mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-24 05:01:43 +00:00
EFH: remove the use of int16 in most loops, fix a compilation warning
This commit is contained in:
parent
1f7fe868ad
commit
8f115830aa
@ -84,7 +84,7 @@ void AnimInfo::init() {
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}
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void ItemStruct::init() {
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for (int16 idx = 0; idx < 15; ++idx)
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for (uint idx = 0; idx < 15; ++idx)
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_name[idx] = 0;
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_damage = 0;
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@ -465,7 +465,7 @@ Common::Error EfhEngine::run() {
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}
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break;
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case Common::KEYCODE_F5: { // Original is using CTRL-S
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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clearBottomTextZone(0);
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displayCenteredString("Are You Sure You Want To Save?", 24, 296, 160);
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if (counter == 0)
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@ -488,7 +488,7 @@ Common::Error EfhEngine::run() {
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}
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break;
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case Common::KEYCODE_F7: { // Original is using CTRL-L
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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clearBottomTextZone(0);
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displayCenteredString("Are You Sure You Want To Load?", 24, 296, 160);
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if (counter == 0)
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@ -878,13 +878,13 @@ uint16 EfhEngine::sub1C80A(int16 charId, int16 field18, bool flag) {
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void EfhEngine::drawGameScreenAndTempText(bool flag) {
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debugC(2, kDebugEngine, "drawGameScreenAndTempText %s", flag ? "True" : "False");
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#if 0
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#if 0
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// This code is present in the original, but looks strictly useless.
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uint8 mapTileInfo = getMapTileInfo(_mapPosX, _mapPosY);
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int16 imageSetId = _currentTileBankImageSetId[mapTileInfo / 72];
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int16 mapImageSetId = (imageSetId * 72) + (mapTileInfo % 72);
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#endif
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#endif
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for (int counter = 0; counter < 2; ++counter) {
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if (counter == 0 || flag) {
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@ -961,7 +961,7 @@ void EfhEngine::drawMap(bool largeMapFl, int16 mapPosX, int16 mapPosY, int16 map
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}
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if (drawMonstersFl) {
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for (int16 var16 = 0; var16 < 64; ++var16) {
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for (uint var16 = 0; var16 < 64; ++var16) {
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if ((_largeMapFlag && _mapMonsters[var16]._guess_fullPlaceId == 0xFE) || (!_largeMapFlag && _mapMonsters[var16]._guess_fullPlaceId == _fullPlaceId)){
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bool var4 = false;
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int16 posX = _mapMonsters[var16]._posX;
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@ -970,7 +970,7 @@ void EfhEngine::drawMap(bool largeMapFl, int16 mapPosX, int16 mapPosY, int16 map
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if (posX < minX || posX > maxX || posY < minY || posY > maxY)
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continue;
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for (int16 counterY = 0; counterY < 9 && !var4; ++counterY) {
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for (uint counterY = 0; counterY < 9 && !var4; ++counterY) {
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if (_mapMonsters[var16]._pictureRef[counterY] > 0)
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var4 = true;
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}
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@ -1010,7 +1010,7 @@ void EfhEngine::displayLargeMap(int16 posX, int16 posY) {
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void EfhEngine::drawScreen() {
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debugC(2, kDebugEngine, "drawScreen");
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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_redrawNeededFl = false;
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if (!_largeMapFlag) {
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if (_fullPlaceId != 0xFF)
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@ -1035,12 +1035,12 @@ void EfhEngine::drawScreen() {
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void EfhEngine::displayLowStatusScreen(bool flag) {
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debugC(6, kDebugEngine, "displayLowStatusScreen %s", flag ? "True" : "False");
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static char strName[5] = "Name";
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static char strDef[4] = "DEF";
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static char strHp[3] = "HP";
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static char strMaxHp[7] = "Max HP";
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static char strWeapon[7] = "Weapon";
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static char strDead[9] = "* DEAD *";
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const char strName[5] = "Name";
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const char strDef[4] = "DEF";
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const char strHp[3] = "HP";
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const char strMaxHp[7] = "Max HP";
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const char strWeapon[7] = "Weapon";
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const char strDead[9] = "* DEAD *";
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for (int counter = 0; counter < 2; ++counter) {
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if (counter == 0 || flag) {
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@ -1106,7 +1106,7 @@ uint8 *EfhEngine::script_readNumberArray(uint8 *srcBuffer, int16 destArraySize,
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debug("script_readNumberArray");
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uint8 *buffer = srcBuffer;
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for (int16 i = 0; i < destArraySize; ++i) {
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for (int i = 0; i < destArraySize; ++i) {
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buffer++;
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buffer = script_getNumber(buffer, &destArray[i]);
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}
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@ -1140,7 +1140,7 @@ void EfhEngine::removeObject(int16 charId, int16 objectId) {
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void EfhEngine::totalPartyKill() {
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debug("totalPartyKill");
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for (int16 counter = 0; counter < 3; ++counter) {
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for (uint counter = 0; counter < 3; ++counter) {
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if (_teamCharId[counter] != -1)
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_npcBuf[counter]._hitPoints = 0;
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}
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@ -1159,7 +1159,7 @@ void EfhEngine::removeCharacterFromTeam(int16 teamMemberId) {
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_teamCharStatus[teamMemberId]._status = 0;
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_teamCharStatus[teamMemberId]._duration = 0;
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for (int16 var4 = teamMemberId; var4 < 2; ++var4) {
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for (int var4 = teamMemberId; var4 < 2; ++var4) {
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_teamCharId[var4] = _teamCharId[var4 + 1];
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_teamCharId[var4 + 1] = -1;
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}
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@ -1171,7 +1171,7 @@ void EfhEngine::refreshTeamSize() {
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debug("refreshTeamSize");
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_teamSize = 0;
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for (int16 counter = 0; counter < 3; ++counter) {
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for (uint counter = 0; counter < 3; ++counter) {
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if (_teamCharId[counter] != -1)
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++_teamSize;
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}
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@ -1180,7 +1180,7 @@ void EfhEngine::refreshTeamSize() {
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bool EfhEngine::isCharacterATeamMember(int16 id) {
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debug("isCharacterATeamMember %d", id);
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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if (_teamCharId[counter] == id)
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return true;
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}
