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TSAGE: Change the type of two variables to boolean
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parent
72770f2341
commit
8cf896fc12
@ -724,7 +724,7 @@ void SoundManager::sfRethinkSoundDrivers() {
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ve._type0._sound = NULL;
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ve._type0._channelNum = 0;
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ve._type0._priority = 0;
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ve._type0._fieldA = 0;
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ve._type0._fieldA = false;
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vs->_entries.push_back(ve);
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}
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@ -781,11 +781,11 @@ void SoundManager::sfRethinkVoiceTypes() {
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vse._type0._sound = NULL;
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vse._type0._channelNum = 0;
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vse._type0._priority = 0;
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vse._type0._fieldA = 0;
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vse._type0._fieldA = false;
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vse._type0._sound2 = NULL;
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vse._type0._channelNum2 = 0;
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vse._type0._priority2 = 0;
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vse._type0._field12 = 0;
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vse._type0._field12 = false;
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}
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} else {
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for (uint idx = 0; idx < vs->_entries.size(); ++idx) {
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@ -935,7 +935,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vtStruct->_entries[entryIndex]._type0._sound2 = sound;
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vtStruct->_entries[entryIndex]._type0._channelNum2 = foundIndex;
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vtStruct->_entries[entryIndex]._type0._priority2 = foundPriority;
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vtStruct->_entries[entryIndex]._type0._field12 = 0;
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vtStruct->_entries[entryIndex]._type0._field12 = false;
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continue;
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}
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@ -956,7 +956,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vtStruct->_entries[entryIndex]._type0._sound2 = sound;
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vtStruct->_entries[entryIndex]._type0._channelNum2 = foundIndex;
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vtStruct->_entries[entryIndex]._type0._priority2 = foundPriority;
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vtStruct->_entries[entryIndex]._type0._field12 = 0;
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vtStruct->_entries[entryIndex]._type0._field12 = false;
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continue;
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}
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@ -981,7 +981,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vtStruct->_entries[entryIndex]._type0._sound2 = sound;
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vtStruct->_entries[entryIndex]._type0._channelNum2 = foundIndex;
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vtStruct->_entries[entryIndex]._type0._priority2 = foundPriority;
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vtStruct->_entries[entryIndex]._type0._field12 = 0;
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vtStruct->_entries[entryIndex]._type0._field12 = false;
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continue;
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}
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@ -1020,7 +1020,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vtStruct->_entries[entryIndex]._type0._sound2 = sound;
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vtStruct->_entries[entryIndex]._type0._channelNum2 = foundIndex;
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vtStruct->_entries[entryIndex]._type0._priority2 = foundPriority;
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vtStruct->_entries[entryIndex]._type0._field12 = 1;
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vtStruct->_entries[entryIndex]._type0._field12 = true;
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continue;
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}
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@ -1060,7 +1060,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vteSrc._sound2 = sound;
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vteSrc._channelNum2 = foundIndex;
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vteSrc._priority2 = foundPriority;
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vteSrc._field12 = 1;
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vteSrc._field12 = true;
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continue;
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}
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@ -1084,7 +1084,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vteSrc._sound2 = sound;
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vteSrc._channelNum2 = foundIndex;
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vteSrc._priority2 = foundPriority;
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vteSrc._field12 = 1;
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vteSrc._field12 = true;
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continue;
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}
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}
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@ -1115,7 +1115,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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++total;
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vse._priority = vse._priority2;
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vse._fieldA = 1;
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vse._fieldA = true;
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vse._sound2 = NULL;
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if ((total) && vse._sound) {
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@ -1135,7 +1135,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vse._sound = NULL;
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vse._channelNum = 0;
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vse._priority = 0;
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vse._fieldA = 0;
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vse._fieldA = false;
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}
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}
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@ -1154,7 +1154,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vs->_entries[entryIndex]._type0._sound = sound;
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vs->_entries[entryIndex]._type0._channelNum = channelNum;
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vs->_entries[entryIndex]._type0._priority = vse._priority2;
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vs->_entries[entryIndex]._type0._fieldA = 0;
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vs->_entries[entryIndex]._type0._fieldA = false;
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vse._sound2 = NULL;
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break;
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}
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@ -1185,7 +1185,7 @@ void SoundManager::sfRethinkVoiceTypes() {
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vseFound._sound = vse._sound2;
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vseFound._channelNum = vse._channelNum2;
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vseFound._priority = vse._priority2;
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vseFound._fieldA = 0;
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vseFound._fieldA = false;
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SoundDriver *driver = vs->_entries[foundIndex]._driver;
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assert(driver);
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@ -118,11 +118,11 @@ struct VoiceStructEntryType0 {
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Sound *_sound;
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int _channelNum;
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int _priority;
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int _fieldA;
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bool _fieldA;
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Sound *_sound2;
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int _channelNum2;
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int _priority2;
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int _field12;
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bool _field12;
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Sound *_sound3;
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int _channelNum3;
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int _priority3;
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