Updated information about some global flags in IHNM

svn-id: r28961
This commit is contained in:
Filippos Karapetis 2007-09-19 02:10:44 +00:00
parent 928f279626
commit 8f729ddea0

View File

@ -180,9 +180,9 @@ bool Console::cmdGlobalFlagsInfo(int argc, const char **argv) {
DebugPrintf("Global flags status for IHNM:\n");
// Global flags in IHNM:
// 00: Unknown
// 01: Unknown
// 02: Unknown
// 00: Tested when Gorrister's chapter ends. 0: Gorrister failed, 1: Gorrister won
// 01: Tested when Gorrister's chapter ends, when Gorrister fails (flag 0 is 0). 0: Gorrister died, 1: Gorrister failed
// 02: Unknown, set when Gorrister's chapter ends (perhaps it signifies that Gorrister's chapter is done)
// 03: Unknown
// 04: Unknown
// 05: Unknown
@ -199,7 +199,7 @@ bool Console::cmdGlobalFlagsInfo(int argc, const char **argv) {
// 16: Used in the final chapter. If it's 0 when a character dies, the "bad" ending for that character is shown
// 17: Unknown
// 18: Unknown
// 19: Unknown, used in the final chapter
// 19: Unknown, used after any chapter ends
// 20: Unknown
// 21: Unknown
// 22: Unknown