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@ -1192,7 +1192,7 @@ bool EfhEngine::isTPK() {
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debug("isTPK");
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int16 zeroedChar = 0;
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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if (_npcBuf[_teamCharId[counter]]._hitPoints <= 0)
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++zeroedChar;
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}
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@ -1215,7 +1215,7 @@ void EfhEngine::handleWinSequence() {
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loadImageSet(64, winSeqBuf3, winSeqSubFilesArray1, decompBuffer);
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loadImageSet(65, winSeqBuf4, winSeqSubFilesArray2, decompBuffer);
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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displayRawDataAtPos(winSeqSubFilesArray1[0], 0, 0);
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displayRawDataAtPos(winSeqSubFilesArray2[0], 136, 48);
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if (counter == 0)
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@ -1223,8 +1223,8 @@ void EfhEngine::handleWinSequence() {
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}
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getInput(12);
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for (int16 animId = 1; animId < 8; ++animId) {
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint animId = 1; animId < 8; ++animId) {
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for (uint counter = 0; counter < 2; ++counter) {
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displayRawDataAtPos(winSeqSubFilesArray1[0], 0, 0);
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displayRawDataAtPos(winSeqSubFilesArray2[animId], 136, 48);
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if (counter == 0)
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@ -1284,7 +1284,7 @@ void EfhEngine::handleWinSequence() {
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bool EfhEngine::giveItemTo(int16 charId, int16 objectId, int16 altCharId) {
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debug("giveItemTo %d %d %d", charId, objectId, altCharId);
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for (int16 newObjectId = 0; newObjectId < 10; ++newObjectId) {
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for (uint newObjectId = 0; newObjectId < 10; ++newObjectId) {
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if (_npcBuf[charId]._inventory[newObjectId]._ref != 0x7FFF)
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continue;
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@ -1325,13 +1325,13 @@ int16 EfhEngine::handleCharacterJoining() {
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debug("handleCharacterJoining");
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static char strReplaceWho[13] = "Replace Who?";
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for (int16 counter = 0; counter < 3; ++counter) {
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for (uint counter = 0; counter < 3; ++counter) {
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if (_teamCharId[counter] == -1) {
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return counter;
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}
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}
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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drawColoredRect(200, 112, 278, 132, 0);
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displayCenteredString(strReplaceWho, 200, 278, 117);
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if (counter == 0)
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@ -1339,7 +1339,7 @@ int16 EfhEngine::handleCharacterJoining() {
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}
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int16 charId = chooseCharacterToReplace();
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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drawColoredRect(200, 112, 278, 132, 0);
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if (counter == 0)
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displayFctFullScreen();
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@ -1554,8 +1554,8 @@ int16 EfhEngine::script_parse(uint8 *stringBuffer, int16 posX, int16 posY, int16
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if (flag) {
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int16 var110 = scriptNumberArray[0];
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bool found = false;
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for (int16 counter = 0; counter < _teamSize && !found; ++counter) {
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for (int16 objectId = 0; objectId < 10; ++objectId) {
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for (int counter = 0; counter < _teamSize && !found; ++counter) {
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for (uint objectId = 0; objectId < 10; ++objectId) {
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if (_npcBuf[_teamCharId[counter]]._inventory[objectId]._ref == var110) {
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removeObject(_teamCharId[counter], objectId);
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found = true;
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@ -1570,7 +1570,7 @@ int16 EfhEngine::script_parse(uint8 *stringBuffer, int16 posX, int16 posY, int16
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buffer = script_readNumberArray(buffer, 1, scriptNumberArray);
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if (flag) {
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int16 var110 = scriptNumberArray[0];
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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if (giveItemTo(_teamCharId[counter], var110, 0xFF))
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break;
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}
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@ -1581,8 +1581,8 @@ int16 EfhEngine::script_parse(uint8 *stringBuffer, int16 posX, int16 posY, int16
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if (flag) {
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int16 var110 = scriptNumberArray[0];
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bool found = false;
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for (int16 counter = 0; counter < _teamSize && !found; ++counter) {
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for (int16 objectId = 0; objectId < 10; ++objectId) {
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for (int counter = 0; counter < _teamSize && !found; ++counter) {
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for (uint objectId = 0; objectId < 10; ++objectId) {
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if (_npcBuf[_teamCharId[counter]]._inventory[objectId]._ref == var110) {
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found = true;
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break;
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@ -1659,7 +1659,7 @@ int16 EfhEngine::script_parse(uint8 *stringBuffer, int16 posX, int16 posY, int16
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int16 var110 = scriptNumberArray[0];
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// TODO: This "if" is useless, it's doing just the same loop and if statement. Consider removing it.
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if (isCharacterATeamMember(var110)) {
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for (int16 counter = 0; counter < 3; ++counter) {
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for (uint counter = 0; counter < 3; ++counter) {
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if (_teamCharId[counter] == var110) {
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removeCharacterFromTeam(counter);
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break;
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@ -1853,8 +1853,8 @@ void EfhEngine::sub15A28(int16 arg0, int16 arg2) {
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if (varC < 0)
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varC = 0;
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for (int16 counter = 0; counter <= 23; counter += 2) {
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for (int16 var8 = 0; var8 <= 23; ++var8) {
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for (uint counter = 0; counter <= 23; counter += 2) {
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for (uint var8 = 0; var8 <= 23; ++var8) {
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int16 var4 = counter + varE;
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int16 var2 = var8 + varC;
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_mapGameMap[var4][var2] = _curPlace[counter][var8];
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@ -1862,8 +1862,8 @@ void EfhEngine::sub15A28(int16 arg0, int16 arg2) {
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drawScreen();
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}
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for (int16 counter = 1; counter <= 23; counter += 2) {
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for (int16 var8 = 0; var8 <= 23; ++var8) {
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for (uint counter = 1; counter <= 23; counter += 2) {
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for (uint var8 = 0; var8 <= 23; ++var8) {
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int16 var4 = counter + varE;
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int16 var2 = var8 + varC;
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_mapGameMap[var4][var2] = _curPlace[counter][var8];
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@ -1970,12 +1970,12 @@ int16 EfhEngine::sub151FD(int16 posX, int16 posY) {
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debug("sub151FD %d %d", posX, posY);
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if (_largeMapFlag) {
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for (int16 counter = 0; counter < 100; ++counter) {
