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Updated information about some global flags in IHNM
svn-id: r28961
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@ -180,9 +180,9 @@ bool Console::cmdGlobalFlagsInfo(int argc, const char **argv) {
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DebugPrintf("Global flags status for IHNM:\n");
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// Global flags in IHNM:
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// 00: Unknown
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// 01: Unknown
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// 02: Unknown
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// 00: Tested when Gorrister's chapter ends. 0: Gorrister failed, 1: Gorrister won
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// 01: Tested when Gorrister's chapter ends, when Gorrister fails (flag 0 is 0). 0: Gorrister died, 1: Gorrister failed
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// 02: Unknown, set when Gorrister's chapter ends (perhaps it signifies that Gorrister's chapter is done)
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// 03: Unknown
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// 04: Unknown
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// 05: Unknown
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@ -199,7 +199,7 @@ bool Console::cmdGlobalFlagsInfo(int argc, const char **argv) {
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// 16: Used in the final chapter. If it's 0 when a character dies, the "bad" ending for that character is shown
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// 17: Unknown
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// 18: Unknown
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// 19: Unknown, used in the final chapter
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// 19: Unknown, used after any chapter ends
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// 20: Unknown
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// 21: Unknown
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// 22: Unknown
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