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https://github.com/libretro/scummvm.git
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cleanup
svn-id: r35891
This commit is contained in:
parent
710b7fe461
commit
8ea8966c02
@ -269,14 +269,7 @@ void TuckerEngine::loadImage(const char *fname, uint8 *dst, int type) {
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}
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if (type != 0) {
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f.seek(-768, SEEK_END);
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for (int i = 0; i < 256; ++i) {
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if (type == 2) {
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isSpeechSoundPlaying();
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}
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for (int c = 0; c < 3; ++c) {
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_currentPalette[3 * i + c] = f.readByte();
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}
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}
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f.read(_currentPalette, 768);
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setBlackPalette();
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}
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}
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@ -487,7 +480,6 @@ void TuckerEngine::loadObj() {
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handleNewPartSequence();
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_currentPartNum = _partNum;
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char filename[40];
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sprintf(filename, "objtxt%d.c", _partNum);
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free(_objTxtBuf);
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@ -494,7 +494,7 @@ int TuckerEngine::handleSpecialObjectSelectionSequence() {
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}
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AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, int num)
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: _system(system), _mixer(mixer), _event(event), _seqNum(num), _changeToNextSequence(false) {
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: _system(system), _mixer(mixer), _event(event), _seqNum(num) {
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memset(_animationPalette, 0, sizeof(_animationPalette));
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memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
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_soundSeqDataOffset = 0;
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@ -509,9 +509,6 @@ AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *
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_updateScreenWidth = 0;
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_updateScreenPicture = 0;
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_updateScreenOffset = 0;
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_frameCounter = 0;
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_frameTime = 1;
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_lastFrameTime = 0;
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_picBufPtr = _pic2BufPtr = 0;
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}
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@ -522,18 +519,18 @@ AnimationSequencePlayer::~AnimationSequencePlayer() {
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void AnimationSequencePlayer::mainLoop() {
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static const SequenceUpdateFunc _demoSeqUpdateFuncs[] = {
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{ 13, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
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{ 15, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
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{ 27, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
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{ 1, 0, 0 }
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{ 13, 2, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
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{ 15, 2, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
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{ 27, 2, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
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{ 1, 0, 0, 0 }
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};
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static const SequenceUpdateFunc _gameSeqUpdateFuncs[] = {
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{ 17, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
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{ 19, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
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{ 3, &AnimationSequencePlayer::loadIntroSeq3_4, &AnimationSequencePlayer::playIntroSeq3_4 },
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{ 9, &AnimationSequencePlayer::loadIntroSeq9_10, &AnimationSequencePlayer::playIntroSeq9_10 },
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{ 21, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
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{ 1, 0, 0 }
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{ 17, 1, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
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{ 19, 1, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
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{ 3, 2, &AnimationSequencePlayer::loadIntroSeq3_4, &AnimationSequencePlayer::playIntroSeq3_4 },
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{ 9, 2, &AnimationSequencePlayer::loadIntroSeq9_10, &AnimationSequencePlayer::playIntroSeq9_10 },
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{ 21, 2, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
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{ 1, 0, 0, 0 }
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};
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switch (_seqNum) {
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case kFirstAnimationSequenceDemo:
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@ -550,6 +547,7 @@ void AnimationSequencePlayer::mainLoop() {
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_changeToNextSequence = false;
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_frameCounter = 0;
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_lastFrameTime = _system->getMillis();
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_frameTime = this->_updateFunc[_updateFuncIndex].frameTime;
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(this->*(_updateFunc[_updateFuncIndex].load))();
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if (_seqNum == 1) {
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break;
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@ -924,7 +922,6 @@ void AnimationSequencePlayer::decodeNextAnimationFrame(int index) {
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void AnimationSequencePlayer::loadIntroSeq17_18() {
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loadSounds(9, 0);
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openAnimation(0, "graphics/merit.flc");
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_frameTime = 1;
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}
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void AnimationSequencePlayer::playIntroSeq17_18() {
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@ -940,7 +937,6 @@ void AnimationSequencePlayer::loadIntroSeq19_20() {
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loadSounds(10, 1);
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openAnimation(0, "graphics/budttle2.flc");
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openAnimation(1, "graphics/machine.flc");
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_frameTime = 1;
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}
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void AnimationSequencePlayer::playIntroSeq19_20() {
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@ -1008,7 +1004,6 @@ void AnimationSequencePlayer::loadIntroSeq3_4() {
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_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
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fadeInPalette();
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_updateScreenPicture = false;
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq3_4() {
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@ -1071,7 +1066,6 @@ void AnimationSequencePlayer::loadIntroSeq9_10() {
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_picBufPtr = loadPicture("graphics/lab.pic");
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openAnimation(0, "graphics/intro2.flc");
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_updateScreenWidth = 0;
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq9_10() {
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@ -1098,7 +1092,6 @@ void AnimationSequencePlayer::playIntroSeq9_10() {
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void AnimationSequencePlayer::loadIntroSeq21_22() {
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loadSounds(1, 2);
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openAnimation(0, "graphics/intro3.flc");
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq21_22() {
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@ -1112,7 +1105,6 @@ void AnimationSequencePlayer::playIntroSeq21_22() {
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void AnimationSequencePlayer::loadIntroSeq13_14() {
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loadSounds(3, 1);
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openAnimation(0, "graphics/allseg02.flc");
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq13_14() {
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@ -1126,7 +1118,6 @@ void AnimationSequencePlayer::playIntroSeq13_14() {
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void AnimationSequencePlayer::loadIntroSeq15_16() {
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loadSounds(3, 2);
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openAnimation(0, "graphics/allseg03.flc");
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq15_16() {
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@ -1140,7 +1131,6 @@ void AnimationSequencePlayer::playIntroSeq15_16() {
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void AnimationSequencePlayer::loadIntroSeq27_28() {
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loadSounds(3, 3);
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openAnimation(0, "graphics/allseg04.flc");
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_frameTime = 2;
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}
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void AnimationSequencePlayer::playIntroSeq27_28() {
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@ -857,6 +857,7 @@ public:
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struct SequenceUpdateFunc {
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int num;
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int frameTime;
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void (AnimationSequencePlayer::*load)();
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void (AnimationSequencePlayer::*play)();
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};
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