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FULLPIPE: Rename vars in scene30
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parent
64b001e869
commit
8deb6908e2
@ -261,12 +261,8 @@ Vars::Vars() {
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scene24_jet = 0;
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scene24_drop = 0;
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scene30_var01 = 0;
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scene30_var02 = 0;
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scene30_var03 = 0;
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scene30_var04 = 0;
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scene30_leg = 0;
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scene30_var05 = 0;
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scene30_liftFlag = 1;
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scene31_chantingCountdown = 0;
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scene31_cactus = 0;
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@ -354,12 +354,8 @@ public:
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StaticANIObject *scene24_jet;
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StaticANIObject *scene24_drop;
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int scene30_var01;
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int scene30_var02;
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int scene30_var03;
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int scene30_var04;
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StaticANIObject *scene30_leg;
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int scene30_var05;
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int scene30_liftFlag;
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int scene31_chantingCountdown;
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StaticANIObject *scene31_cactus;
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@ -46,11 +46,6 @@ void scene30_enablePass(Scene *sc) {
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}
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void scene30_initScene(Scene *sc, int flag) {
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g_vars->scene30_var01 = 200;
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g_vars->scene30_var02 = 200;
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g_vars->scene30_var03 = 300;
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g_vars->scene30_var04 = 300;
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Scene *oldsc = g_fp->_currentScene;
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g_vars->scene30_leg = sc->getStaticANIObject1ById(ANI_LEG, -1);
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@ -72,9 +67,9 @@ void scene30_initScene(Scene *sc, int flag) {
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scene30_enablePass(sc);
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if (flag == LiftUp || flag == LiftDown)
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g_vars->scene30_var05 = 0;
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g_vars->scene30_liftFlag = 0;
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else
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g_vars->scene30_var05 = 1;
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g_vars->scene30_liftFlag = 1;
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g_fp->lift_setButton(sO_Level8, ST_LBN_8N);
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@ -139,11 +134,11 @@ int sceneHandler30(ExCommand *cmd) {
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if (g_fp->_aniMan2) {
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int x = g_fp->_aniMan2->_ox;
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if (x < g_fp->_sceneRect.left + g_vars->scene30_var01)
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g_fp->_currentScene->_x = x - g_vars->scene30_var03 - g_fp->_sceneRect.left;
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if (x < g_fp->_sceneRect.left + 200)
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g_fp->_currentScene->_x = x - 300 - g_fp->_sceneRect.left;
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if (x > g_fp->_sceneRect.right - g_vars->scene30_var01)
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g_fp->_currentScene->_x = x + g_vars->scene30_var03 - g_fp->_sceneRect.right;
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if (x > g_fp->_sceneRect.right - 200)
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g_fp->_currentScene->_x = x + 300 - g_fp->_sceneRect.right;
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}
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g_fp->_behaviorManager->updateBehaviors();
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