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for (uint counter = 0; counter < 100; ++counter) {
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if (_mapUnknown[counter]._posX == posX && _mapUnknown[counter]._posY == posY && _mapUnknown[counter]._placeId == 0xFE)
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return counter;
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}
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} else {
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for (int16 counter = 0; counter < 100; ++counter) {
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for (uint counter = 0; counter < 100; ++counter) {
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if (_mapUnknown[counter]._posX == posX && _mapUnknown[counter]._posY == posY && _mapUnknown[counter]._placeId == _fullPlaceId)
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return counter;
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}
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@ -2137,7 +2137,7 @@ void EfhEngine::handleNewRoundEffects() {
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if (!_word2C8D7)
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return;
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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if (_teamCharStatus[counter]._status == 0) // normal
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continue;
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if (--_teamCharStatus[counter]._duration <= 0) {
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@ -2149,7 +2149,7 @@ void EfhEngine::handleNewRoundEffects() {
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if (++regenCounter <= 8)
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return;
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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if (++_npcBuf[_teamCharId[counter]]._hitPoints > _npcBuf[_teamCharId[counter]]._maxHP)
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_npcBuf[_teamCharId[counter]]._hitPoints = _npcBuf[_teamCharId[counter]]._maxHP;
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}
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@ -2163,7 +2163,7 @@ bool EfhEngine::handleDeathMenu() {
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_imageSetSubFilesIdx = 213;
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drawScreen();
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for (int16 counter = 0; counter < 2; ++counter) {
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for (uint counter = 0; counter < 2; ++counter) {
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clearBottomTextZone(0);
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displayCenteredString("Darkness Prevails...Death Has Taken You!", 24, 296, 153);
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setTextPos(100, 162);
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@ -2296,7 +2296,7 @@ int8 EfhEngine::sub16B08(int16 monsterId) {
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if (_mapMonsters[monsterId]._posX == _mapPosX && _mapMonsters[monsterId]._posY == _mapPosY)
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return 0;
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for (int16 counter = 0; counter < 64; ++counter) {
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for (int counter = 0; counter < 64; ++counter) {
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if (counter == monsterId)
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continue;
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@ -2481,7 +2481,7 @@ bool EfhEngine::checkTeamWeaponRange(int16 monsterId) {
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if (!_ongoingFightFl)
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return true;
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for (int16 counter = 0; counter < 5; ++counter) {
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for (uint counter = 0; counter < 5; ++counter) {
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if (_teamMonsterIdArray[counter] == monsterId && unkFct_checkMonsterField8(monsterId, false) && checkWeaponRange(monsterId, _mapMonsters[monsterId]._itemId_Weapon))
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return false;
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}
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@ -2523,7 +2523,7 @@ void EfhEngine::sub174A0() {
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int16 maxDisplayedMapX = CLIP<int16>(minDisplayedMapX + 20, 0, mapSize);
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int16 maxDisplayedMapY = CLIP<int16>(minDisplayedMapY + 17, 0, mapSize);
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for (int16 monsterId = 0; monsterId < 64; ++monsterId) {
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for (uint monsterId = 0; monsterId < 64; ++monsterId) {
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if (!checkPictureRefAvailability(monsterId))
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continue;
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@ -2692,7 +2692,7 @@ bool EfhEngine::checkPictureRefAvailability(int16 monsterId) {
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if (_mapMonsters[monsterId]._guess_fullPlaceId == 0xFF)
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return false;
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for (int16 counter = 0; counter < 9; ++counter) {
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for (uint counter = 0; counter < 9; ++counter) {
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if (_mapMonsters[monsterId]._pictureRef[counter] > 0)
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return true;
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}
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@ -2718,7 +2718,7 @@ int16 EfhEngine::countPictureRef(int16 id, bool teamMemberFl) {
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else
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monsterId = id;
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for (int16 counter = 0; counter < 9; ++counter) {
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for (uint counter = 0; counter < 9; ++counter) {
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if (_mapMonsters[monsterId]._pictureRef[counter] > 0)
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++count;
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}
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@ -2802,8 +2802,8 @@ bool EfhEngine::sub21820(int16 monsterId, int16 arg2, int16 itemId) {
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}
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break;
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case 4:
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int16 charId = 0; charId < 10; ++charId) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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for (uint charId = 0; charId < 10; ++charId) {
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if (_npcBuf[_teamCharId[counter]]._inventory[charId]._ref == _npcBuf[var58].field_11) {
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removeObject(_teamCharId[counter], charId);
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displayMonsterAnim(monsterId);
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@ -2823,8 +2823,8 @@ bool EfhEngine::sub21820(int16 monsterId, int16 arg2, int16 itemId) {
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}
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break;
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case 6:
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for (int16 counter = 0; counter < _teamSize; ++counter) {
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for (int16 charId = 0; charId < 10; ++charId) {
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for (int counter = 0; counter < _teamSize; ++counter) {
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for (uint charId = 0; charId < 10; ++charId) {
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if (_npcBuf[_teamCharId[counter]]._inventory[charId]._ref == _npcBuf[var58].field_11) {
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displayMonsterAnim(monsterId);
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sub22AA8(_npcBuf[var58].field_14);
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@ -2835,7 +2835,7 @@ bool EfhEngine::sub21820(int16 monsterId, int16 arg2, int16 itemId) {
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||||
}
|
||||
break;
|
||||
case 7:
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_npcBuf[var58].field_11 == _teamCharId[counter]) {
|
||||
removeCharacterFromTeam(counter);
|
||||
displayMonsterAnim(monsterId);
|
||||
@ -2846,13 +2846,13 @@ bool EfhEngine::sub21820(int16 monsterId, int16 arg2, int16 itemId) {
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_npcBuf[var58].field_11 == _teamCharId[counter]) {
|
||||
displayMonsterAnim(monsterId);
|
||||
_enemyNamePt2 = _npcBuf[var58]._name;
|
||||
_characterNamePt2 = _npcBuf[_teamCharId[counter]]._name;
|
||||
snprintf(buffer, 80, "%s asks that %s leave your party.", _enemyNamePt2.c_str(), _characterNamePt2.c_str());
|
||||
for (int16 i = 0; i < 2; ++i) {
|
||||
for (uint i = 0; i < 2; ++i) {
|
||||
clearBottomTextZone(0);
|
||||
_textColor = 0xE;
|
||||
displayCenteredString(buffer, 24, 296, 161);
|
||||
@ -2873,7 +2873,7 @@ bool EfhEngine::sub21820(int16 monsterId, int16 arg2, int16 itemId) {
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_npcBuf[var58].field_11 == _teamCharId[counter]) {
|
||||
displayMonsterAnim(monsterId);
|
||||
sub22AA8(_npcBuf[var58].field_14);
|
||||
@ -2984,7 +2984,7 @@ void EfhEngine::sub22AA8(int16 arg0) {
|
||||
_word2C87A = false;
|
||||
}
|
||||
} else {
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
drawMapWindow();
|
||||
if (counter == 0)
|
||||
displayFctFullScreen();
|
||||
@ -2995,7 +2995,7 @@ void EfhEngine::sub22AA8(int16 arg0) {
|
||||
var4 = var2;
|
||||
|
||||
if (var4 != -1) {
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
if (varA) {
|
||||
displayCenteredString("[DONE]", 128, 303, 117);
|
||||
} else {
|
||||
@ -3035,7 +3035,7 @@ bool EfhEngine::sub22293(int16 mapPosX, int16 mapPosY, int16 charId, int16 itemI
|
||||
sub22AA8(_mapUnknown[var8]._field5); // word!
