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SHERLOCK: Roll credits for 3DO Serrated Scalpel
There's a missing "brighten the image" effect, and the speed of the scrolling text may need some tuning. But it's a start.
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@ -775,6 +775,29 @@ bool ScalpelEngine::showOfficeCutscene3DO() {
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if (finished)
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finished = _animation->play3DO("COFF4", true, 1, false, 3);
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if (finished) {
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finished = _music->waitUntilMSec(244500, 0, 0, 500);
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// TODO: Brighten the image, possibly by doing a partial fade
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// to white.
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_screen->_backBuffer1.blitFrom(*_screen);
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for (int nr = 1; finished && nr <= 4; nr++) {
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char filename[15];
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sprintf(filename, "credits%d.cel", nr);
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ImageFile3DO *creditsImage = new ImageFile3DO(filename, kImageFile3DOType_Cel);
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ImageFrame *creditsFrame = &(*creditsImage)[0];
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for (int i = 0; finished && i < 200 + creditsFrame->_height; i++) {
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_screen->blitFrom(_screen->_backBuffer1);
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_screen->transBlitFrom(creditsFrame->_frame, Common::Point((320 - creditsFrame->_width) / 2, 200 - i));
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if (!_events->delay(80, true))
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finished = false;
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}
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delete creditsImage;
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}
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}
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return finished;
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}
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