Fix a few compile warnings.

svn-id: r20824
This commit is contained in:
Travis Howell 2006-02-23 10:35:33 +00:00
parent 901edf5b33
commit 8fa8d10c3f
3 changed files with 7 additions and 7 deletions

View File

@ -838,8 +838,8 @@ void loadSeqAbs(char *resourceName, uint16 idx) {
}
void loadResource(char *resourceName) {
uint8 isMask = 0;
uint8 isSpl = 0;
/* uint8 isMask = 0; */
/* uint8 isSpl = 0; */
if (strstr(resourceName, ".SPL")) {
loadSpl(resourceName);
@ -871,8 +871,8 @@ void loadResource(char *resourceName) {
}
void loadAbs(char *resourceName, uint16 idx) {
uint8 isMask = 0;
uint8 isSpl = 0;
/* uint8 isMask = 0; */
/* uint8 isSpl = 0; */
if (strstr(resourceName, ".SET")) {
loadSetAbs(resourceName, idx);

View File

@ -42,6 +42,6 @@ extern prcLinkedListStruct objScriptList;
void resetglobalScriptsHead(void);
void freePrcLinkedList(void);
void loadPrc(char *pPrcName);
void loadPrc(const char *pPrcName);
#endif

View File

@ -41,7 +41,7 @@ uint16 var3;
uint16 var4;
uint16 var5;
void drawString(char *string, uint8 param) {
void drawString(const char *string, uint8 param) {
}
void blitRawScreen(uint8 *frontBuffer) {
@ -2385,12 +2385,12 @@ uint16 executePlayerInput(void) {
void drawSprite(overlayHeadElement *currentOverlay, uint8 *spritePtr,
uint8 *maskPtr, uint16 width, uint16 height, uint8 *page, int16 x, int16 y) {
#if 0
uint8 *ptr = NULL;
uint8 i = 0;
uint16 si = 0;
overlayHeadElement *pCurrentOverlay = currentOverlay;
#if 0
while(pCurrentOverlay) { // unfinished, probably for mask handling..
if (pCurrentOverlay->type == 5) {
int16 maskX;