|
||||
return true;
|
||||
} else if (_mapUnknown[var8]._field3 == 0xFE) {
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_teamCharId[counter] == -1)
|
||||
continue;
|
||||
if (_teamCharId[counter] == _mapUnknown[var8]._field4) {
|
||||
@ -3044,11 +3044,11 @@ bool EfhEngine::sub22293(int16 mapPosX, int16 mapPosY, int16 charId, int16 itemI
|
||||
}
|
||||
}
|
||||
} else if (_mapUnknown[var8]._field3 == 0xFD) {
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_teamCharId[counter] == -1)
|
||||
continue;
|
||||
|
||||
for (int16 var2 = 0; var2 < 10; ++var2) {
|
||||
for (uint var2 = 0; var2 < 10; ++var2) {
|
||||
if (_npcBuf[_teamCharId[counter]]._inventory[var2]._ref == _mapUnknown[var8]._field4) {
|
||||
sub22AA8(_mapUnknown[var8]._field5);
|
||||
return true;
|
||||
@ -3062,7 +3062,7 @@ bool EfhEngine::sub22293(int16 mapPosX, int16 mapPosY, int16 charId, int16 itemI
|
||||
if (_teamCharId[counter] == -1)
|
||||
continue;
|
||||
|
||||
for (int16 var2 = 0; var2 < 39; ++var2) {
|
||||
for (uint var2 = 0; var2 < 39; ++var2) {
|
||||
if (_npcBuf[_teamCharId[counter]]._activeScore[var2] >= _mapUnknown[var8]._field4) {
|
||||
sub22AA8(_mapUnknown[var8]._field5);
|
||||
return true;
|
||||
@ -3088,7 +3088,7 @@ bool EfhEngine::sub22293(int16 mapPosX, int16 mapPosY, int16 charId, int16 itemI
|
||||
}
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < 64; ++counter) {
|
||||
for (uint counter = 0; counter < 64; ++counter) {
|
||||
if (!sub21820(counter, arg8, itemId))
|
||||
return true;
|
||||
}
|
||||
@ -3140,7 +3140,7 @@ int8 EfhEngine::sub15581(int16 mapPosX, int16 mapPosY, int16 arg4) {
|
||||
bool EfhEngine::sub1BC74(int16 monsterId, int16 teamMonsterId) {
|
||||
debug("sub1BC74 %d %d", monsterId, teamMonsterId);
|
||||
|
||||
for (int16 counter = 0; counter < teamMonsterId; ++counter) {
|
||||
for (int counter = 0; counter < teamMonsterId; ++counter) {
|
||||
if (_teamMonsterIdArray[counter] == monsterId)
|
||||
return true;
|
||||
}
|
||||
@ -3156,11 +3156,11 @@ void EfhEngine::sub1BCA7(int16 monsterTeamId) {
|
||||
_teamMonsterIdArray[0] = monsterTeamId;
|
||||
}
|
||||
|
||||
for (int16 counter2 = 1; counter2 <= 3; ++counter2) {
|
||||
for (int counter2 = 1; counter2 <= 3; ++counter2) {
|
||||
if (counter >= 5)
|
||||
break;
|
||||
|
||||
for (int16 monsterId = 0; monsterId < 64; ++monsterId) {
|
||||
for (uint monsterId = 0; monsterId < 64; ++monsterId) {
|
||||
if (_mapMonsters[monsterId]._guess_fullPlaceId == 0xFF)
|
||||
continue;
|
||||
|
||||
@ -3171,7 +3171,7 @@ void EfhEngine::sub1BCA7(int16 monsterTeamId) {
|
||||
continue;
|
||||
|
||||
bool var6 = false;
|
||||
for (int16 counter3 = 0; counter3 < 9; ++counter3) {
|
||||
for (uint counter3 = 0; counter3 < 9; ++counter3) {
|
||||
if (_mapMonsters[monsterId]._pictureRef[counter3] > 0) {
|
||||
var6 = true;
|
||||
break;
|
||||
@ -3191,14 +3191,14 @@ void EfhEngine::sub1BCA7(int16 monsterTeamId) {
|
||||
if (counter > 4)
|
||||
return;
|
||||
|
||||
for (int16 id = counter; id < 5; ++id)
|
||||
for (uint id = counter; id < 5; ++id)
|
||||
_teamMonsterIdArray[id] = -1;
|
||||
}
|
||||
|
||||
void EfhEngine::reset_stru32686() {
|
||||
debug("reset_stru32686");
|
||||
for (int16 counter1 = 0; counter1 < 5; ++counter1) {
|
||||
for (int16 counter2 = 0; counter2 < 9; ++counter2) {
|
||||
for (uint counter1 = 0; counter1 < 5; ++counter1) {
|
||||
for (uint counter2 = 0; counter2 < 9; ++counter2) {
|
||||
_stru32686[counter1]._field0[counter2] = 0;
|
||||
_stru32686[counter1]._field2[counter2] = 0;
|
||||
}
|
||||
@ -3231,7 +3231,7 @@ bool EfhEngine::isTeamMemberStatusNormal(int16 teamMemberId) {
|
||||
void EfhEngine::sub1CDFA() {
|
||||
debug("sub1CDFA"); // Initiatives
|
||||
|
||||
for (int16 counter = 0; counter < 3; ++counter) {
|
||||
for (int counter = 0; counter < 3; ++counter) {
|
||||
if (_teamCharId[counter] != -1 && counter < _teamSize) {
|
||||
_stru3244C[counter]._field0 = counter + 1000;
|
||||
_stru3244C[counter]._field2 = _npcBuf[_teamCharId[counter]]._infoScore[3];
|
||||
@ -3241,7 +3241,7 @@ void EfhEngine::sub1CDFA() {
|
||||
}
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < 5; ++counter) {
|
||||
for (int counter = 0; counter < 5; ++counter) {
|
||||
if (_teamMonsterIdArray[counter] == -1) {
|
||||
_stru3244C[counter + 3]._field0 = -1;
|
||||
_stru3244C[counter + 3]._field2 = -1;
|
||||
@ -3251,8 +3251,8 @@ void EfhEngine::sub1CDFA() {
|
||||
}
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < 8; ++counter) {
|
||||
for (int16 counter2 = 0; counter2 < 8; ++counter2) {
