdafx.h"
#include "scumm/scumm.h"
#include "base/gameDetector.h"
#include "common/scaler.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "engine.h"
#include <exec/memory.h>

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"

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@ -22,7 +22,7 @@
#ifndef __PS2FILE_IO__
#define __PS2FILE_IO__
#include "scummsys.h"
#include "common/scummsys.h"
class Ps2File {
public:

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@ -30,7 +30,7 @@
#include "backends/ps2/Gs2dScreen.h"
#include "backends/ps2/asyncfio.h"
#include "backends/ps2/systemps2.h"
#include "scummsys.h"
#include "common/scummsys.h"
extern AsyncFio fio;

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
@ -31,7 +31,7 @@
#include <iopcontrol.h>
#include <iopheap.h>
#include <osd_config.h>
#include "scummsys.h"
#include "common/scummsys.h"
#include "../intern.h"
#include "base/engine.h"
#include "backends/ps2/systemps2.h"

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@ -22,8 +22,8 @@
#ifndef SYSTEMPS2_H
#define SYSTEMPS2_H
#include "stdafx.h"
#include "system.h"
#include "common/stdafx.h"
#include "common/system.h"
class Gs2dScreen;
class Ps2Input;

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEActions.h"
#include "CEActionsPocket.h"
#include "CEActionsSmartphone.h"

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@ -20,7 +20,7 @@
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEActionsPocket.h"
#include "EventsBuffer.h"

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@ -23,7 +23,7 @@
//#ifdef WIN32_PLATFORM_WFSP
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEActionsSmartphone.h"
#include "EventsBuffer.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEDevice.h"
#include <SDL.h>

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEKeysDialog.h"
#include "CEActions.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "wince-sdl.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "CEScaler.h"
int redblueMasks[] = { 0x7C1F, 0xF81F };

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "Toolbar.h"
#include "SDL_ImageResource.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "ItemAction.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "ItemSwitch.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "Panel.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "PanelItem.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "PanelKeyboard.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "SDL_ImageResource.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "Toolbar.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "ToolbarHandler.h"
namespace CEGUI {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "EventsBuffer.h"
namespace CEKEYS {

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "Key.h"
namespace CEKEYS {

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#if defined(WIN32)
#include <malloc.h>
#endif

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@ -20,7 +20,7 @@
#ifndef ENGINE_H
#define ENGINE_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/str.h"

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "base/engine.h"
#include "base/gameDetector.h"

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@ -28,7 +28,7 @@
* of almost all the classes, methods and variables, and how they interact.
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "base/engine.h"
#include "base/gameDetector.h"
#include "base/plugins.h"

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "backends/fs/fs.h"
#include "base/gameDetector.h"
#include "base/plugins.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/config-file.h"
#include "common/file.h"

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/config-manager.h"
#include "common/file.h"

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@ -18,7 +18,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/debugger.h"
#include "common/system.h"

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@ -22,7 +22,7 @@
#ifndef COMMON_FILE_H
#define COMMON_FILE_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/str.h"
#include "common/stream.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/mutex.h"
#include "common/system.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/util.h"
#include "common/config-manager.h"
#include "common/savefile.h"

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@ -22,7 +22,7 @@
#ifndef COMMON_SAVEFILE_H
#define COMMON_SAVEFILE_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/stream.h"

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@ -24,7 +24,7 @@
#ifndef COMMON_SCALER_INTERN_H
#define COMMON_SCALER_INTERN_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
template<int bitFormat>

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@ -20,12 +20,12 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#include "scaler.h"
#include "scaler/intern.h"
#include "common/scaler.h"
#include "common/scaler/intern.h"
template<int bitFormat>
uint16 quadBlockInterpolate(const uint8* src, uint32 srcPitch) {

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/str.h"
#include <ctype.h>

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/stream.h"
#include "common/str.h"

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@ -22,7 +22,7 @@
#ifndef COMMON_STREAM_H
#define COMMON_STREAM_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"

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@ -20,7 +20,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "backends/intern.h"

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@ -20,7 +20,7 @@
#ifndef __MORPHOS__
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/timer.h"
#include "common/util.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "base/engine.h"
#include "common/util.h"

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@ -18,7 +18,7 @@
* $Header$
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "base/gameDetector.h"
#include "base/plugins.h"

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@ -22,7 +22,7 @@
#ifndef GOB_VIDEO_H
#define GOB_VIDEO_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/util.h"
namespace Gob {

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@ -21,7 +21,7 @@
#ifndef FONTMAN_H
#define FONTMAN_H
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/singleton.h"
#include "common/str.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "graphics/font.h"
namespace Graphics {

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/EditTextWidget.h"
#include "gui/dialog.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/ListWidget.h"
#include "gui/ScrollBarWidget.h"
#include "gui/dialog.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "gui/dialog.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "ScrollBarWidget.h"
#include "gui/dialog.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/util.h"
#include "gui/TabWidget.h"
#include "gui/dialog.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "base/engine.h"
#include "base/version.h"
#include "common/system.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/browser.h"
#include "gui/newgui.h"
#include "gui/ListWidget.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "gui/chooser.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/console.h"
#include "gui/ScrollBarWidget.h"

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@ -20,7 +20,7 @@
#include <ctype.h>
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/newgui.h"
#include "gui/dialog.h"
#include "gui/widget.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/editable.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "backends/fs/fs.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/str.h"
#include "common/system.h"
#include "gui/message.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "common/util.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "gui/browser.h"
#include "gui/chooser.h"
#include "gui/newgui.h"

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@ -18,7 +18,7 @@
* $Header$
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/util.h"
#include "graphics/fontman.h"
#include "gui/widget.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "codecs.h"
/*****************************************************************************

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "resource.h"
#include "codecs.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "resource.h"
#include "common/stream.h"
#include "common/array.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "common/system.h"
#include "base/gameDetector.h"

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@ -19,7 +19,7 @@
*
*/
#include "stdafx.h"
#include "common/stdafx.h"
#include "resource.h"
#include "common/stream.h"

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