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TITANIC: Renamings for CMaitreD
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parent
e72a56e443
commit
8dc3b4a0ca
@ -43,22 +43,22 @@ END_MESSAGE_MAP()
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int CMaitreD::_v1;
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CMaitreD::CMaitreD() : CTrueTalkNPC(),
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_string2("z#40.wav"), _string3("z#40.wav"), _field108(0), _field118(1),
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_field11C(0), _field12C(0), _field130(1), _field134(0), _timerId(0) {
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_priorMusicName("z#40.wav"), _musicName("z#40.wav"), _unused5(0), _hasMusic(true),
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_musicSet(false), _fightFlag(false), _unused6(true), _savedFightFlag(false), _timerId(0) {
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}
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void CMaitreD::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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file->writeNumberLine(_field108, indent);
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file->writeQuotedLine(_string2, indent);
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file->writeNumberLine(_field118, indent);
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file->writeNumberLine(_field11C, indent);
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file->writeQuotedLine(_string3, indent);
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file->writeNumberLine(_field12C, indent);
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file->writeNumberLine(_field130, indent);
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file->writeNumberLine(_unused5, indent);
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file->writeQuotedLine(_priorMusicName, indent);
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file->writeNumberLine(_hasMusic, indent);
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file->writeNumberLine(_musicSet, indent);
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file->writeQuotedLine(_musicName, indent);
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file->writeNumberLine(_fightFlag, indent);
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file->writeNumberLine(_unused6, indent);
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file->writeNumberLine(_v1, indent);
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file->writeNumberLine(_field134, indent);
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file->writeNumberLine(_savedFightFlag, indent);
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file->writeNumberLine(_timerId, indent);
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CTrueTalkNPC::save(file, indent);
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@ -66,16 +66,16 @@ void CMaitreD::save(SimpleFile *file, int indent) {
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void CMaitreD::load(SimpleFile *file) {
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file->readNumber();
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_field108 = file->readNumber();
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_string2 = file->readString();
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_field118 = file->readNumber();
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_field11C = file->readNumber();
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_string3 = file->readString();
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_field12C = file->readNumber();
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_field130 = file->readNumber();
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_unused5 = file->readNumber();
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_priorMusicName = file->readString();
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_hasMusic = file->readNumber();
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_musicSet = file->readNumber();
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_musicName = file->readString();
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_fightFlag = file->readNumber();
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_unused6 = file->readNumber();
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_v1 = file->readNumber();
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_field134 = file->readNumber();
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_savedFightFlag = file->readNumber();
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_timerId = file->readNumber();
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CTrueTalkNPC::load(file);
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@ -83,10 +83,10 @@ void CMaitreD::load(SimpleFile *file) {
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bool CMaitreD::RestaurantMusicChanged(CRestaurantMusicChanged *msg) {
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if (msg->_value.empty()) {
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_field118 = 0;
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_hasMusic = false;
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} else {
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_string3 = msg->_value;
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_field118 = _field11C = 1;
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_musicName = msg->_value;
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_hasMusic = _musicSet = true;
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}
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return true;
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@ -94,14 +94,14 @@ bool CMaitreD::RestaurantMusicChanged(CRestaurantMusicChanged *msg) {
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bool CMaitreD::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
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if (msg->_action == 8) {
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_field12C = 1;
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_fightFlag = true;
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stopAnimTimer(_timerId);
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_timerId = startAnimTimer("MD Fight", 3500, 0);
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} else if (msg->_action == 9) {
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stopAnimTimer(_timerId);
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_timerId = 0;
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} else if (msg->_action == 10) {
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_field12C = 0;
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_fightFlag = false;
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_v1 = 1;
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stopAnimTimer(_timerId);
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_timerId = 0;
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@ -115,12 +115,12 @@ bool CMaitreD::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
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bool CMaitreD::EnterViewMsg(CEnterViewMsg *msg) {
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setTalking(this, true, findView());
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_field12C = _field134;
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_fightFlag = _savedFightFlag;
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if (_string3 == "STMusic" && (!_field11C || _string2 == _string3))
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if (_musicName == "STMusic" && (!_musicSet || _priorMusicName == _musicName))
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return true;
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if (_string3.contains("nasty ambient"))
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if (_musicName.contains("nasty ambient"))
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startTalking(this, 111, findView());
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else if (!CMusicRoom::_musicHandler->checkInstrument(SNAKE))
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startTalking(this, 114, findView());
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@ -135,16 +135,17 @@ bool CMaitreD::EnterViewMsg(CEnterViewMsg *msg) {
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happyMsg.execute("MaitreD Right Arm");
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}
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_priorMusicName = _musicName;
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return true;
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}
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bool CMaitreD::LeaveViewMsg(CLeaveViewMsg *msg) {
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_field134 = _field12C;
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_savedFightFlag = _fightFlag;
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performAction(true);
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stopAnimTimer(_timerId);
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_timerId = 0;
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_field12C = 0;
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_fightFlag = false;
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return true;
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}
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@ -158,7 +159,7 @@ bool CMaitreD::NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg) {
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msg->_names = NAMES;
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CAnimateMaitreDMsg animMsg;
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if (_field12C)
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if (_fightFlag)
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animMsg._value = 0;
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animMsg.execute(this);
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}
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@ -168,7 +169,7 @@ bool CMaitreD::NPCPlayTalkingAnimationMsg(CNPCPlayTalkingAnimationMsg *msg) {
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bool CMaitreD::TimerMsg(CTimerMsg *msg) {
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if (msg->_action == "MD Fight") {
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if (_field12C && compareViewNameTo("1stClassRestaurant.MaitreD Node.N")) {
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if (_fightFlag && compareViewNameTo("1stClassRestaurant.MaitreD Node.N")) {
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startTalking(this, 131, findView());
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}
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} else {
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@ -179,7 +180,7 @@ bool CMaitreD::TimerMsg(CTimerMsg *msg) {
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}
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bool CMaitreD::TrueTalkNotifySpeechStartedMsg(CTrueTalkNotifySpeechStartedMsg *msg) {
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if (_field12C) {
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if (_fightFlag) {
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stopAnimTimer(_timerId);
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_timerId = 0;
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}
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@ -189,7 +190,7 @@ bool CMaitreD::TrueTalkNotifySpeechStartedMsg(CTrueTalkNotifySpeechStartedMsg *m
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}
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bool CMaitreD::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg) {
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if (_field12C) {
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if (_fightFlag) {
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stopAnimTimer(_timerId);
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_timerId = startAnimTimer("MD Fight", 3000 + getRandomNumber(3000));
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}
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@ -199,7 +200,7 @@ bool CMaitreD::TrueTalkNotifySpeechEndedMsg(CTrueTalkNotifySpeechEndedMsg *msg)
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}
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bool CMaitreD::LoadSuccessMsg(CLoadSuccessMsg *msg) {
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if (_field12C) {
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if (_fightFlag) {
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_timerId = startAnimTimer("MD Fight", 3000 + getRandomNumber(3000));
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}
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@ -43,14 +43,14 @@ class CMaitreD : public CTrueTalkNPC {
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private:
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static int _v1;
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private:
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int _field108;
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CString _string2;
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int _field118;
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int _field11C;
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CString _string3;
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int _field12C;
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int _field130;
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int _field134;
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int _unused5;
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CString _priorMusicName;
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bool _hasMusic;
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bool _musicSet;
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CString _musicName;
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bool _fightFlag;
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bool _unused6;
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bool _savedFightFlag;
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int _timerId;
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public:
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CLASSDEF;
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