|
||||
for (uint counter = 0; counter < 8; ++counter) {
|
||||
for (uint counter2 = 0; counter2 < 8; ++counter2) {
|
||||
if (_stru3244C[counter]._field2 >= _stru3244C[counter2]._field2)
|
||||
continue;
|
||||
|
||||
@ -3265,7 +3265,7 @@ void EfhEngine::sub1CDFA() {
|
||||
void EfhEngine::redrawScreenForced() {
|
||||
debug("redrawScreenForced");
|
||||
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
drawScreen();
|
||||
if (counter == 0)
|
||||
displayFctFullScreen();
|
||||
@ -3326,7 +3326,7 @@ int16 EfhEngine::sub1C956(int16 charId, int16 unkFied18Val, bool arg4) {
|
||||
}
|
||||
|
||||
do {
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
drawCombatScreen(charId, true, false);
|
||||
if (_teamMonsterIdArray[1] != -1)
|
||||
sub1C219((uint8 *)"Select Monster Group:", 3, 0, false);
|
||||
@ -3360,7 +3360,7 @@ int16 EfhEngine::sub1C956(int16 charId, int16 unkFied18Val, bool arg4) {
|
||||
void EfhEngine::sub1CAB6(int16 charId) {
|
||||
debug("sub1CAB6 %d", charId);
|
||||
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
drawGameScreenAndTempText(false);
|
||||
displayLowStatusScreen(false);
|
||||
drawCombatScreen(charId, false, false);
|
||||
@ -3373,7 +3373,7 @@ bool EfhEngine::sub1CB27() {
|
||||
debug("sub1CB27");
|
||||
|
||||
bool var4 = false;
|
||||
for (int16 counter1 = 0; counter1 < _teamSize; ++counter1) {
|
||||
for (int counter1 = 0; counter1 < _teamSize; ++counter1) {
|
||||
_teamLastAction[counter1] = 0;
|
||||
if (!isTeamMemberStatusNormal(counter1))
|
||||
continue;
|
||||
@ -3396,7 +3396,7 @@ bool EfhEngine::sub1CB27() {
|
||||
_teamLastAction[counter1] = 'H';
|
||||
break;
|
||||
case Common::KEYCODE_r: // Run
|
||||
for (int16 counter2 = 0; counter2 < _teamSize; ++counter2) {
|
||||
for (int counter2 = 0; counter2 < _teamSize; ++counter2) {
|
||||
_teamLastAction[counter2] = 'R';
|
||||
}
|
||||
return true;
|
||||
@ -3482,19 +3482,19 @@ void EfhEngine::sub1BE9A(int16 monsterId) {
|
||||
int16 var4 = 1;
|
||||
|
||||
// sub1BE9A - 1rst loop counter1_monsterId - Start
|
||||
for (int16 counter1 = 0; counter1 < 5; ++counter1) {
|
||||
for (uint counter1 = 0; counter1 < 5; ++counter1) {
|
||||
if (countMonsterGroupMembers(counter1))
|
||||
continue;
|
||||
|
||||
for (int16 counter2 = 0; counter2 < 9; ++counter2) {
|
||||
for (uint counter2 = 0; counter2 < 9; ++counter2) {
|
||||
_mapMonsters[_teamMonsterIdArray[counter1]]._pictureRef[counter2] = 0;
|
||||
_stru32686[counter1]._field0[counter2] = 0;
|
||||
_stru32686[counter1]._field2[counter2] = 0;
|
||||
}
|
||||
|
||||
_teamMonsterIdArray[counter1] = -1;
|
||||
for (int16 counter2 = counter1 + 1; counter2 < 5; ++counter2) {
|
||||
for (int16 var8 = 0; var8 < 9; ++var8) {
|
||||
for (uint counter2 = counter1 + 1; counter2 < 5; ++counter2) {
|
||||
for (uint var8 = 0; var8 < 9; ++var8) {
|
||||
_stru32686[counter1]._field0[var8] = _stru32686[counter2]._field0[var8];
|
||||
_stru32686[counter1]._field2[var8] = _stru32686[counter2]._field2[var8];
|
||||
}
|
||||
@ -3505,7 +3505,7 @@ void EfhEngine::sub1BE9A(int16 monsterId) {
|
||||
// sub1BE9A - 1rst loop counter1_monsterId - End
|
||||
|
||||
var4 = -1;
|
||||
for (int16 counter1 = 0; counter1 < 5; ++counter1) {
|
||||
for (uint counter1 = 0; counter1 < 5; ++counter1) {
|
||||
if (_teamMonsterIdArray[counter1] == -1) {
|
||||
var4 = counter1;
|
||||
break;
|
||||
@ -3514,18 +3514,18 @@ void EfhEngine::sub1BE9A(int16 monsterId) {
|
||||
|
||||
if (var4 != -1) {
|
||||
// sub1BE9A - loop var2 - Start
|
||||
for (int16 var2 = 1; var2 < 3; ++var2) {
|
||||
for (int var2 = 1; var2 < 3; ++var2) {
|
||||
if (var4 >= 5)
|
||||
break;
|
||||
|
||||
for (int16 counter1 = 0; counter1 < 64; ++counter1) {
|
||||
for (uint counter1 = 0; counter1 < 64; ++counter1) {
|
||||
if (_mapMonsters[counter1]._guess_fullPlaceId == 0xFF)
|
||||
continue;
|
||||
|
||||
if (((_mapMonsters[counter1]._possessivePronounSHL6 & 0x3F) == 0x3F && !isCharacterATeamMember(_mapMonsters[counter1]._field_1)) || (_mapMonsters[counter1]._possessivePronounSHL6 & 0x3F) <= 0x3D) {
|
||||
if (checkIfMonsterOnSameLargeMapPlace(counter1)) {
|
||||
bool var6 = false;
|
||||
for (int16 counter2 = 0; counter2 < 9; ++counter2) {
|
||||
for (uint counter2 = 0; counter2 < 9; ++counter2) {
|
||||
if (_mapMonsters[counter1]._pictureRef[counter2] > 0) {
|
||||
var6 = true;
|
||||
break;
|
||||
@ -3548,7 +3548,7 @@ void EfhEngine::sub1BE9A(int16 monsterId) {
|
||||
// Furthermore, it was accessing _stru32686[counter1]._field0[counter1] which doesn't make
|
||||
// sense...
