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Commented out two frees() in DestroyScalers(), introduced with commit #31244 and added a FIXME - these cause crashes with 640x480 games, when using an HQ2x scaler
svn-id: r31247
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@ -112,8 +112,10 @@ void InitScalers(uint32 BitFormat) {
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}
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void DestroyScalers(){
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free(RGBtoYUV);
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free(LUT16to32);
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// FIXME: these cause memory access violation problems in some
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// 640x480 games, when using the HQ2x graphics scaler
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//free(RGBtoYUV);
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//free(LUT16to32);
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}
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