SCI: lsl6 workaround switched on for all rooms

lsl6 workaround also happens later, so we switch it to all rooms

svn-id: r51026
This commit is contained in:
Martin Kiewitz 2010-07-19 13:05:41 +00:00
parent 07009b045e
commit 8ea7eec267

View File

@ -253,7 +253,7 @@ static const SciWorkaroundEntry kGraphRestoreBox_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call, index, replace
static const SciWorkaroundEntry kGraphFillBoxForeground_workarounds[] = {
{ GID_LSL6, 240, 0, 0, "LSL6", "hideControls", -1, 0, { 0, 0 } }, // happens when giving the bungee key to merrily - gets called with additional 5th parameter
{ GID_LSL6, -1, 0, 0, "LSL6", "hideControls", -1, 0, { 0, 0 } }, // happens when giving the bungee key to merrily (room 240) and at least in room 650 too - gets called with additional 5th parameter
SCI_WORKAROUNDENTRY_TERMINATOR
};