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ENGINES: Added "16bit highres" feature depends for 3d games
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# This file is included from the main "configure" script
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# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
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add_engine grim "Grim" yes "monkey4" "Grim Fandango" "tinygl zlib"
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add_engine grim "Grim" yes "monkey4" "Grim Fandango" "tinygl 16bit highres zlib"
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add_engine monkey4 "Escape from Monkey Island" yes "" "" "bink mpeg2"
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# This file is included from the main "configure" script
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# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
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add_engine icb "In Cold Blood" no "" "" "tinygl zlib"
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add_engine icb "In Cold Blood" no "" "" "tinygl 16bit highres zlib"
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# This file is included from the main "configure" script
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# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
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add_engine myst3 "Myst 3" yes "" "" "tinygl jpeg bink"
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add_engine myst3 "Myst 3" yes "" "" "tinygl 16bit highres jpeg bink"
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# This file is included from the main "configure" script
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# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
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add_engine stark "The Longest Journey" yes "" "" "freetype2 opengl_game_shaders vorbis"
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add_engine stark "The Longest Journey" yes "" "" "16bit highres freetype2 opengl_game_shaders vorbis"
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