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some changes for Czech version
svn-id: r12221
This commit is contained in:
parent
8030f1b148
commit
8e30afd438
@ -165,7 +165,10 @@ SwordControl::SwordControl(ResMan *pResMan, ObjectMan *pObjMan, OSystem *system,
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void SwordControl::askForCd(void) {
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_screenBuf = (uint8*)malloc(640 * 480);
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_font = (uint8*)_resMan->openFetchRes(SR_FONT);
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uint32 fontId = SR_FONT;
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if (SwordEngine::_systemVars.language == BS1_CZECH)
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fontId = CZECH_SR_FONT;
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_font = (uint8*)_resMan->openFetchRes(fontId);
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uint8 *pal = (uint8*)_resMan->openFetchRes(SR_PALETTE);
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uint8 *palOut = (uint8*)malloc(256 * 4);
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for (uint16 cnt = 1; cnt < 256; cnt++) {
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@ -210,7 +213,7 @@ void SwordControl::askForCd(void) {
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}
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} while (notAccepted);
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_resMan->resClose(SR_FONT);
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_resMan->resClose(fontId);
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free(_screenBuf);
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}
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@ -219,8 +222,14 @@ uint8 SwordControl::runPanel(void) {
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_restoreBuf = NULL;
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_keyPressed = _numButtons = 0;
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_screenBuf = (uint8*)malloc(640 * 480);
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_font = (uint8*)_resMan->openFetchRes(SR_FONT); // todo: czech support
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_redFont = (uint8*)_resMan->openFetchRes(SR_REDFONT);
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uint32 fontId = SR_FONT, redFontId = SR_REDFONT;
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if (SwordEngine::_systemVars.language == BS1_CZECH) {
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fontId = CZECH_SR_FONT;
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redFontId = CZECH_SR_REDFONT;
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}
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_font = (uint8*)_resMan->openFetchRes(fontId);
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_redFont = (uint8*)_resMan->openFetchRes(redFontId);
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uint8 *pal = (uint8*)_resMan->openFetchRes(SR_PALETTE);
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uint8 *palOut = (uint8*)malloc(256 * 4);
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for (uint16 cnt = 1; cnt < 256; cnt++) {
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@ -276,8 +285,8 @@ uint8 SwordControl::runPanel(void) {
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newMode = getClicks(mode, &retVal);
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} while ((newMode != 1) && (retVal == 0));
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destroyButtons();
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_resMan->resClose(SR_FONT);
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_resMan->resClose(SR_REDFONT);
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_resMan->resClose(fontId);
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_resMan->resClose(redFontId);
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memset(_screenBuf, 0, 640 * 480);
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_system->copy_rect(_screenBuf, 640, 0, 0, 640, 480);
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free(_screenBuf);
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