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WINTERMUTE: Add ScriptMonitor abstract class
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engines/wintermute/debugger/script_monitor.cpp
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26
engines/wintermute/debugger/script_monitor.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "script_monitor.h"
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namespace Wintermute {
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}
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40
engines/wintermute/debugger/script_monitor.h
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40
engines/wintermute/debugger/script_monitor.h
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@ -0,0 +1,40 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCRIPTMONITOR_H_
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#define SCRIPTMONITOR_H_
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namespace Wintermute {
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class DebuggableScript;
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class Breakpoint;
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class ScriptMonitor {
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public:
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virtual ~ScriptMonitor() {};
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virtual void notifyStep(DebuggableScript* script) = 0;
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virtual void onBreakpoint(const Breakpoint* breakpoint, DebuggableScript* script) = 0;
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};
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} // End of namespace Wintermute
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#endif /* SCRIPTMONITOR_H_ */
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@ -91,6 +91,7 @@ MODULE_OBJS := \
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base/save_thumb_helper.o \
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base/timer.o \
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debugger/error.o \
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debugger/script_monitor.o \
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detection.o \
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math/math_util.o \
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math/matrix4.o \
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