|
||||
// I therefore decided to use another counter as it looks like an original misbehavior/bug.
|
||||
for (int16 counter2 = 0; counter2 < 9; ++counter2) {
|
||||
for (uint counter2 = 0; counter2 < 9; ++counter2) {
|
||||
_stru32686[counter1]._field0[counter2] = 0;
|
||||
}
|
||||
|
||||
@ -3567,7 +3567,7 @@ void EfhEngine::sub1BE9A(int16 monsterId) {
|
||||
// sub1BE9A - last loop counter1_monsterId - Start
|
||||
for (int16 counter1 = var4; counter1 < 5; ++counter1) {
|
||||
_teamMonsterIdArray[counter1] = -1;
|
||||
for (int16 counter2 = 0; counter2 < 9; ++counter2) {
|
||||
for (uint counter2 = 0; counter2 < 9; ++counter2) {
|
||||
_stru32686[counter1]._field0[counter2] = (int16)0x8000;
|
||||
}
|
||||
}
|
||||
@ -3578,7 +3578,7 @@ int16 EfhEngine::getTeamMonsterAnimId() {
|
||||
debug("getTeamMonsterAnimId");
|
||||
|
||||
int16 retVal = 0xFF;
|
||||
for (int16 counter = 0; counter < 5; ++counter) {
|
||||
for (uint counter = 0; counter < 5; ++counter) {
|
||||
int16 monsterId = _teamMonsterIdArray[counter];
|
||||
if (monsterId == -1)
|
||||
continue;
|
||||
@ -3600,7 +3600,7 @@ int16 EfhEngine::countMonsterGroupMembers(int16 monsterGroup) {
|
||||
debugC(9, kDebugEngine, "countMonsterGroupMembers %d", monsterGroup);
|
||||
|
||||
int16 result = 0;
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (isMonsterActive(monsterGroup, counter))
|
||||
++result;
|
||||
}
|
||||
@ -3612,7 +3612,7 @@ void EfhEngine::sub1C4CA(bool whiteFl) {
|
||||
debug("sub1C4CA %s", whiteFl ? "True" : "False");
|
||||
|
||||
int16 textPosY = 20;
|
||||
for (int16 counter = 0; counter < 5; ++counter) {
|
||||
for (uint counter = 0; counter < 5; ++counter) {
|
||||
if (_teamMonsterIdArray[counter] == -1)
|
||||
continue;
|
||||
|
||||
@ -3707,7 +3707,7 @@ void EfhEngine::displayCombatMenu(int16 charId) {
|
||||
void EfhEngine::drawCombatScreen(int16 charId, bool whiteFl, bool forceDrawFl) {
|
||||
debug("drawCombatScreen %d %s %s", charId, whiteFl ? "True" : "False", forceDrawFl ? "True" : "False");
|
||||
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
if (counter == 0 || forceDrawFl) {
|
||||
drawMapWindow();
|
||||
displayCenteredString("Combat", 128, 303, 9);
|
||||
@ -3771,7 +3771,7 @@ int16 EfhEngine::sub1DEC8(int16 groupNumber) {
|
||||
if (monsterId == -1)
|
||||
return -1;
|
||||
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (isMonsterActive(groupNumber, counter)) {
|
||||
var4 = counter;
|
||||
break;
|
||||
@ -3980,7 +3980,7 @@ void EfhEngine::genericGenerateSound(int16 soundType, int16 repeatCount) {
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
for (int16 counter = 0; counter < repeatCount; ++counter) {
|
||||
for (int counter = 0; counter < repeatCount; ++counter) {
|
||||
generateSound(17);
|
||||
}
|
||||
break;
|
||||
@ -4010,7 +4010,7 @@ bool EfhEngine::hasAdequateDefense_2(int16 charId, uint8 attackType) {
|
||||
if (_items[itemId].field_16 == 0 && _items[itemId].field17_attackTypeDefense == attackType)
|
||||
return true;
|
||||
|
||||
for (int16 counter = 0; counter < 10; ++counter) {
|
||||
for (uint counter = 0; counter < 10; ++counter) {
|
||||
if (_npcBuf[charId]._inventory[counter]._ref == 0x7FFF || _npcBuf[charId]._inventory[counter]._stat1 == 0x80)
|
||||
continue;
|
||||
|
||||
@ -4499,7 +4499,7 @@ void EfhEngine::handleFight_lastAction_A(int16 teamCharId) {
|
||||
int16 var64 = _items[unk_monsterField5_itemId]._attacks *_npcBuf[_teamCharId[teamCharId]]._speed;
|
||||
|
||||
// Action A - Loop var84 - Start
|
||||
for (int16 var84 = 0; var84 < var64; ++var84) {
|
||||
for (int var84 = 0; var84 < var64; ++var84) {
|
||||
if (getRandom(100) < charScore) {
|
||||
++var62;
|
||||
if (!hasAdequateDefense(_teamMonsterIdArray[groupId], _items[unk_monsterField5_itemId]._attackType)) {
|
||||
@ -4743,7 +4743,7 @@ void EfhEngine::sub1D8C2(int16 charId, int16 damage) {
|
||||
if (damage > 50)
|
||||
damage = 50;
|
||||
|
||||
for (int16 objectId = 0; objectId < 10; ++objectId) {
|
||||
for (uint objectId = 0; objectId < 10; ++objectId) {
|
||||
if (_npcBuf[charId]._inventory[objectId]._ref == 0x7FFF || (_npcBuf[charId]._inventory[objectId]._stat1 & 0x80) == 0 && _items[_npcBuf[charId]._inventory[objectId]._ref]._defense == 0)
|
||||
continue;
|
||||
|
||||
@ -4812,7 +4812,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
|
||||
int16 varInt = getTeamMonsterAnimId();
|
||||
displayAnimFrames(varInt, true);
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
_word32680[counter] = 100;
|
||||
_word32482[counter] = 65;
|
||||
}
|
||||
@ -4825,7 +4825,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < _teamSize; ++counter) {
|
||||
for (int counter = 0; counter < _teamSize; ++counter) {
|
||||
if (_teamLastAction[counter] == 0x52) // 'R'
|
||||
mainLoopCond = true;
|
||||
}
|
||||
@ -4833,7 +4833,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
sub1CDFA();
|
||||
