Put some more IHNM / SAGA2 specific code into compile guards.

svn-id: r43326
This commit is contained in:
Johannes Schickel 2009-08-12 18:08:01 +00:00
parent 73f38d97b5
commit 8ea2316c3b

View File

@ -281,6 +281,8 @@ static const GameDisplayInfo ITE_DisplayInfo = {
};
#if defined(ENABLE_IHNM) || defined(ENABLE_SAGA2)
// IHNM
#define IHNM_CONVERSE_MAX_TEXT_WIDTH (485 - 8)
#define IHNM_CONVERSE_TEXT_HEIGHT 10
@ -361,7 +363,10 @@ static PanelButton IHNM_SavePanelButtons[] = {
{kPanelButtonSaveText, -1,30, 0,0, kTextEnterSaveGameName,'-',0, 0,0,0},
};
#endif
#ifdef ENABLE_IHNM
static const GameDisplayInfo IHNM_DisplayInfo = {
640, 480, // logical width&height