sub1C219(nullptr, 2, 1, false);
|
||||
|
||||
for (int16 counter = 0; counter < 8; ++counter) {
|
||||
for (uint counter = 0; counter < 8; ++counter) {
|
||||
int16 monsterGroupIdOrMonsterId = _stru3244C[counter]._field0;
|
||||
if (monsterGroupIdOrMonsterId == -1)
|
||||
continue;
|
||||
@ -4861,7 +4861,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
}
|
||||
} else if (unkFct_checkMonsterField8(monsterGroupIdOrMonsterId, true)) {
|
||||
// handleFight - Loop on var86 - Start
|
||||
for (int16 var86 = 0; var86 < 9; ++var86) {
|
||||
for (uint var86 = 0; var86 < 9; ++var86) {
|
||||
if (isMonsterActive(monsterGroupIdOrMonsterId, var86)) {
|
||||
int16 unk_monsterField5_itemId = _mapMonsters[_teamMonsterIdArray[monsterGroupIdOrMonsterId]]._itemId_Weapon;
|
||||
if (unk_monsterField5_itemId == 0xFF)
|
||||
@ -4869,7 +4869,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
int16 teamMemberId = -1;
|
||||
int16 var54;
|
||||
if (_items[unk_monsterField5_itemId]._range < 3) {
|
||||
for (int16 var84 = 0; var84 < 10; ++var84) {
|
||||
for (uint var84 = 0; var84 < 10; ++var84) {
|
||||
teamMemberId = getRandom(_teamSize) - 1;
|
||||
if (checkWeaponRange(_teamMonsterIdArray[monsterGroupIdOrMonsterId], unk_monsterField5_itemId) && isTeamMemberStatusNormal(teamMemberId) && getRandom(100) < _word32680[teamMemberId]) {
|
||||
break;
|
||||
@ -4898,7 +4898,7 @@ bool EfhEngine::handleFight(int16 monsterId) {
|
||||
int16 originalDamage = 0;
|
||||
int16 damagePointsAbsorbed = 0;
|
||||
int16 var64 = _mapMonsters[_teamMonsterIdArray[monsterGroupIdOrMonsterId]]._field_1 * _items[unk_monsterField5_itemId]._attacks;
|
||||
for (int16 var84 = 0; var84 < var64; ++var84) {
|
||||
for (int var84 = 0; var84 < var64; ++var84) {
|
||||
// handleFight - Loop var84 on var64 (objectId) - Start
|
||||
if (getRandom(100) > _word32482[var7E])
|
||||
continue;
|
||||
@ -5115,7 +5115,7 @@ void EfhEngine::displayMenuItemString(int16 menuBoxId, int16 thisBoxId, int16 mi
|
||||
void EfhEngine::displayStatusMenu(int16 windowId) {
|
||||
debug("displayStatusMenu %d", windowId);
|
||||
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
drawColoredRect(80, 39 + 14 * counter, 134, 47 + 14 * counter, 0);
|
||||
}
|
||||
|
||||
@ -5170,7 +5170,7 @@ void EfhEngine::countRightWindowItems(int16 menuId, int16 charId) {
|
||||
}
|
||||
|
||||
if (var4 == -1) {
|
||||
for (int16 counter = 0; counter < 10; ++counter) {
|
||||
for (uint counter = 0; counter < 10; ++counter) {
|
||||
if (_npcBuf[charId]._inventory[counter]._ref != 0x7FFF) {
|
||||
_word3273A[_menuItemCounter++] = counter;
|
||||
}
|
||||
@ -5242,7 +5242,7 @@ void EfhEngine::displayCharacterSummary(int16 curMenuLine, int16 npcId) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < _menuItemCounter; ++counter) {
|
||||
for (int counter = 0; counter < _menuItemCounter; ++counter) {
|
||||
if (_menuDepth == 0)
|
||||
setTextColorGrey();
|
||||
else {
|
||||
@ -5316,7 +5316,7 @@ void EfhEngine::displayCharacterInformationOrSkills(int16 curMenuLine, int16 cha
|
||||
return;
|
||||
}
|
||||
|
||||
for (int16 counter = 0; counter < _menuItemCounter; ++counter) {
|
||||
for (int counter = 0; counter < _menuItemCounter; ++counter) {
|
||||
if (counter == curMenuLine)
|
||||
setTextColorWhite();
|
||||
int16 textPosY = 38 + counter * 9;
|
||||
@ -5413,7 +5413,7 @@ int16 EfhEngine::displayString_3(const char *str, bool animFl, int16 charId, int
|
||||
|
||||
int16 retVal = 0;
|
||||
|
||||
for (int16 counter = 0; counter < 2; ++counter) {
|
||||
for (uint counter = 0; counter < 2; ++counter) {
|
||||
unk_StatusMenu(windowId, menuId, curMenuLine, charId, true, false);
|
||||
displayWindow(_windowWithBorderBuf, 19, 113, _hiResImageBuf);
|
||||
|
||||
@ -5473,7 +5473,7 @@ void EfhEngine::sub191FF(int16 charId, int16 objectId, int16 windowId, int16 men
|
||||
} else {
|
||||
int16 var2 = _items[itemId].field_18;
|
||||
if (var2 != 4) {
|
||||
for (int16 counter = 0; counter < 10; ++counter) {
|
||||
for (uint counter = 0; counter < 10; ++counter) {
|
||||
if (var2 == _items[_npcBuf[charId]._inventory[counter]._ref].field_18)
|
||||
equipCursedItem(charId, objectId, windowId, menuId, curMenuLine);
|
||||
}
|
||||
@ -5554,7 +5554,7 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
int16 victims = 0;
|
||||
strncat((char *)_messageToBePrinted, " The item emits a low droning hum...", 400);
|
||||
if (getRandom(100) < 50) {
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (isMonsterActive(windowId, counter)) {
|
||||
++victims;
|
||||
_stru32686[windowId]._field0[counter] = 1;
|
||||
@ -5563,7 +5563,7 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
}
|
||||
} else {
|
||||
int16 NumberOfTargets = getRandom(9);
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (NumberOfTargets == 0)
|
||||
break;
|
||||
|
||||
@ -5593,7 +5593,7 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
strncat((char *)_messageToBePrinted, " The item emits a blue beam...", 400);
|
||||
int16 victim = 0;
|
||||
if (getRandom(100) < 50) {
|
||||
for (int16 varA8 = 0; varA8 < 9; ++varA8) {
|
||||
for (uint varA8 = 0; varA8 < 9; ++varA8) {
|
||||
if (isMonsterActive(windowId, varA8)) {
|
||||
++victim;
|
||||
_stru32686[windowId]._field0[varA8] = 2;
|
||||
@ -5602,7 +5602,7 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
}
|
||||
} else {
|
||||
int16 varAC = getRandom(9);
|
||||
for (int16 varA8 = 0; varA8 < 9; ++varA8) {
|
||||
for (uint varA8 = 0; varA8 < 9; ++varA8) {
|
||||
if (varAC == 0)
|
||||
break;
|
||||
|
||||
@ -5643,13 +5643,13 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
} else {
|
||||
strncat((char *)_messageToBePrinted, " A dark gray fiery whirlwind surrounds the poor victim...the power fades and death abounds!", 400);
|
||||
if (getRandom(100) < 50) {
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (getRandom(100) < 50) {
|
||||
_mapMonsters[_teamMonsterIdArray[windowId]]._pictureRef[counter] = 0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (isMonsterActive(windowId, counter)) {
|
||||
if (getRandom(100) < 50) {
|
||||
_mapMonsters[_teamMonsterIdArray[windowId]]._pictureRef[counter] = 0;
|
||||
@ -5667,12 +5667,12 @@ int16 EfhEngine::sub19E2E(int16 charId, int16 objectId, int16 windowId, int16 me
|
||||
} else {
|
||||
if (getRandom(100) < 50) {
|
||||
strncat((char *)_messageToBePrinted, " A dark fiery whirlwind surrounds the poor victim...the power fades and all targeted die!", 400);
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
_mapMonsters[_teamMonsterIdArray[windowId]]._pictureRef[counter] = 0;
|
||||
}
|
||||
} else {
|
||||
strncat((char *)_messageToBePrinted, " A dark fiery whirlwind surrounds the poor victim...the power fades and one victim dies!", 400);
|
||||
for (int16 counter = 0; counter < 9; ++counter) {
|
||||
for (uint counter = 0; counter < 9; ++counter) {
|
||||
if (isMonsterActive(windowId, counter)) {
|
||||
_mapMonsters[_teamMonsterIdArray[windowId]]._pictureRef[counter] = 0;
|
||||
}
|
||||
@ -6470,7 +6470,7 @@ bool EfhEngine::checkMonsterCollision() {
|
||||
|
||||
int16 var68 = 0;
|
||||
|
||||
for (int16 monsterId = 0; monsterId < 64; ++monsterId) {
|
||||
for (uint monsterId = 0; monsterId < 64; ++monsterId) {
|
||||
if (!checkPictureRefAvailability(monsterId))
|
||||
continue;
|
||||
|
||||
@ -6494,14 +6494,14 @@ bool EfhEngine::checkMonsterCollision() {
|
||||
_redrawNeededFl = true;
|
||||
|
||||
int16 var6A = 0;
|
||||
for (int16 var6C = 0; var6C < 9; ++var6C) {
|
||||
for (uint var6C = 0; var6C < 9; ++var6C) {
|
||||
if (_mapMonsters[monsterId]._pictureRef[var6C])
|
||||
++var6A;
|
||||
}
|
||||
|
||||
Common::String buffer = "";
|
||||
do {
|
||||
for (int16 var6C = 0; var6C < 2; ++var6C) {
|
||||
for (uint var6C = 0; var6C < 2; ++var6C) {
|
||||
int16 var1 = _mapMonsters[monsterId]._possessivePronounSHL6 & 0x3F;
|
||||
Common::String dest;
|
||||
if (var1 <= 0x3D) {
|
||||
@ -6736,8 +6736,8 @@ void EfhEngine::copyCurrentPlaceToBuffer(int16 id) {
|
||||
// Note that 576 = 24 * 24
|
||||
uint8 *placesPtr = &_places[576 * id];
|
||||
|
||||
for (int16 i = 0; i < 24; ++i) {
|
||||
for (int16 j = 0; j < 24; ++j) {
|
||||
for (uint i = 0; i < 24; ++i) {
|
||||
for (uint j = 0; j < 24; ++j) {
|
||||
_curPlace[i][j] = placesPtr[i * 24 + j];
|
||||
}
|
||||
}
|
||||
|
@ -87,9 +87,11 @@ void EfhEngine::findMapFile(int16 mapId) {
|
||||
void EfhEngine::rImageFile(Common::String filename, uint8 *targetBuffer, uint8 **subFilesArray, uint8 *packedBuffer) {
|
||||
debugC(1, kDebugUtils, "rImageFile %s", filename.c_str());
|
||||
readFileToBuffer(filename, packedBuffer);
|
||||
uint32 size = uncompressBuffer(packedBuffer, targetBuffer);
|
||||
|
||||
#ifdef debug
|
||||
#ifndef debug
|
||||
uncompressBuffer(packedBuffer, targetBuffer);
|
||||
#else
|
||||
uint32 size = uncompressBuffer(packedBuffer, targetBuffer);
|
||||
// dump a decompressed image file
|
||||
Common::DumpFile dump;
|
||||
dump.open(filename + ".dump");
|
||||
@ -136,7 +138,7 @@ void EfhEngine::readItems() {
|
||||
error("Unable to find file %s", fileName.c_str());
|
||||
|
||||
for (int i = 0; i < 300; ++i) {
|
||||
for (int16 idx = 0; idx < 15; ++idx)
|
||||
for (uint idx = 0; idx < 15; ++idx)
|
||||
_items[i]._name[idx] = f.readByte();
|
||||
|
||||
_items[i]._damage = f.readByte();
|
||||
|
@ -299,7 +299,7 @@ void EfhEngine::drawChar(uint8 curChar, int16 posX, int16 posY) {
|
||||
int16 charId = curChar - 0x20;
|
||||
uint8 width = _fontDescr._widthArray[charId];
|
||||
|
||||
for (int16 line = 0; line < 8; ++line) {
|
||||
for (uint line = 0; line < 8; ++line) {
|
||||
int16 x = 0;
|
||||
for (int i = 7; i >= 7 - width; --i) {
|
||||
if (_fontDescr._fontData[charId]._lines[line] & (1 << i))
|
||||
|
Loading…
x
Reference in New Issue
Block a user